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Create rarity levels for using up all likes
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parent
e84d5549ef
commit
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2 changed files with 33 additions and 20 deletions
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@ -28,7 +28,9 @@ class Badge < ActiveRecord::Base
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FamousLink = 30
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Admired = 31
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GivesBack = 32
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Generous = 33
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OutOfLove = 33
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MyCupRunnethOver = 34
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CrazyInLove = 35
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# other consts
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AutobiographerMinBioLength = 10
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@ -220,14 +222,6 @@ SQL
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HAVING us.likes_given::float / count(*) > 5.0
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SQL
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Generous = <<-SQL
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SELECT uh.target_user_id AS user_id, MIN(uh.created_at) AS granted_at
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FROM user_histories AS uh
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WHERE uh.action = #{UserHistory.actions[:rate_limited_like]}
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AND (:backfill OR uh.target_user_id IN (:user_ids))
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GROUP BY uh.target_user_id
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SQL
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def self.invite_badge(count,trust_level)
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"
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SELECT u.id user_id, current_timestamp granted_at
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@ -292,6 +286,17 @@ SQL
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SQL
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end
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def self.like_rate_limit(count)
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<<-SQL
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SELECT uh.target_user_id AS user_id, MAX(uh.created_at) AS granted_at
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FROM user_histories AS uh
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WHERE uh.action = #{UserHistory.actions[:rate_limited_like]}
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AND (:backfill OR uh.target_user_id IN (:user_ids))
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GROUP BY uh.target_user_id
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HAVING COUNT(*) >= #{count}
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SQL
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end
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end
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belongs_to :badge_type
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@ -313,7 +318,6 @@ SQL
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[:badge_type_id, :multiple_grant, :target_posts, :show_posts, :query, :trigger, :auto_revoke, :listable]
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end
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def self.trust_level_badge_ids
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(1..4).to_a
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end
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@ -316,17 +316,26 @@ Badge.seed do |b|
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b.system = true
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end
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[
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[Badge::OutOfLove, "Out of Love", BadgeType::Bronze, 1],
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[Badge::MyCupRunnethOver, "My Cup Runneth Over", BadgeType::Silver, 5],
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[Badge::CrazyInLove, "Crazy in Love", BadgeType::Gold, 20],
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].each do |spec|
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id, name, level, count = spec
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Badge.seed do |b|
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b.id = Badge::Generous
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b.default_name = "Generous"
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b.id = id
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b.name = name
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b.default_name = name
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b.default_icon = "fa-heart"
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b.badge_type_id = BadgeType::Silver
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b.query = Badge::Queries::Generous
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b.badge_type_id = level
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b.query = Badge::Queries.like_rate_limit(count)
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b.default_badge_grouping_id = BadgeGrouping::Community
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b.trigger = Badge::Trigger::None
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b.auto_revoke = false
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b.system = true
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end
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end
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Badge.where("NOT system AND id < 100").each do |badge|
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new_id = [Badge.maximum(:id) + 1, 100].max
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