discourse/spec/models/post_action_spec.rb

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require 'spec_helper'
require_dependency 'post_destroyer'
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describe PostAction do
it { should belong_to :user }
it { should belong_to :post }
it { should belong_to :post_action_type }
it { should rate_limit }
let(:moderator) { Fabricate(:moderator) }
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let(:codinghorror) { Fabricate(:coding_horror) }
let(:post) { Fabricate(:post) }
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let(:bookmark) { PostAction.new(user_id: post.user_id, post_action_type_id: PostActionType.types[:bookmark] , post_id: post.id) }
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describe "flagged_posts_report" do
it "operates correctly" do
PostAction.act(codinghorror, post, PostActionType.types[:spam])
posts, users = PostAction.flagged_posts_report("")
posts.count.should == 1
users.count.should == 2
end
end
describe "messaging" do
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it "notify moderators integration test" do
mod = moderator
action = PostAction.act(codinghorror, post, PostActionType.types[:notify_moderators], message: "this is my special long message");
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posts = Post.joins(:topic)
.select('posts.id, topics.subtype, posts.topic_id')
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.where('topics.archetype' => Archetype.private_message)
.to_a
posts.count.should == 1
action.related_post_id.should == posts[0].id.to_i
posts[0].subtype.should == TopicSubtype.notify_moderators
# reply to PM should clear flag
p = PostCreator.new(mod, topic_id: posts[0].topic_id, raw: "This is my test reply to the user, it should clear flags")
p.create
action.reload
action.deleted_at.should_not be_nil
end
describe 'notify_moderators' do
before do
PostAction.stubs(:create)
PostAction.expects(:target_moderators).returns("moderators")
end
it "sends an email to all moderators if selected" do
post = build(:post, id: 1000)
PostCreator.any_instance.expects(:create).returns(post)
PostAction.act(build(:user), build(:post), PostActionType.types[:notify_moderators], message: "this is my special message");
end
end
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describe "notify_user" do
before do
PostAction.stubs(:create)
post = build(:post)
post.user = build(:user)
end
it "sends an email to user if selected" do
PostCreator.any_instance.expects(:create).returns(build(:post))
PostAction.act(build(:user), post, PostActionType.types[:notify_user], message: "this is my special message");
end
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end
end
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describe "flag counts" do
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before do
PostAction.update_flagged_posts_count
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end
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it "increments the numbers correctly" do
PostAction.flagged_posts_count.should == 0
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PostAction.act(codinghorror, post, PostActionType.types[:off_topic])
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PostAction.flagged_posts_count.should == 1
PostAction.clear_flags!(post, -1)
PostAction.flagged_posts_count.should == 0
end
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it "should reset counts when a topic is deleted" do
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PostAction.act(codinghorror, post, PostActionType.types[:off_topic])
post.topic.trash!
PostAction.flagged_posts_count.should == 0
end
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it "should ignore validated flags" do
admin = Fabricate(:admin)
PostAction.act(codinghorror, post, PostActionType.types[:off_topic])
post.hidden.should be_false
PostAction.defer_flags!(post, admin.id)
PostAction.flagged_posts_count.should == 0
post.reload
post.hidden.should be_false
PostAction.hide_post!(post)
post.reload
post.hidden.should be_true
end
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end
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describe "when a user bookmarks something" do
it "increases the post's bookmark count when saved" do
lambda { bookmark.save; post.reload }.should change(post, :bookmark_count).by(1)
end
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it "increases the forum topic's bookmark count when saved" do
lambda { bookmark.save; post.topic.reload }.should change(post.topic, :bookmark_count).by(1)
end
describe 'when deleted' do
before do
bookmark.save
post.reload
@topic = post.topic
@topic.reload
bookmark.deleted_at = DateTime.now
bookmark.save
end
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it 'reduces the bookmark count of the post' do
lambda { post.reload }.should change(post, :bookmark_count).by(-1)
end
it 'reduces the bookmark count of the forum topic' do
lambda { @topic.reload }.should change(post.topic, :bookmark_count).by(-1)
end
end
end
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describe 'when a user likes something' do
it 'should increase the `like_count` and `like_score` when a user likes something' do
PostAction.act(codinghorror, post, PostActionType.types[:like])
post.reload
post.like_count.should == 1
post.like_score.should == 1
post.topic.reload
post.topic.like_count.should == 1
# When a staff member likes it
PostAction.act(moderator, post, PostActionType.types[:like])
post.reload
post.like_count.should == 2
post.like_score.should == 4
# Removing likes
PostAction.remove_act(codinghorror, post, PostActionType.types[:like])
post.reload
post.like_count.should == 1
post.like_score.should == 3
PostAction.remove_act(moderator, post, PostActionType.types[:like])
post.reload
post.like_count.should == 0
post.like_score.should == 0
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end
end
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describe 'when a user votes for something' do
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it 'should increase the vote counts when a user votes' do
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lambda {
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PostAction.act(codinghorror, post, PostActionType.types[:vote])
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post.reload
}.should change(post, :vote_count).by(1)
end
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it 'should increase the forum topic vote count when a user votes' do
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lambda {
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PostAction.act(codinghorror, post, PostActionType.types[:vote])
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post.topic.reload
}.should change(post.topic, :vote_count).by(1)
end
end
describe 'flagging' do
context "flag_counts_for" do
it "returns the correct flag counts" do
post = Fabricate(:post)
SiteSetting.stubs(:flags_required_to_hide_post).returns(7)
# A post with no flags has 0 for flag counts
PostAction.flag_counts_for(post.id).should == [0, 0]
flag = PostAction.act(Fabricate(:evil_trout), post, PostActionType.types[:spam])
PostAction.flag_counts_for(post.id).should == [0, 1]
# If staff takes action, it is ranked higher
admin = Fabricate(:admin)
pa = PostAction.act(admin, post, PostActionType.types[:spam], take_action: true)
PostAction.flag_counts_for(post.id).should == [0, 8]
# If a flag is dismissed
PostAction.clear_flags!(post, admin)
PostAction.flag_counts_for(post.id).should == [8, 0]
end
end
it 'does not allow you to flag stuff with 2 reasons' do
post = Fabricate(:post)
u1 = Fabricate(:evil_trout)
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PostAction.act(u1, post, PostActionType.types[:spam])
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lambda { PostAction.act(u1, post, PostActionType.types[:off_topic]) }.should raise_error(PostAction::AlreadyActed)
end
it 'allows you to flag stuff with another reason' do
post = Fabricate(:post)
u1 = Fabricate(:evil_trout)
PostAction.act(u1, post, PostActionType.types[:spam])
PostAction.remove_act(u1, post, PostActionType.types[:spam])
lambda { PostAction.act(u1, post, PostActionType.types[:off_topic]) }.should_not raise_error(PostAction::AlreadyActed)
end
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it 'should update counts when you clear flags' do
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post = Fabricate(:post)
u1 = Fabricate(:evil_trout)
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PostAction.act(u1, post, PostActionType.types[:spam])
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post.reload
post.spam_count.should == 1
PostAction.clear_flags!(post, -1)
post.reload
post.spam_count.should == 0
end
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it 'should follow the rules for automatic hiding workflow' do
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post = Fabricate(:post)
u1 = Fabricate(:evil_trout)
u2 = Fabricate(:walter_white)
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admin = Fabricate(:admin) # we need an admin for the messages
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SiteSetting.stubs(:flags_required_to_hide_post).returns(2)
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PostAction.act(u1, post, PostActionType.types[:spam])
PostAction.act(u2, post, PostActionType.types[:spam])
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post.reload
post.hidden.should.should be_true
post.hidden_reason_id.should == Post.hidden_reasons[:flag_threshold_reached]
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post.topic.visible.should be_false
post.revise(post.user, post.raw + " ha I edited it ")
post.reload
post.hidden.should be_false
post.hidden_reason_id.should be_nil
post.topic.visible.should be_true
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PostAction.act(u1, post, PostActionType.types[:spam])
PostAction.act(u2, post, PostActionType.types[:off_topic])
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post.reload
post.hidden.should be_true
post.hidden_reason_id.should == Post.hidden_reasons[:flag_threshold_reached_again]
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post.revise(post.user, post.raw + " ha I edited it again ")
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post.reload
post.hidden.should be_true
post.hidden_reason_id.should == Post.hidden_reasons[:flag_threshold_reached_again]
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end
end
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it "prevents user to act twice at the same time" do
post = Fabricate(:post)
user = Fabricate(:evil_trout)
# flags are already being tested
all_types_except_flags = PostActionType.types.except(PostActionType.flag_types)
all_types_except_flags.values.each do |action|
lambda do
PostAction.act(user, post, action)
PostAction.act(user, post, action)
end.should raise_error(PostAction::AlreadyActed)
end
end
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end