discourse/test/javascripts/admin/controllers/admin-badges-test.js.es6

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moduleFor("controller:admin-badges", "controller:admin-badges", {
needs: ['controller:modal', 'controller:admin-badge']
});
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test("canEditDescription", function() {
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var badge = Discourse.Badge.create({id: 101, name: "Test Badge"});
var controller = this.subject({ model: [badge] });
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controller.send('selectBadge', badge);
ok(controller.get('canEditDescription'), "allows editing description when a translation exists for the badge name");
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badge.set('translatedDescription', 'translated');
ok(!controller.get('canEditDescription'), "can't edit the description when it's got a translation");
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});
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test("createNewBadge", function() {
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var controller = this.subject();
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controller.send('createNewBadge');
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equal(controller.get('model.length'), 1, "adds a new badge to the list of badges");
});
test("selectBadge", function() {
var badge = Discourse.Badge.create({id: 101, name: "Test Badge"}),
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controller = this.subject({ model: [badge] });
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controller.send('selectBadge', badge);
equal(controller.get('selectedItem'), badge, "the badge is selected");
});
test("save", function() {
var badge = Discourse.Badge.create({id: 101, name: "Test Badge"}),
otherBadge = Discourse.Badge.create({id: 102, name: "Other Badge"}),
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controller = this.subject({ model: [badge, otherBadge] });
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controller.send('selectBadge', badge);
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sandbox.stub(badge, "save").returns(Ember.RSVP.resolve({}));
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controller.send("save");
ok(badge.save.calledOnce, "called save on the badge");
});
test("destroy", function() {
var badge = Discourse.Badge.create({id: 101, name: "Test Badge"}),
otherBadge = Discourse.Badge.create({id: 102, name: "Other Badge"}),
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controller = this.subject({model: [badge, otherBadge]});
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sandbox.stub(badge, 'destroy').returns(Ember.RSVP.resolve({}));
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bootbox.confirm = function(text, yes, no, func) {
func(false);
};
controller.send('selectBadge', badge);
controller.send('destroy');
ok(!badge.destroy.calledOnce, "badge is not destroyed if they user clicks no");
bootbox.confirm = function(text, yes, no, func) {
func(true);
};
controller.send('selectBadge', badge);
controller.send('destroy');
ok(badge.destroy.calledOnce, "badge is destroyed if they user clicks yes");
});