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Updated Archmage Home (markdown)
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Hello [Archmages](http://codecombat.com/contribute/archmage)! Welcome to the developer wiki for CodeCombat. These documents are designed to give you everything you need to know, technical and non-technical, to dive into the project. If you see an opportunity to improve the docs, go ahead!
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####Index
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###Index:
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* [Contact Us](#contact-us)
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* [Starting Off](#starting-off)
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* [Reading Material](#reading-material)
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####Starting Off
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1. Setup the [Developer Environment](https://github.com/codecombat/codecombat/wiki/Dev-Setup:-General-Information).
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1. Make a small first commit such as [creating a new Thang name](https://github.com/codecombat/codecombat/issues/53), [adding tips to the loading screen](https://github.com/codecombat/codecombat/issues/710) or [adding documentation](https://github.com/codecombat/codecombat/issues/1237).
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1. Check out the [Good for Newbies Issues](https://github.com/codecombat/codecombat/labels/good-for-newbies)
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1. Check out the [Good for Newbies Issues](https://github.com/codecombat/codecombat/labels/good-for-newbies).
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1. Browse the wiki to learn something new!
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1. Fix [bugs](https://github.com/codecombat/codecombat/labels/bug).
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1. Bring up new ideas in our [HipChat room](https://www.hipchat.com/g3plnOKqa)
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1. Bring up new ideas in our [HipChat room](https://www.hipchat.com/g3plnOKqa).
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####Reading Material
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######General:
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* [[World]]s simulate deterministically.
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* The [[Surface]] is what we call our graphics layer.
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* The [[Tome]] is our spell editor.
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* [[Multiplayer]]
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* [[Multiplayer]].
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######Side Projects:
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* [[Treema]], our general interface for editing JSON data with schemas
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* [[Aether]], our transpiler
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* [[Treema]], our general interface for editing JSON data with schemas.
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* [[Aether]], our transpiler.
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###FAQ
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######How do I learn Git?
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