codecombat/server/plugins/achievements.coffee

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No EOL
2.1 KiB
CoffeeScript

mongoose = require('mongoose')
Achievement = require('../achievements/Achievement')
EarnedAchievement = require '../achievements/EarnedAchievement'
LocalMongo = require '../../app/lib/LocalMongo'
achievements = {}
loadAchievements = ->
achievements = {}
query = Achievement.find({})
query.exec (err, docs) ->
_.each docs, (achievement) ->
category = achievement.get 'model'
achievements[category] = [] unless category of achievements
achievements[category].push achievement
loadAchievements()
# TODO make a difference between '$userID' and '$userObjectID' ?
module.exports = AchievablePlugin = (schema, options) ->
checkForAchievement = (doc) ->
collectionName = doc.constructor.modelName
console.log achievements
for achievement in achievements[collectionName]
console.log achievement.get 'name'
before = {}
schema.post 'init', (doc) ->
before[doc.id] = doc.toObject()
schema.post 'save', (doc) ->
isNew = not doc.isInit('_id')
previousDocObj = before[doc.id] unless isNew
category = doc.constructor.modelName
if category of achievements
docObj = doc.toObject()
for achievement in achievements[category]
query = achievement.get('query')
isRepeatable = achievement.get('proportionalTo')?
console.log 'isRepeatable: ' + isRepeatable
alreadyAchieved = if isNew then false else LocalMongo.matchesQuery previousDocObj, query
if LocalMongo.matchesQuery(docObj, query) and (isRepeatable or not alreadyAchieved)
userID = doc.get(achievement.get('userField'))
console.log 'Creating a new earned achievement for \'' + (achievement.get 'name') + '\' for ' + userID
earned = new EarnedAchievement(
user: if _.isObject userID then userID else new mongoose.Types.ObjectId(userID) # Standardize! Use ObjectId's
achievement: achievement._id
achievementName: achievement.get 'name'
)
console.log earned
earned.save (err, doc) ->
console.log 'so something went wrong' if err?
delete before[doc.id] unless isNew # This assumes everything we patch has a _id
return