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c203ff15a2
Ripped out backfire from PlayLevelView so we have more control over data synchronization. These changes should wait properly for the opponent data to load before blazing ahead, after a PlayLevelView reload. Fixes #1767 |
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GameMenuModal.coffee | ||
GuideView.coffee | ||
InventoryModal.coffee | ||
ItemView.coffee | ||
MultiplayerView.coffee | ||
OptionsView.coffee | ||
SaveLoadView.coffee |