Game for learning how to code.
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2014-02-22 17:40:38 -08:00
app Got rid of some unnecessary scrolling behavior on /play/level due to footer when aspect ratio is cramped. 2014-02-22 17:40:38 -08:00
bin Make dead dudes look deader. Eagerly destroy ThangListEntryView popovers, Highlander-style. Announce eternal brunch. 2014-02-19 17:02:39 -08:00
scripts Merge pull request #355 from LightAndLight/master 2014-02-12 11:21:17 -08:00
server Merge branch 'master' of https://github.com/codecombat/codecombat 2014-02-20 11:57:15 -08:00
test Merge pull request #345 from tohann/master 2014-02-06 11:11:57 -08:00
vendor Increased maxTranslation in box2d to fix arrow max speed limit problem. 2014-02-11 14:25:35 -08:00
.gitignore Applied code review on pull request #185 2014-01-14 19:00:38 +01:00
.npmignore Enabled Travis CI and edited .gitignore for bin files 2014-01-12 14:10:36 -05:00
.travis.yml Removed server side tests due to lack of mongodb text search 2014-01-27 18:32:56 -08:00
bower.json Fixes for dirt path, fast portraits, and slow transpilation. Starting to move Aether stuff into a Tome worker with Catiline. 2014-02-17 17:38:49 -08:00
config.coffee Fixed some popover and modal layout and bugs. 2014-02-18 10:03:57 -08:00
CONTRIBUTING.md Modified python scripts to support both python2.7 and python3 natively 2014-02-11 04:30:58 +10:00
index.js Upgraded to CoffeeScript 1.7 2014-02-11 14:23:36 -08:00
karma.conf.js Enabled Travis CI and edited .gitignore for bin files 2014-01-12 14:10:36 -05:00
LICENSE Added license/CLA and updated readme. 2014-01-03 11:13:06 -08:00
package.json Refactored scoring 2014-02-17 14:39:21 -08:00
README.md Edited the link to the wiki. 2014-01-30 15:31:08 -08:00
server.coffee Merge pull request #342 from codecombat/master 2014-02-05 09:38:18 -08:00
server_config.js Merge branch 'feature/task-queue' into feature/level-runner-interface 2014-02-04 10:26:16 -08:00
server_setup.coffee Merge branch 'feature/task-queue' of github.com:codecombat/codecombat into feature/task-queue 2014-02-05 09:42:25 -08:00

CodeCombat

Build Status

CodeCombat is a multiplayer programming game for learning how to code. See the Archmage developer wiki for a dev setup guide, extensive documentation, and much more.

It's both a startup and a community project, completely open source under the MIT and Creative Commons licenses. It's the largest open source CoffeeScript project by lines of code, and since it's a game (with really cool tech), it's really fun to hack on. Join us in teaching the world to code! Your contribution will go on to show millions of players how cool programming can be.

Getting Started

We've made it easy to fork the project, run a simple script that'll install all the dependencies, and get a local copy of CodeCombat running right away on Mac, Linux, or Windows. See the docs for details.

Getting In Touch

Whether you're novice or pro, the CodeCombat team is ready to help you implement your ideas. Reach out on our forum, our issue tracker, or our developer chat room, or see the docs for more on how to contribute.

License

MIT for the code, and CC-BY for the art and music. Please also sign the CodeCombat contributor license agreement so we can accept your pull requests. It is easy.