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Camera.coffee
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Refactored the Camera to only listen to events that use the same canvas. Fixed the level editor map selection modals.
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2014-05-16 15:34:14 -07:00 |
CameraBorder.coffee
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Ready for action, sir!
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2014-01-03 10:32:13 -08:00 |
CastingScreen.coffee
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Experimental support for preloading worlds when we would have autocast if manual cast is on.
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2014-05-11 17:42:32 -07:00 |
CocoSprite.coffee
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Fixed a bug with Tome trying to retranspile transpiled code on clone spells when remagicking.
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2014-05-23 12:04:42 -07:00 |
CoordinateDisplay.coffee
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Zoom/scroll, ModelModal, and coordinate grabber fixes.
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2014-05-14 15:29:55 -07:00 |
DebugDisplay.coffee
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Dynamic Canvas sizing.
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2014-05-12 13:28:46 -07:00 |
Dimmer.coffee
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Refactored out displayObject from CocoSprites.
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2014-05-14 17:05:13 -07:00 |
Dropper.coffee
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Ready for action, sir!
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2014-01-03 10:32:13 -08:00 |
IndieSprite.coffee
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Script-based movement for all CocoSprites for #140
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2014-03-23 23:19:18 -07:00 |
Label.coffee
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Refactored out displayObject from CocoSprites.
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2014-05-14 17:05:13 -07:00 |
Layer.coffee
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Most of the way there getting it to work with loading thang types dynamically throughout the play view.
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2014-05-13 10:26:33 -07:00 |
Letterbox.coffee
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Ready for action, sir!
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2014-01-03 10:32:13 -08:00 |
Mark.coffee
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Got rid of a bunch of magic numbers in mark scaling. Now assumed all target marks have a width of 10m by default.
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2014-05-22 13:48:48 -07:00 |
MusicPlayer.coffee
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Fixed the music starting when you restart the level, even if music is off.
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2014-05-20 13:43:52 -07:00 |
path.coffee
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Refactored out displayObject from CocoSprites.
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2014-05-14 17:05:13 -07:00 |
PlaybackOverScreen.coffee
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Fixed several bugs with Thang selection and the SpellView and HUD.
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2014-03-13 15:35:28 -07:00 |
PointChooser.coffee
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Refactored the Camera to only listen to events that use the same canvas. Fixed the level editor map selection modals.
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2014-05-16 15:34:14 -07:00 |
RegionChooser.coffee
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Refactored the Camera to only listen to events that use the same canvas. Fixed the level editor map selection modals.
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2014-05-16 15:34:14 -07:00 |
sprite_utils.coffee
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Refactored out displayObject from CocoSprites.
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2014-05-14 17:05:13 -07:00 |
SpriteBoss.coffee
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Fixed the placement of wall sprites in the level editor to wait until the sprite sheet is finished being built.
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2014-05-22 14:16:39 -07:00 |
Surface.coffee
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+ added shortcut for frame single-stepping
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2014-05-24 17:31:59 +02:00 |
WizardSprite.coffee
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Fix for WizardSprite scale thing.
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2014-05-20 12:32:26 -07:00 |