codecombat/app/views/clans/ClanDetailsView.coffee
2015-04-24 14:22:00 -07:00

224 lines
8.6 KiB
CoffeeScript

RootView = require 'views/core/RootView'
template = require 'templates/clans/clan-details'
app = require 'core/application'
AuthModal = require 'views/core/AuthModal'
CocoCollection = require 'collections/CocoCollection'
Clan = require 'models/Clan'
EarnedAchievement = require 'models/EarnedAchievement'
LevelSession = require 'models/LevelSession'
SubscribeModal = require 'views/core/SubscribeModal'
ThangType = require 'models/ThangType'
User = require 'models/User'
# TODO: Add message for clan not found
# TODO: join/leave mostly duped from clans view
module.exports = class ClanDetailsView extends RootView
id: 'clan-details-view'
template: template
events:
'click .delete-clan-btn': 'onDeleteClan'
'click .edit-description-save-btn': 'onEditDescriptionSave'
'click .edit-name-save-btn': 'onEditNameSave'
'click .join-clan-btn': 'onJoinClan'
'click .leave-clan-btn': 'onLeaveClan'
'click .level-progression-cell': 'onClickLevel'
'click .remove-member-btn': 'onRemoveMember'
'mouseenter .level-progression-cell': 'onMouseEnterPoint'
'mouseleave .level-progression-cell': 'onMouseLeavePoint'
constructor: (options, @clanID) ->
super options
@initData()
destroy: ->
@stopListening?()
initData: ->
@stats = {}
@clan = new Clan _id: @clanID
@members = new CocoCollection([], { url: "/db/clan/#{@clanID}/members", model: User, comparator: 'nameLower' })
@memberAchievements = new CocoCollection([], { url: "/db/clan/#{@clanID}/member_achievements", model: EarnedAchievement, comparator:'_id' })
# MemberSessions: only loads creatorName, levelName, codeLanguage, submittedCodeLanguage for each session
@memberSessions = new CocoCollection([], { url: "/db/clan/#{@clanID}/member_sessions", model: LevelSession, comparator:'_id' })
@listenTo me, 'sync', => @render?()
@listenTo @clan, 'sync', @onClanSync
@listenTo @members, 'sync', @onMembersSync
@listenTo @memberAchievements, 'sync', @onMemberAchievementsSync
@listenTo @memberSessions, 'sync', @onMemberSessionsSync
@supermodel.loadModel @clan, 'clan', cache: false
@supermodel.loadCollection(@members, 'members', {cache: false})
@supermodel.loadCollection(@memberAchievements, 'member_achievements', {cache: false})
@supermodel.loadCollection(@memberSessions, 'member_sessions', {cache: false})
getRenderData: ->
context = super()
context.clan = @clan
if application.isProduction()
context.joinClanLink = "https://codecombat.com/clans/#{@clanID}"
else
context.joinClanLink = "http://localhost:3000/clans/#{@clanID}"
context.owner = @owner
context.memberAchievementsMap = @memberAchievementsMap
context.memberLanguageMap = @memberLanguageMap
context.memberLevelProgression = @memberLevelProgression
context.memberMaxLevelCount = @memberMaxLevelCount
context.members = @members?.models
context.isOwner = @clan.get('ownerID') is me.id
context.isMember = @clanID in (me.get('clans') ? [])
context.stats = @stats
context
afterRender: ->
super()
@updateHeroIcons()
refreshData: ->
me.fetch cache: false
@members.fetch cache: false
@memberAchievements.fetch cache: false
@memberSessions.fetch cache: false
updateHeroIcons: ->
return unless @members?.models?
for member in @members.models
continue unless hero = member.get('heroConfig')?.thangType
for slug, original of ThangType.heroes when original is hero
@$el.find(".player-hero-icon[data-memberID=#{member.id}]").removeClass('.player-hero-icon').addClass('player-hero-icon ' + slug)
onClanSync: ->
unless @owner?
@owner = new User _id: @clan.get('ownerID')
@listenTo @owner, 'sync', => @render?()
@supermodel.loadModel @owner, 'owner', cache: false
@render?()
onMembersSync: ->
@stats.averageLevel = Math.round(@members.reduce(((sum, member) -> sum + member.level()), 0) / @members.length)
@render?()
onMemberAchievementsSync: ->
@memberAchievementsMap = {}
for achievement in @memberAchievements.models
user = achievement.get('user')
@memberAchievementsMap[user] ?= []
@memberAchievementsMap[user].push achievement
for user of @memberAchievementsMap
@memberAchievementsMap[user].sort (a, b) -> b.id.localeCompare(a.id)
@stats.averageAchievements = Math.round(@memberAchievements.models.length / Object.keys(@memberAchievementsMap).length)
@render?()
onMemberSessionsSync: ->
@memberLevelProgression = {}
memberSessions = {}
for levelSession in @memberSessions.models
user = levelSession.get('creator')
if not levelSession.isMultiplayer() and levelSession.get('state')?.complete is true
memberSessions[user] ?= []
memberSessions[user].push levelSession
@memberLevelProgression[user] ?= []
levelInfo =
level: levelSession.get('levelName')
levelID: levelSession.get('levelID')
changed: new Date(levelSession.get('changed')).toLocaleString()
playtime: levelSession.get('playtime')
sessionID: levelSession.id
@memberLevelProgression[user].push levelInfo
@memberMaxLevelCount = 0
@memberLanguageMap = {}
for user of memberSessions
languageCounts = {}
for levelSession in memberSessions[user]
language = levelSession.get('codeLanguage') or levelSession.get('submittedCodeLanguage')
languageCounts[language] = (languageCounts[language] or 0) + 1 if language
@memberMaxLevelCount = memberSessions[user].length if @memberMaxLevelCount < memberSessions[user].length
mostUsedCount = 0
for language, count of languageCounts
if count > mostUsedCount
mostUsedCount = count
@memberLanguageMap[user] = language
@render?()
onMouseEnterPoint: (e) ->
container = $(e.target).find('.level-popup-container').show()
margin = 20
offset = $(e.target).offset()
scrollTop = $(e.target).offsetParent().scrollTop()
height = container.outerHeight()
container.css('left', offset.left + e.offsetX)
container.css('top', offset.top + scrollTop - height - margin)
onMouseLeavePoint: (e) ->
$(e.target).find('.level-popup-container').hide()
onClickLevel: (e) ->
levelInfo = $(e.target).data 'level-info'
return unless levelInfo?.levelID? and levelInfo?.sessionID?
url = "/play/level/#{levelInfo.levelID}?session=#{levelInfo.sessionID}&observing=true"
window.open url, '_blank'
onDeleteClan: (e) ->
return @openModalView(new AuthModal()) if me.isAnonymous()
return unless window.confirm("Delete Clan?")
options =
url: "/db/clan/#{@clanID}"
method: 'DELETE'
error: (model, response, options) =>
console.error 'Error joining clan', response
success: (model, response, options) =>
app.router.navigate "/clans"
window.location.reload()
@supermodel.addRequestResource( 'delete_clan', options).load()
onEditDescriptionSave: (e) ->
description = $('.edit-description-input').val()
@clan.set 'description', description
@clan.patch()
$('#editDescriptionModal').modal('hide')
onEditNameSave: (e) ->
if name = $('.edit-name-input').val()
@clan.set 'name', name
@clan.patch()
$('#editNameModal').modal('hide')
onJoinClan: (e) ->
return @openModalView(new AuthModal()) if me.isAnonymous()
return unless @clan.loaded
if @clan.get('type') is 'private' and not me.isPremium()
@openModalView new SubscribeModal()
window.tracker?.trackEvent 'Show subscription modal', category: 'Subscription', label: 'join clan'
return
options =
url: "/db/clan/#{@clanID}/join"
method: 'PUT'
error: (model, response, options) =>
console.error 'Error joining clan', response
success: (model, response, options) => @refreshData()
@supermodel.addRequestResource( 'join_clan', options).load()
onLeaveClan: (e) ->
options =
url: "/db/clan/#{@clanID}/leave"
method: 'PUT'
error: (model, response, options) =>
console.error 'Error leaving clan', response
success: (model, response, options) => @refreshData()
@supermodel.addRequestResource( 'leave_clan', options).load()
onRemoveMember: (e) ->
return unless window.confirm("Remove Hero?")
if memberID = $(e.target).data('id')
options =
url: "/db/clan/#{@clanID}/remove/#{memberID}"
method: 'PUT'
error: (model, response, options) =>
console.error 'Error removing clan member', response
success: (model, response, options) => @refreshData()
@supermodel.addRequestResource( 'remove_member', options).load()
else
console.error "No member ID attached to remove button."