codecombat/app/views/editor
2015-02-27 21:37:55 -08:00
..
achievement Added a new 'artisan' permission, which can edit most of the things admins can, but with less uncomfortable ultimate power. 2015-02-25 18:41:39 -08:00
article Yaaaaay 2015-01-30 09:40:46 -08:00
campaign Allowing reordering of levels in Campaign. Reversing CampaignEditor levels before save so that when the save magically reverses them again, the order is preserved. 2015-02-26 11:33:07 -08:00
component Yaaaaay 2015-01-30 09:40:46 -08:00
docs Refactored a bunch of editor stuff to be included in the wads. Fixed a bug with the I18NEditModelView. 2014-11-29 13:36:48 -08:00
level Level Editor doesn't need to load your session or its hero config (or break doing so). Fixed adding unconfigured heroes to levels busting the level. 2015-02-27 21:37:55 -08:00
modal Leaderboard skeletons. 2015-01-30 21:36:47 -08:00
thang Fixed #1048 because I accidentally closed it and then didn't want to reopen it, so figured I might as well fix it as if I meant to do that the whole time. 2015-02-27 09:28:26 -08:00
DeltaView.coffee Refactored to make TreemaUtils generally available but TreemaNode only available for views that need it. 2014-11-29 17:51:40 -08:00
ForkModal.coffee Moved editors from PUT to POST so that version saving behavior is preserved and admins can PUT without saving new versions. 2014-12-29 09:14:43 -08:00
PatchesView.coffee Toggling all plausibly-buggy AJAX requests to cache: false for better IE behavior. Look out for bugs! 2015-02-11 13:12:54 -08:00
PatchModal.coffee Wabam. Refactored a bunch of stuff into 'core' folders so that it's clearer which files are being loaded first thing, and which are not. Also reworked a bunch of the anymatch things in config.coffee, cause there were better ways. 2014-11-28 17:49:41 -08:00