codecombat/app
2014-06-01 16:45:49 -07:00
..
assets Protecting our replacement of Math.random via Aether. 2014-05-29 12:26:08 -07:00
collections Set up the level loader to get thangtype names first, then load the thang types themselves so the world can be generated in parallel with thang type loading and rendering. 2014-05-02 10:31:20 -07:00
lib Fixed up my refactoring of markToRevert so now _revertAttributes is only populated the first time set is called. 2014-05-30 16:20:20 -07:00
locale Merge branch 'inline-profile' 2014-06-01 16:45:49 -07:00
models Started the horrifying migration to an inline jobs profile editor. 2014-05-30 22:12:44 -07:00
schemas Jade, you're supposed to be so minimalist. But today... Today, I did this. I am sorry. 2014-05-31 22:09:41 -07:00
styles Added i18n, error handling, autocomplete, highlighting the next section, animation for completing sections, and complete example skeleton. 2014-06-01 16:45:19 -07:00
templates Added i18n, error handling, autocomplete, highlighting the next section, animation for completing sections, and complete example skeleton. 2014-06-01 16:45:19 -07:00
views Added i18n, error handling, autocomplete, highlighting the next section, animation for completing sections, and complete example skeleton. 2014-06-01 16:45:19 -07:00
application.coffee Added a global SPRITE_RESOLUTION_FACTOR property. 2014-05-15 17:09:35 -07:00
initialize.coffee Made backbone mediator validate only on development. 2014-05-20 15:58:57 -07:00
treema-ext.coffee Merge branch 'master' into feature/loading-views 2014-04-25 14:31:58 -07:00