codecombat/app/views/play/level/tome/SpellPaletteView.coffee
Matt Lott e0170d0339 Add hero-practice level type and threshold to schema
Filtering out hero-practice levels from classrooms until the Ux
supports them.
2016-06-19 20:23:32 -07:00

330 lines
15 KiB
CoffeeScript

CocoView = require 'views/core/CocoView'
{me} = require 'core/auth'
filters = require 'lib/image_filter'
SpellPaletteEntryView = require './SpellPaletteEntryView'
LevelComponent = require 'models/LevelComponent'
ThangType = require 'models/ThangType'
GameMenuModal = require 'views/play/menu/GameMenuModal'
LevelSetupManager = require 'lib/LevelSetupManager'
N_ROWS = 4
module.exports = class SpellPaletteView extends CocoView
id: 'spell-palette-view'
template: require 'templates/play/level/tome/spell-palette-view'
controlsEnabled: true
subscriptions:
'level:disable-controls': 'onDisableControls'
'level:enable-controls': 'onEnableControls'
'surface:frame-changed': 'onFrameChanged'
'tome:change-language': 'onTomeChangedLanguage'
events:
'click #spell-palette-help-button': 'onClickHelp'
initialize: (options) ->
{@level, @session, @supermodel, @thang, @useHero} = options
docs = @options.level.get('documentation') ? {}
@showsHelp = docs.specificArticles?.length or docs.generalArticles?.length
@createPalette()
$(window).on 'resize', @onResize
getRenderData: ->
c = super()
c.entryGroups = @entryGroups
c.entryGroupSlugs = @entryGroupSlugs
c.entryGroupNames = @entryGroupNames
c.tabbed = _.size(@entryGroups) > 1
c.defaultGroupSlug = @defaultGroupSlug
c.showsHelp = @showsHelp
c.tabs = @tabs # For hero-based, non-this-owned tabs like Vector, Math, etc.
c.thisName = {coffeescript: '@', lua: 'self', python: 'self', java: 'hero'}[@options.language] or 'this'
c._ = _
c
afterRender: ->
super()
if @entryGroupSlugs
for group, entries of @entryGroups
groupSlug = @entryGroupSlugs[group]
for columnNumber, entryColumn of entries
col = $('<div class="property-entry-column"></div>').appendTo @$el.find(".properties-#{groupSlug}")
for entry in entryColumn
col.append entry.el
entry.render() # Render after appending so that we can access parent container for popover
$('.nano').nanoScroller()
@updateCodeLanguage @options.language
else
@entryGroupElements = {}
for group, entries of @entryGroups
@entryGroupElements[group] = itemGroup = $('<div class="property-entry-item-group"></div>').appendTo @$el.find('.properties-this')
if entries[0].options.item?.getPortraitURL
itemImage = $('<img class="item-image" draggable=false></img>').attr('src', entries[0].options.item.getPortraitURL()).css('top', Math.max(0, 19 * (entries.length - 2) / 2) + 2)
itemGroup.append itemImage
firstEntry = entries[0]
do (firstEntry) ->
itemImage.on "mouseenter", (e) -> firstEntry.onMouseEnter e
itemImage.on "mouseleave", (e) -> firstEntry.onMouseLeave e
for entry, entryIndex in entries
itemGroup.append entry.el
entry.render() # Render after appending so that we can access parent container for popover
if entries.length is 1
entry.$el.addClass 'single-entry'
if entryIndex is 0
entry.$el.addClass 'first-entry'
for tab, entries of @tabs or {}
tabSlug = _.string.slugify tab
itemsInGroup = 0
for entry, entryIndex in entries
if itemsInGroup is 0 or (itemsInGroup is 2 and entryIndex isnt entries.length - 1)
itemGroup = $('<div class="property-entry-item-group"></div>').appendTo @$el.find(".properties-#{tabSlug}")
itemsInGroup = 0
++itemsInGroup
itemGroup.append entry.el
entry.render() # Render after appending so that we can access parent container for popover
if itemsInGroup is 0
entry.$el.addClass 'first-entry'
@$el.addClass 'hero'
@$el.toggleClass 'shortenize', Boolean @shortenize
@updateMaxHeight() unless application.isIPadApp
afterInsert: ->
super()
_.delay => @$el?.css('bottom', 0) unless $('#spell-view').is('.shown')
updateCodeLanguage: (language) ->
@options.language = language
updateMaxHeight: ->
return unless @isHero
# We figure out how many columns we can fit, width-wise, and then guess how many rows will be needed.
# We can then assign a height based on the number of rows, and the flex layout will do the rest.
columnWidth = if @shortenize then 175 else 212
nColumns = Math.floor @$el.find('.properties-this').innerWidth() / columnWidth # will always have 2 columns, since at 1024px screen we have 424px .properties
columns = ({items: [], nEntries: 0} for i in [0 ... nColumns])
orderedColumns = []
nRows = 0
entryGroupsByLength = _.sortBy _.keys(@entryGroups), (group) => @entryGroups[group].length
entryGroupsByLength.reverse()
for group in entryGroupsByLength
entries = @entryGroups[group]
continue unless shortestColumn = _.sortBy(columns, (column) -> column.nEntries)[0]
shortestColumn.nEntries += Math.max 2, entries.length # Item portrait is two rows tall
shortestColumn.items.push @entryGroupElements[group]
orderedColumns.push shortestColumn unless shortestColumn in orderedColumns
nRows = Math.max nRows, shortestColumn.nEntries
for column in orderedColumns
for item in column.items
item.detach().appendTo @$el.find('.properties-this')
desiredHeight = 19 * (nRows + 1)
@$el.find('.properties').css('height', desiredHeight)
onResize: (e) =>
@updateMaxHeight()
createPalette: ->
Backbone.Mediator.publish 'tome:palette-cleared', {thangID: @thang.id}
lcs = @supermodel.getModels LevelComponent
allDocs = {}
excludedDocs = {}
for lc in lcs
for doc in (lc.get('propertyDocumentation') ? [])
if doc.codeLanguages and not (@options.language in doc.codeLanguages)
excludedDocs['__' + doc.name] = doc
continue
allDocs['__' + doc.name] ?= []
allDocs['__' + doc.name].push doc
if doc.type is 'snippet' then doc.owner = 'snippets'
if @options.programmable
propStorage =
'this': 'programmableProperties'
more: 'moreProgrammableProperties'
Math: 'programmableMathProperties'
Array: 'programmableArrayProperties'
Object: 'programmableObjectProperties'
String: 'programmableStringProperties'
Global: 'programmableGlobalProperties'
Function: 'programmableFunctionProperties'
RegExp: 'programmableRegExpProperties'
Date: 'programmableDateProperties'
Number: 'programmableNumberProperties'
JSON: 'programmableJSONProperties'
LoDash: 'programmableLoDashProperties'
Vector: 'programmableVectorProperties'
snippets: 'programmableSnippets'
else
propStorage =
'this': ['apiProperties', 'apiMethods']
if not (@options.level.get('type', true) in ['hero', 'hero-ladder', 'hero-coop', 'course', 'course-ladder', 'game-dev', 'hero-practice']) or not @options.programmable
@organizePalette propStorage, allDocs, excludedDocs
else
@organizePaletteHero propStorage, allDocs, excludedDocs
organizePalette: (propStorage, allDocs, excludedDocs) ->
count = 0
propGroups = {}
for owner, storages of propStorage
storages = [storages] if _.isString storages
for storage in storages
props = _.reject @thang[storage] ? [], (prop) -> prop[0] is '_' # no private properties
props = _.uniq props
added = _.sortBy(props).slice()
propGroups[owner] = (propGroups[owner] ? []).concat added
count += added.length
Backbone.Mediator.publish 'tome:update-snippets', propGroups: propGroups, allDocs: allDocs, language: @options.language
@shortenize = count > 6
tabbify = count >= 10
@entries = []
for owner, props of propGroups
for prop in props
doc = _.find (allDocs['__' + prop] ? []), (doc) ->
return true if doc.owner is owner
return (owner is 'this' or owner is 'more') and (not doc.owner? or doc.owner is 'this')
if not doc and not excludedDocs['__' + prop]
console.log 'could not find doc for', prop, 'from', allDocs['__' + prop], 'for', owner, 'of', propGroups
doc ?= prop
if doc
@entries.push @addEntry(doc, @shortenize, owner is 'snippets')
groupForEntry = (entry) ->
return 'more' if entry.doc.owner is 'this' and entry.doc.name in (propGroups.more ? [])
entry.doc.owner
@entries = _.sortBy @entries, (entry) ->
order = ['this', 'more', 'Math', 'Vector', 'String', 'Object', 'Array', 'Function', 'snippets']
index = order.indexOf groupForEntry entry
index = String.fromCharCode if index is -1 then order.length else index
index += entry.doc.name
if tabbify and _.find @entries, ((entry) -> entry.doc.owner isnt 'this')
@entryGroups = _.groupBy @entries, groupForEntry
else
i18nKey = if @options.level.get('type', true) in ['hero', 'hero-ladder', 'hero-coop', 'course', 'course-ladder', 'game-dev', 'hero-practice'] then 'play_level.tome_your_skills' else 'play_level.tome_available_spells'
defaultGroup = $.i18n.t i18nKey
@entryGroups = {}
@entryGroups[defaultGroup] = @entries
@defaultGroupSlug = _.string.slugify defaultGroup
@entryGroupSlugs = {}
@entryGroupNames = {}
for group, entries of @entryGroups
@entryGroups[group] = _.groupBy entries, (entry, i) -> Math.floor i / N_ROWS
@entryGroupSlugs[group] = _.string.slugify group
@entryGroupNames[group] = group
if thisName = {coffeescript: '@', lua: 'self', python: 'self'}[@options.language]
if @entryGroupNames.this
@entryGroupNames.this = thisName
organizePaletteHero: (propStorage, allDocs, excludedDocs) ->
# Assign any kind of programmable properties to the items that grant them.
@isHero = true
itemThangTypes = {}
itemThangTypes[tt.get('name')] = tt for tt in @supermodel.getModels ThangType # Also heroes
propsByItem = {}
propCount = 0
itemsByProp = {}
# Make sure that we get the spellbook first, then the primary hand, then anything else.
slots = _.sortBy _.keys(@thang.inventoryThangTypeNames ? {}), (slot) ->
if slot is 'left-hand' then 0 else if slot is 'right-hand' then 1 else 2
for slot in slots
thangTypeName = @thang.inventoryThangTypeNames[slot]
if item = itemThangTypes[thangTypeName]
unless item.get('components')
console.error 'Item', item, 'did not have any components when we went to assemble docs.'
for component in item.get('components') ? [] when component.config
for owner, storages of propStorage
if props = component.config[storages]
for prop in _.sortBy(props) when prop[0] isnt '_' and not itemsByProp[prop] # no private properties
continue if prop is 'moveXY' and @options.level.get('slug') is 'slalom' # Hide for Slalom
propsByItem[item.get('name')] ?= []
propsByItem[item.get('name')].push owner: owner, prop: prop, item: item
itemsByProp[prop] = item
++propCount
else
console.log @thang.id, "couldn't find item ThangType for", slot, thangTypeName
# Get any Math-, Vector-, etc.-owned properties into their own tabs
for owner, storage of propStorage when not (owner in ['this', 'more', 'snippets'])
continue unless @thang[storage]?.length
@tabs ?= {}
@tabs[owner] = []
programmaticonName = @thang.inventoryThangTypeNames['programming-book']
programmaticon = itemThangTypes[programmaticonName]
sortedProps = @thang[storage].slice().sort()
for prop in sortedProps
if doc = _.find (allDocs['__' + prop] ? []), {owner: owner} # Not all languages have all props
entry = @addEntry doc, false, false, programmaticon
@tabs[owner].push entry
# Assign any unassigned properties to the hero itself.
for owner, storage of propStorage
continue unless owner in ['this', 'more', 'snippets']
for prop in _.reject(@thang[storage] ? [], (prop) -> itemsByProp[prop] or prop[0] is '_') # no private properties
continue if prop is 'say' and @options.level.get 'hidesSay' # Hide for Dungeon Campaign
continue if prop is 'moveXY' and @options.level.get('slug') is 'slalom' # Hide for Slalom
propsByItem['Hero'] ?= []
propsByItem['Hero'].push owner: owner, prop: prop, item: itemThangTypes[@thang.spriteName]
++propCount
Backbone.Mediator.publish 'tome:update-snippets', propGroups: propsByItem, allDocs: allDocs, language: @options.language
@shortenize = propCount > 6
@entries = []
for itemName, props of propsByItem
for prop, propIndex in props
item = prop.item
owner = prop.owner
prop = prop.prop
doc = _.find (allDocs['__' + prop] ? []), (doc) ->
return true if doc.owner is owner
return (owner is 'this' or owner is 'more') and (not doc.owner? or doc.owner is 'this')
if not doc and not excludedDocs['__' + prop]
console.log 'could not find doc for', prop, 'from', allDocs['__' + prop], 'for', owner, 'of', propsByItem, 'with item', item
doc ?= prop
if doc
@entries.push @addEntry(doc, @shortenize, owner is 'snippets', item, propIndex > 0)
@entryGroups = _.groupBy @entries, (entry) -> itemsByProp[entry.doc.name]?.get('name') ? 'Hero'
iOSEntryGroups = {}
for group, entries of @entryGroups
iOSEntryGroups[group] =
item: {name: group, imageURL: itemThangTypes[group]?.getPortraitURL()}
props: (entry.doc for entry in entries)
Backbone.Mediator.publish 'tome:palette-updated', thangID: @thang.id, entryGroups: JSON.stringify(iOSEntryGroups)
addEntry: (doc, shortenize, isSnippet=false, item=null, showImage=false) ->
writable = (if _.isString(doc) then doc else doc.name) in (@thang.apiUserProperties ? [])
new SpellPaletteEntryView doc: doc, thang: @thang, shortenize: shortenize, isSnippet: isSnippet, language: @options.language, writable: writable, level: @options.level, item: item, showImage: showImage, useHero: @useHero
onDisableControls: (e) -> @toggleControls e, false
onEnableControls: (e) -> @toggleControls e, true
toggleControls: (e, enabled) ->
return if e.controls and not ('palette' in e.controls)
return if enabled is @controlsEnabled
@controlsEnabled = enabled
@$el.find('*').attr('disabled', not enabled)
@$el.toggleClass 'controls-disabled', not enabled
onFrameChanged: (e) ->
return unless e.selectedThang?.id is @thang.id
@options.thang = @thang = e.selectedThang # Update our thang to the current version
onTomeChangedLanguage: (e) ->
@updateCodeLanguage e.language
entry.destroy() for entry in @entries
@createPalette()
@render()
onClickHelp: (e) ->
application.tracker?.trackEvent 'Spell palette help clicked', levelID: @level.get('slug')
gameMenuModal = new GameMenuModal showTab: 'guide', level: @level, session: @session, supermodel: @supermodel
@openModalView gameMenuModal
@listenToOnce gameMenuModal, 'change-hero', ->
@setupManager?.destroy()
@setupManager = new LevelSetupManager({supermodel: @supermodel, level: @level, levelID: @level.get('slug'), parent: @, session: @session, courseID: @options.courseID, courseInstanceID: @options.courseInstanceID})
@setupManager.open()
destroy: ->
entry.destroy() for entry in @entries
@toggleBackground = null
$(window).off 'resize', @onResize
@setupManager?.destroy()
super()