codecombat/app/lib/surface
2014-03-06 15:52:09 -08:00
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Camera.coffee Add camera zoomTo(pos) 2014-03-02 02:13:37 +05:30
CameraBorder.coffee Ready for action, sir! 2014-01-03 10:32:13 -08:00
CastingScreen.coffee Fixed a bug with the casting screen. 2014-02-28 11:10:56 -08:00
CocoSprite.coffee Set up marks to all load dynamically, and set up effect marks, which appear above a thang's head and rotate between them if there are multiple. 2014-03-06 15:52:09 -08:00
CoordinateDisplay.coffee Tweaked the coordinate display position to be a bit more above the mouse. 2014-02-25 12:38:47 -08:00
DebugDisplay.coffee Ready for action, sir! 2014-01-03 10:32:13 -08:00
Dimmer.coffee Refactored destroy functions to have super be the last thing. 2014-02-14 10:57:47 -08:00
Dropper.coffee Ready for action, sir! 2014-01-03 10:32:13 -08:00
IndieSprite.coffee Fixes for not storing default code in other sessions. sass-brunch 1.8. Removed tutorial link for now. Round wizards. 2014-02-25 10:48:23 -08:00
Label.coffee final tweaks to dialogue text styling 2014-02-24 16:03:56 -08:00
Layer.coffee Tweaked layer order updating to fallback to sorting by x if y and z are the same. 2014-02-06 13:22:47 -08:00
Letterbox.coffee Ready for action, sir! 2014-01-03 10:32:13 -08:00
Mark.coffee Set up marks to all load dynamically, and set up effect marks, which appear above a thang's head and rotate between them if there are multiple. 2014-03-06 15:52:09 -08:00
MusicPlayer.coffee Refactored destroy functions to have super be the last thing. 2014-02-14 10:57:47 -08:00
path.coffee More memory fixes. 2014-02-11 12:54:08 -08:00
PlaybackOverScreen.coffee Added a screen for when playback ends. 2014-02-25 17:14:39 -08:00
PointChooser.coffee Fixed the region and point choosers for the level editor. 2014-02-26 15:56:05 -08:00
RegionChooser.coffee Fixed the region and point choosers for the level editor. 2014-02-26 15:56:05 -08:00
sprite_utils.coffee Set up thang avatar views with the new db portraits. 2014-01-09 14:04:46 -08:00
SpriteBoss.coffee Set up marks to all load dynamically, and set up effect marks, which appear above a thang's head and rotate between them if there are multiple. 2014-03-06 15:52:09 -08:00
Surface.coffee Add thang sound panning for #454 2014-03-05 19:39:14 -08:00
WizardSprite.coffee Localized WizardSprite movement hey handling to WizardSprite file. 2014-03-03 07:28:40 -08:00