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https://github.com/codeninjasllc/codecombat.git
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e3abb9ceb3
Watching for these events: Level completed User registered Playtime of 30s in a level Purchase Payment Subscribe Earned an achievement
76 lines
2.9 KiB
CoffeeScript
76 lines
2.9 KiB
CoffeeScript
mongoose = require 'mongoose'
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jsonschema = require '../../app/schemas/models/earned_achievement'
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util = require '../../app/core/utils'
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log = require 'winston'
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EarnedAchievementSchema = new mongoose.Schema({
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notified:
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type: Boolean
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default: false
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}, {strict:false})
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EarnedAchievementSchema.pre 'save', (next) ->
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@set('changed', Date.now())
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next()
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EarnedAchievementSchema.index({user: 1, achievement: 1}, {unique: true, name: 'earned achievement index'})
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EarnedAchievementSchema.index({user: 1, changed: -1}, {name: 'latest '})
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EarnedAchievementSchema.statics.createForAchievement = (achievement, doc, originalDocObj, done) ->
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User = require '../users/User'
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userObjectID = doc.get(achievement.get('userField'))
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userID = if _.isObject userObjectID then userObjectID.toHexString() else userObjectID # Standardize! Use strings, not ObjectId's
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earned =
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user: userID
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achievement: achievement._id.toHexString()
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achievementName: achievement.get 'name'
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earnedRewards: achievement.get 'rewards'
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worth = achievement.get('worth') ? 10
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earnedPoints = 0
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wrapUp = (earnedAchievementDoc) ->
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# Update user's experience points
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update = {$inc: {points: earnedPoints}}
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for rewardType, rewards of achievement.get('rewards') ? {}
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if rewardType is 'gems'
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update.$inc['earned.gems'] = rewards if rewards
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else if rewards.length
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update.$addToSet ?= {}
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update.$addToSet["earned.#{rewardType}"] = $each: rewards
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User.update {_id: userID}, update, {}, (err, count) ->
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log.error err if err?
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done?(earnedAchievementDoc)
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isRepeatable = achievement.get('proportionalTo')?
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if isRepeatable
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#log.debug 'Upserting repeatable achievement called \'' + (achievement.get 'name') + '\' for ' + userID
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proportionalTo = achievement.get 'proportionalTo'
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originalAmount = if originalDocObj then util.getByPath(originalDocObj, proportionalTo) or 0 else 0
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docObj = doc.toObject()
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newAmount = docObj[proportionalTo]
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if originalAmount isnt newAmount
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expFunction = achievement.getExpFunction()
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earned.notified = false
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earned.achievedAmount = newAmount
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earned.earnedPoints = (expFunction(newAmount) - expFunction(originalAmount)) * worth
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earned.previouslyAchievedAmount = originalAmount
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EarnedAchievement.update {achievement: earned.achievement, user: earned.user}, earned, {upsert: true}, (err) ->
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return log.debug err if err?
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earnedPoints = earned.earnedPoints
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#log.debug earnedPoints
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wrapUp()
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else # not alreadyAchieved
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#log.debug 'Creating a new earned achievement called \'' + (achievement.get 'name') + '\' for ' + userID
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earned.earnedPoints = worth
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(new EarnedAchievement(earned)).save (err, doc) ->
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return log.error err if err?
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earnedPoints = worth
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wrapUp(doc)
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User.saveActiveUser userID, "achievement"
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module.exports = EarnedAchievement = mongoose.model('EarnedAchievement', EarnedAchievementSchema)
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