mirror of
https://github.com/codeninjasllc/codecombat.git
synced 2024-11-28 10:06:08 -05:00
207 lines
8.5 KiB
Text
207 lines
8.5 KiB
Text
extends /templates/base
|
||
|
||
block content
|
||
|
||
h1(data-i18n="legal.page_title")
|
||
| Legal
|
||
|
||
hr
|
||
|
||
p(data-i18n="legal.opensource_intro").lead
|
||
| CodeCombat is free to play and completely open source.
|
||
p
|
||
span(data-i18n="legal.opensource_description_prefix")
|
||
| Check out
|
||
a(href="https://github.com/codecombat/codecombat", data-i18n="legal.github_url")
|
||
| our GitHub
|
||
span ,
|
||
span(data-i18n="legal.opensource_description_center")
|
||
| and help out if you like! CodeCombat is built on
|
||
| dozens of open source projects, and we love them. See
|
||
a(href="https://github.com/codecombat/codecombat/wiki/Third-party-software-and-services", data-i18n="legal.archmage_wiki_url")
|
||
| our Archmage wiki
|
||
span
|
||
span(data-i18n="legal.opensource_description_suffix")
|
||
| for a list of the software that makes this game possible.
|
||
hr
|
||
|
||
div.aside.well
|
||
h3(data-i18n="legal.practices_title")
|
||
| Respectful Best Practices
|
||
p(data-i18n="legal.practices_description")
|
||
| These are our promises to you, the player, in slightly less legalese.
|
||
h4(data-i18n="legal.privacy_title")
|
||
| Privacy
|
||
p(data-i18n="legal.privacy_description")
|
||
| We will not sell any of your personal information.
|
||
| We intend to make money through recruitment eventually,
|
||
| but rest assured we will not distribute your personal
|
||
| information to interested companies without your explicit consent.
|
||
h4(data-i18n="legal.security_title")
|
||
| Security
|
||
p(data-i18n="legal.security_description")
|
||
| We strive to keep your personal information safe.
|
||
| As an open source project, our site is freely open
|
||
| to anyone to review and improve our security systems.
|
||
h4(data-i18n="legal.email_title")
|
||
| Email
|
||
p
|
||
span(data-i18n="legal.email_description_prefix")
|
||
| We will not inundate you with spam. Through
|
||
span
|
||
a(href='/account/settings', data-i18n="legal.email_settings_url")
|
||
| your email settings
|
||
span
|
||
span(data-i18n="legal.email_description_suffix")
|
||
| or through links in the emails we send,
|
||
| you can change your preferences and easily unsubscribe at any time.
|
||
h4(data-i18n="legal.cost_title")
|
||
| Cost
|
||
p(data-i18n="legal.cost_description")
|
||
| Currently, CodeCombat is 100% free! One of our main goals is to keep
|
||
| it that way, so that as many people can play as possible,
|
||
| regardless of place in life. If the sky darkens,
|
||
| we might have to charge subscriptions or for some content,
|
||
| but we'd rather not. With any luck, we'll be able to sustain the company with:
|
||
h4(data-i18n="legal.recruitment_title")
|
||
| Recruitment
|
||
span(data-i18n="legal.recruitment_description_prefix")
|
||
| Here on CodeCombat, you're going to become a powerful wizard–not
|
||
| just in the game, but also in real life.
|
||
span
|
||
a(href="https://code.org/stats", data-i18n="legal.url_hire_programmers")
|
||
| No one can hire programmers fast enough
|
||
span ,
|
||
span(data-i18n="legal.recruitment_description_suffix")
|
||
| so once you've sharpened your skills and if you agree,
|
||
| we will demo your best coding accomplishments to the thousands of
|
||
| employers who are drooling for the chance to hire you.
|
||
| They pay us a little, they pay you
|
||
span
|
||
i(data-i18n="legal.recruitment_description_italic")
|
||
| a lot
|
||
span ,
|
||
span(data-i18n="legal.recruitment_description_ending")
|
||
| the site remains free and everybody's happy. That's the plan.
|
||
|
||
h2(data-i18n="legal.copyrights_title")
|
||
| Copyrights and Licenses
|
||
|
||
h3(data-i18n="legal.contributor_title")
|
||
| Contributor License Agreement
|
||
|
||
p
|
||
span(data-i18n="legal.contributor_description_prefix")
|
||
| All contributions, both on the site and on our GitHub repository, are subject to our
|
||
span
|
||
a(href="/cla", data-i18n="legal.cla_url")
|
||
| CLA
|
||
span ,
|
||
span(data-i18n="legal.contributor_description_suffix")
|
||
| to which you should agree before contributing.
|
||
|
||
h3(data-i18n="legal.code_title")
|
||
| Code - MIT
|
||
|
||
p
|
||
span(data-i18n="legal.code_description_prefix")
|
||
| All code owned by CodeCombat or hosted on codecombat.com,
|
||
| both in the GitHub repository or in the codecombat.com database,
|
||
| is licensed under the
|
||
span
|
||
a(href="http://opensource.org/licenses/MIT", data-i18n="legal.mit_license_url")
|
||
| MIT license
|
||
span .
|
||
span(data-i18n="legal.code_description_suffix")
|
||
| This includes all code in Systems and Components that are
|
||
| made available by CodeCombat for the purpose of creating levels.
|
||
|
||
h3(data-i18n="legal.art_title")
|
||
| Art/Music - Creative Commons
|
||
a(rel='license', href='http://creativecommons.org/licenses/by/4.0/').cc-license-link
|
||
img(alt='Creative Commons License', style='border-width: 0; margin-left: 10px', src='http://i.creativecommons.org/l/by/4.0/88x31.png')
|
||
|
||
p
|
||
span(data-i18n="legal.art_description_prefix")
|
||
| All common content is available under the
|
||
span
|
||
a(href="http://creativecommons.org/licenses/by/4.0/", data-i18n="legal.cc_license_url")
|
||
| Creative Commons Attribution 4.0 International License
|
||
span .
|
||
span(data-i18n="legal.art_description_suffix")
|
||
| Common content is anything made generally available by CodeCombat
|
||
| for the purpose of creating Levels. This includes:
|
||
|
||
ul
|
||
li(data-i18n="legal.art_music") Music
|
||
li(data-i18n="legal.art_sound") Sound
|
||
li(data-i18n="legal.art_artwork") Artwork
|
||
li(data-i18n="legal.art_sprites") Sprites
|
||
li(data-i18n="legal.art_other")
|
||
| Any and all other non-code creative works that
|
||
| are made available when creating Levels.
|
||
|
||
p(data-i18n="legal.art_access")
|
||
| Currently there is no universal, easy system for fetching these assets.
|
||
| In general, fetch them from the URLs as used by the site,
|
||
| contact us for assistance, or help us in extending the site
|
||
| to make these assets more easily accessible.
|
||
|
||
p(data-i18n="legal.art_paragraph_1")
|
||
| For attribution, please name and link to codecombat.com near
|
||
| where the source is used or where appropriate for the medium. For example:
|
||
|
||
ul
|
||
li(data-i18n="legal.use_list_1")
|
||
| If used in a movie or another game, include codecombat.com in the credits.
|
||
li(data-i18n="legal.use_list_2")
|
||
| If used on a website, include a link near the usage,
|
||
| for example underneath an image, or in a general attributions
|
||
| page where you might also mention other Creative Commons works
|
||
| and open source software being used on the site. Something that's
|
||
| already clearly referencing CodeCombat, such as a blog post mentioning
|
||
| CodeCombat, does not need some separate attribution.
|
||
|
||
p(data-i18n="legal.art_paragraph_2")
|
||
| If the content being used is created not by CodeCombat
|
||
| but instead by a user of codecombat.com,
|
||
| attribute them instead, and follow attribution directions
|
||
| provided in that resource's description if there are any.
|
||
|
||
h3(data-i18n="legal.rights_title")
|
||
| Rights Reserved
|
||
|
||
p(data-i18n="legal.rights_desc")
|
||
| All rights are reserved for Levels themselves. This includes
|
||
|
||
ul
|
||
li(data-i18n="legal.rights_scripts") Scripts
|
||
li(data-i18n="legal.rights_unit") Unit configuration
|
||
li(data-i18n="legal.rights_description") Description
|
||
li(data-i18n="legal.rights_writings") Writings
|
||
li(data-i18n="legal.rights_media")
|
||
| Media (sounds, music) and any other creative
|
||
| content made specifically for that Level and
|
||
| not made generally available when creating Levels.
|
||
|
||
p(data-i18n="legal.rights_clarification")
|
||
| To clarify, anything that is made available in the Level Editor
|
||
| for the purpose of making levels is under CC, whereas the content
|
||
| created with the Level Editor or uploaded in the course of creation of
|
||
| Levels is not.
|
||
|
||
h3(data-i18n="legal.nutshell_title")
|
||
| In a Nutshell
|
||
|
||
p(data-i18n="legal.nutshell_description")
|
||
| Any resources we provide in the Level Editor are
|
||
| free to use as you like for creating Levels.
|
||
| But we reserve the right to restrict distribution of
|
||
| the Levels themselves (that are created on codecombat.com)
|
||
| so that they may be charged for in the future,
|
||
| if that's what ends up happening.
|
||
|
||
hr
|
||
|
||
p(data-i18n="legal.canonical") The English version of this document is the definitive, canonical version.
|
||
| If there are any discrepencies between translations, the English document takes precedence.
|