codecombat/app/views/play/menu
Matt Lott d17cd6a2c1 No multiplayer in game-menu for non-ladder levels
This is a point fix to prevent single player level sessions from
setting multiplayer=true, which results in a bus.connect() in
playlevelview, which can result in a Firebase blocking error.
2014-12-11 22:05:18 -08:00
..
GameMenuModal.coffee No multiplayer in game-menu for non-ladder levels 2014-12-11 22:05:18 -08:00
GuideView.coffee Refactored the GameMenu to be part of play.js. Set up the config to automatically bundle templates into their respective views, if their names match. 2014-11-29 12:46:04 -08:00
InventoryModal.coffee Decreased amount of unintended menu-button-click sounds. 2014-12-09 14:01:03 -08:00
ItemView.coffee Refactored the GameMenu to be part of play.js. Set up the config to automatically bundle templates into their respective views, if their names match. 2014-11-29 12:46:04 -08:00
MultiplayerView.coffee Only show sync pvp UI to admins 2014-12-09 14:30:50 -08:00
OptionsView.coffee Refactored the GameMenu to be part of play.js. Set up the config to automatically bundle templates into their respective views, if their names match. 2014-11-29 12:46:04 -08:00
SaveLoadView.coffee Refactored the GameMenu to be part of play.js. Set up the config to automatically bundle templates into their respective views, if their names match. 2014-11-29 12:46:04 -08:00