codecombat/server/queues/scoring.coffee
2014-02-20 08:06:14 -08:00

291 lines
12 KiB
CoffeeScript

config = require '../../server_config'
log = require 'winston'
mongoose = require 'mongoose'
async = require 'async'
errors = require '../commons/errors'
aws = require 'aws-sdk'
db = require './../routes/db'
mongoose = require 'mongoose'
queues = require '../commons/queue'
LevelSession = require '../levels/sessions/LevelSession'
TaskLog = require './task/ScoringTask'
bayes = new (require 'bayesian-battle')()
scoringTaskQueue = undefined
scoringTaskTimeoutInSeconds = 120
module.exports.setup = (app) -> connectToScoringQueue()
connectToScoringQueue = ->
queues.initializeQueueClient ->
queues.queueClient.registerQueue "scoring", {}, (error,data) ->
if error? then throw new Error "There was an error registering the scoring queue: #{error}"
scoringTaskQueue = data
log.info "Connected to scoring task queue!"
module.exports.createNewTask = (req, res) ->
requestSessionID = req.body.session
if isUserAnonymous req then return errors.forbidden res, "You need to be logged in to be added to the leaderboard"
return errors.badInput res, "The session ID is invalid" unless typeof requestSessionID is "string"
fetchSessionToSubmit requestSessionID, (err, sessionToSubmit) ->
if err? then return errors.serverError res, "There was an error finding the given session."
updateSessionToSubmit sessionToSubmit, (err, data) ->
if err? then return errors.serverError res, "There was an error updating the session"
fetchSessionsToRankAgainst (err, sessionsToRankAgainst) ->
if err? then return errors.serverError res, "There was an error fetching the sessions to rank against"
taskPairs = generateTaskPairs(sessionsToRankAgainst, sessionToSubmit)
sendEachTaskPairToTheQueue taskPairs, (taskPairError) ->
if taskPairError? then return errors.serverError res, "There was an error sending the task pairs to the queue"
sendResponseObject req, res, {"message":"All task pairs were succesfully sent to the queue"}
module.exports.dispatchTaskToConsumer = (req, res) ->
if isUserAnonymous(req) then return errors.forbidden res, "You need to be logged in to simulate games"
scoringTaskQueue.receiveMessage (err, message) ->
if err? or messageIsInvalid(message) then return errors.gatewayTimeoutError res, "Queue Receive Error:#{err}"
console.log "Received Message"
messageBody = parseTaskQueueMessage req, res, message
return unless messageBody?
constructTaskObject messageBody, (taskConstructionError, taskObject) ->
if taskConstructionError? then return errors.serverError res, "There was an error constructing the scoring task"
console.log "Constructed task body"
message.changeMessageVisibilityTimeout scoringTaskTimeoutInSeconds, (err) ->
if err? then return errors.serverError res, "There was an error changing the message visibility timeout."
console.log "Changed visibility timeout"
constructTaskLogObject getUserIDFromRequest(req),message.getReceiptHandle(), (taskLogError, taskLogObject) ->
if taskLogError? then return errors.serverError res, "There was an error creating the task log object."
taskObject.taskID = taskLogObject._id
taskObject.receiptHandle = message.getReceiptHandle()
sendResponseObject req, res, taskObject
module.exports.processTaskResult = (req, res) ->
clientResponseObject = verifyClientResponse req.body, res
return unless clientResponseObject?
TaskLog.findOne {_id: clientResponseObject.taskID}, (err, taskLog) ->
return errors.serverError res, "There was an error retrieiving the task log object" if err?
taskLogJSON = taskLog.toObject()
return errors.badInput res, "That computational task has already been performed" if taskLogJSON.calculationTimeMS
return handleTimedOutTask req, res, clientResponseObject if hasTaskTimedOut taskLogJSON.sentDate
scoringTaskQueue.deleteMessage clientResponseObject.receiptHandle, (err) ->
if err? then return errors.badInput res, "The queue message is already back in the queue, rejecting results."
logTaskComputation clientResponseObject, taskLog, (logErr) ->
if logErr? then return errors.serverError res, "There as a problem logging the task computation: #{logErr}"
updateSessions clientResponseObject, (updateError, newScoreArray) ->
if updateError? then return errors.serverError res, "There was an error updating the scores.#{updateError}"
newScoresObject = _.indexBy newScoreArray, 'id'
addMatchToSessions clientResponseObject, newScoresObject, (err, data) ->
if err? then return errors.serverError res, "There was an error updating the sessions with the match! #{JSON.stringify err}"
console.log "Sending response object"
sendResponseObject req, res, {"message":"The scores were updated successfully!"}
addMatchToSessions = (clientResponseObject, newScoreObject, callback) ->
matchObject = {}
matchObject.date = new Date()
matchObject.opponents = {}
for session in clientResponseObject.sessions
sessionID = session.sessionID
matchObject.opponents[sessionID] = {}
matchObject.opponents[sessionID].sessionID = sessionID
matchObject.opponents[sessionID].userID = session.creator
matchObject.opponents[sessionID].metrics = {}
matchObject.opponents[sessionID].metrics.rank = Number(newScoreObject[sessionID].gameRanking)
log.info "Match object computed, result: #{matchObject}"
log.info "Writing match object to database..."
#use bind with async to do the writes
sessionIDs = _.pluck clientResponseObject.sessions, 'sessionID'
async.each sessionIDs, updateMatchesInSession.bind(@,matchObject), (err) -> callback err, null
updateMatchesInSession = (matchObject, sessionID, callback) ->
currentMatchObject = {}
currentMatchObject.date = matchObject.date
currentMatchObject.metrics = matchObject.opponents[sessionID].metrics
opponentsClone = _.cloneDeep matchObject.opponents
opponentsClone = _.omit opponentsClone, sessionID
opponentsArray = _.toArray opponentsClone
currentMatchObject.opponents = opponentsArray
sessionUpdateObject =
$push: {matches: currentMatchObject}
log.info "Updating session #{sessionID}"
LevelSession.update {"_id":sessionID}, sessionUpdateObject, callback
messageIsInvalid = (message) -> (not message?) or message.isEmpty()
sendEachTaskPairToTheQueue = (taskPairs, callback) -> async.each taskPairs, sendTaskPairToQueue, callback
fetchSessionToSubmit = (submittedSessionID, callback) ->
LevelSession.findOne {_id: submittedSessionID}, (err, session) -> callback err, session?.toObject()
updateSessionToSubmit = (sessionToUpdate, callback) ->
sessionUpdateObject =
submitted: true
submittedCode: sessionToUpdate.code
submitDate: new Date()
matches: []
meanStrength: 25
standardDeviation: 25/3
totalScore: 10
LevelSession.update {_id: sessionToUpdate._id}, sessionUpdateObject, callback
fetchSessionsToRankAgainst = (callback) ->
submittedSessionsQuery =
levelID: "project-dota"
submitted: true
submittedCode:
$exists: true
LevelSession.find submittedSessionsQuery, callback
generateTaskPairs = (submittedSessions, sessionToScore) ->
taskPairs = []
for session in submittedSessions
session = session.toObject()
teams = ['ogres','humans']
opposingTeams = _.pull teams, sessionToScore.team
if String(session._id) isnt String(sessionToScore._id) and session.team in opposingTeams
console.log "Adding game to taskPairs!"
taskPairs.push [sessionToScore._id,String session._id]
return taskPairs
sendTaskPairToQueue = (taskPair, callback) ->
scoringTaskQueue.sendMessage {sessions: taskPair}, 0, (err,data) -> callback? err,data
getUserIDFromRequest = (req) -> if req.user? then return req.user._id else return null
isUserAnonymous = (req) -> if req.user? then return req.user.get('anonymous') else return true
parseTaskQueueMessage = (req, res, message) ->
try
if typeof message.getBody() is "object" then return message.getBody()
return messageBody = JSON.parse message.getBody()
catch e
sendResponseObject req, res, {"error":"There was an error parsing the task.Error: #{e}" }
return null
constructTaskObject = (taskMessageBody, callback) ->
async.map taskMessageBody.sessions, getSessionInformation, (err, sessions) ->
return callback err, data if err?
taskObject =
"messageGenerated": Date.now()
"sessions": []
for session in sessions
sessionInformation =
"sessionID": session._id
"submitDate": session.submitDate
"team": session.team ? "No team"
"code": session.submittedCode
"teamSpells": session.teamSpells ? {}
"levelID": session.levelID
"creator": session.creator
"creatorName":session.creatorName
taskObject.sessions.push sessionInformation
callback err, taskObject
getSessionInformation = (sessionIDString, callback) ->
LevelSession.findOne {_id:sessionIDString}, (err, session) ->
if err? then return callback err, {"error":"There was an error retrieving the session."}
sessionInformation = session.toObject()
callback err, sessionInformation
constructTaskLogObject = (calculatorUserID, messageIdentifierString, callback) ->
taskLogObject = new TaskLog
"createdAt": new Date()
"calculator":calculatorUserID
"sentDate": Date.now()
"messageIdentifierString":messageIdentifierString
taskLogObject.save callback
sendResponseObject = (req,res,object) ->
res.setHeader('Content-Type', 'application/json')
res.send(object)
res.end()
hasTaskTimedOut = (taskSentTimestamp) -> taskSentTimestamp + scoringTaskTimeoutInSeconds * 1000 < Date.now()
handleTimedOutTask = (req, res, taskBody) -> errors.clientTimeout res, "The results weren't provided within the timeout"
verifyClientResponse = (responseObject, res) ->
unless typeof responseObject is "object"
errors.badInput res, "The response to that query is required to be a JSON object."
null
else
responseObject
logTaskComputation = (taskObject,taskLogObject, callback) ->
taskLogObject.calculationTimeMS = taskObject.calculationTimeMS
taskLogObject.sessions = taskObject.sessions
taskLogObject.save callback
updateSessions = (taskObject,callback) ->
sessionIDs = _.pluck taskObject.sessions, 'sessionID'
async.map sessionIDs, retrieveOldSessionData, (err, oldScores) ->
if err? then callback err, {"error": "There was an error retrieving the old scores"}
oldScoreArray = _.toArray putRankingFromMetricsIntoScoreObject taskObject, oldScores
newScoreArray = bayes.updatePlayerSkills oldScoreArray
saveNewScoresToDatabase newScoreArray, callback
saveNewScoresToDatabase = (newScoreArray, callback) ->
async.eachSeries newScoreArray, updateScoreInSession, (err) -> callback err,newScoreArray
updateScoreInSession = (scoreObject,callback) ->
LevelSession.findOne {"_id": scoreObject.id}, (err, session) ->
if err? then return callback err, null
session = session.toObject()
updateObject =
meanStrength: scoreObject.meanStrength
standardDeviation: scoreObject.standardDeviation
totalScore: scoreObject.meanStrength - 1.8 * scoreObject.standardDeviation
LevelSession.update {"_id": scoreObject.id}, updateObject, callback
log.info "New total score for session #{scoreObject.id} is #{updateObject.totalScore}"
putRankingFromMetricsIntoScoreObject = (taskObject,scoreObject) ->
scoreObject = _.indexBy scoreObject, 'id'
scoreObject[session.sessionID].gameRanking = session.metrics.rank for session in taskObject.sessions
return scoreObject
retrieveOldSessionData = (sessionID, callback) ->
LevelSession.findOne {"_id":sessionID}, (err, session) ->
return callback err, {"error":"There was an error retrieving the session."} if err?
session = session.toObject()
oldScoreObject =
"standardDeviation":session.standardDeviation ? 25/3
"meanStrength":session.meanStrength ? 25
"totalScore":session.totalScore ? (25 - 1.8*(25/3))
"id": sessionID
callback err, oldScoreObject