codecombat/app/schemas/subscriptions
Nick Winter d77625bc77 Game dev levels (#3810)
* Tweak API doc behavior and styling

* Instead of moving to the left during active dialogues, just move to the top
* Allow pointer events
* Adjust close button
* Re-enable pinning API docs for game-dev and web-dev levels

* Make sidebar in PlayGameDevLevelView stretch, better layout columns

* Set up content of PlayGameDevLevelView sidebar to scroll

* Add rest of PlayGameDevLevelView sidebar content, rework what loading looks like

* Finish PlayGameDevLevelView

* Add share area below
* Cover the brown background, paint it gray

* Tweak PlayGameDevLevelView

* Have progress bar show everything
* Fix Surface resize handling

* Fix PlayGameDevLevelView resizing incorrectly when playing

* Add GameDevVictoryModal to PlayGameDevLevelView

* Don't show missing-doctype annotation in Ace

* Hook up GameDevVictoryModal copy button

* Fix onChangeAnnotation runtime error

* Fix onLevelLoaded runtime error

* Have CourseVictoryModal link to /courses when course is done

* Trim, update CourseDetailsView

* Remove last vestiges of teacherMode
* Remove giant navigation buttons at top
* Quick switch to flat style

* Add analytics for game-dev

* Update Analytics events for gamedev

* Prefix event names with context
* Send to Mixpanel
* Include more properties

* Mostly set up indefinite play and autocast for game-dev levels

* Set up cast buttons and shortcut for game-dev

* Add rudimentary instructions when students play game-dev levels

* Couple tweaks

* fix a bit of code that expects frames to always stick around
* have PlayGameDevLevelView render a couple frames on load

* API Docs use 'game' instead of 'hero'

* Move tags to head without combining

* Add HTML comment-start string

Fixes missing entry point arrows

* Fix some whitespace
2016-07-28 13:39:58 -07:00
..
auth.coffee Refactor FacebookHandler and GPlusHandler 2016-03-18 11:03:55 -07:00
bus.coffee Fixed #1038. Focus should now remain on code editor when after clicking on Surface. 2014-08-28 14:00:54 -07:00
editor.coffee Refactor editor:save-new-version from a mediator event to a normal Backbone event 2015-10-21 15:34:07 -07:00
errors.coffee Wabam. Refactored a bunch of stuff into 'core' folders so that it's clearer which files are being loaded first thing, and which are not. Also reworked a bunch of the anymatch things in config.coffee, cause there were better ways. 2014-11-28 17:49:41 -08:00
god.coffee Sending goal states to GoalManager and GoalStatusView 2016-07-15 09:11:36 -07:00
ipad.coffee Removed log infos, iPad language selection 2014-11-30 16:19:01 -05:00
misc.coffee Implement headless verifier; fix headless client 2016-04-12 19:34:05 -07:00
play.coffee Remove real-time multiplayer prototype code 2016-07-14 10:26:09 -07:00
scripts.coffee Fixed #828. Added many other minor refactorings. 2014-08-27 12:24:11 -07:00
surface.coffee Round inferred cooldown docs. Show grabber/grabbing cursor when Surface is enabled, playing, and zoomed in. 2014-11-22 21:22:46 -08:00
tome.coffee Game dev levels (#3810) 2016-07-28 13:39:58 -07:00
world.coffee Additional scriptable property on thang-died events. 2014-11-19 15:13:45 -08:00