codecombat/app/views/editor
Matt Lott 05f028d944 Update campaign editor analytics
Adding ‘left game’ counts to overall campaign view.  This is the number
of players that left the game after playing the given level.
2015-01-18 16:29:47 -08:00
..
achievement Replayable once-per-day increasing-difficulty level basics. 2015-01-05 10:44:24 -08:00
article Moved editors from PUT to POST so that version saving behavior is preserved and admins can PUT without saving new versions. 2014-12-29 09:14:43 -08:00
campaign Update campaign editor analytics 2015-01-18 16:29:47 -08:00
component Added task system to Thang Editor. 2015-01-01 14:07:11 -08:00
docs Refactored a bunch of editor stuff to be included in the wads. Fixed a bug with the I18NEditModelView. 2014-11-29 13:36:48 -08:00
level Showing replayable level difficulty in control bar. 2015-01-16 12:50:10 -08:00
modal Moved editors from PUT to POST so that version saving behavior is preserved and admins can PUT without saving new versions. 2014-12-29 09:14:43 -08:00
thang Added Mountain terrain type. 2015-01-15 17:10:52 -08:00
DeltaView.coffee Refactored to make TreemaUtils generally available but TreemaNode only available for views that need it. 2014-11-29 17:51:40 -08:00
ForkModal.coffee Moved editors from PUT to POST so that version saving behavior is preserved and admins can PUT without saving new versions. 2014-12-29 09:14:43 -08:00
PatchesView.coffee Fixed a couple requires needed for level editor. 2014-11-29 06:50:50 -08:00
PatchModal.coffee Wabam. Refactored a bunch of stuff into 'core' folders so that it's clearer which files are being loaded first thing, and which are not. Also reworked a bunch of the anymatch things in config.coffee, cause there were better ways. 2014-11-28 17:49:41 -08:00