codecombat/app
2014-08-19 19:21:36 -07:00
..
assets Put the Markdown mode in there. (We can't figure out why it wasn't there or whether it ever worked or why it stopped working, but whatever.) 2014-08-18 15:42:32 -07:00
collections User page now uses the supermodel for user loading 2014-08-08 19:26:24 +02:00
lib Starting to let us control the size of the achievements popup, although much more Sass math is needed. 2014-08-19 19:21:36 -07:00
locale Some simulation and ladder fixes. Preparing Criss-Cross tournament. 2014-08-18 21:49:58 -07:00
models Set up thang types to now have a raster portrait icon if we want to give them custom ones not based on vector artwork. 2014-08-18 15:25:45 -07:00
schemas Tweaked the goal id field schema to be a bit more stringent. Forces the id to be a slug. 2014-08-18 16:40:18 -07:00
styles Starting to let us control the size of the achievements popup, although much more Sass math is needed. 2014-08-19 19:21:36 -07:00
templates Some simulation and ladder fixes. Preparing Criss-Cross tournament. 2014-08-18 21:49:58 -07:00
views Fixed problem with loading levels with no Programmable Thanags, and fixed infinite loops while simulating single games when swapping out Simulators. 2014-08-19 08:09:15 -07:00
application.coffee Added a quick visualization of language localization completion to the Diplomat page. 2014-08-14 11:43:40 -07:00
initialize.coffee Added Moment i18n support 2014-07-30 23:19:21 +02:00
Router.coffee Added a swap button, as well as moving my testing to the demo view and adding some specifications, fixing bugs and tweaking interactions along the way. 2014-08-14 14:04:03 -07:00
treema-ext.coffee Fixed the markdown treema node after changes to the ace editor node on treema broke things. 2014-08-18 16:04:43 -07:00