codecombat/app/templates/play/modal/buy-gems-modal.jade

37 lines
1.3 KiB
Text

.modal-dialog
.modal-content
if state === 'purchasing'
.alert.alert-info(data-i18n="buy_gems.purchasing")
else if state === 'retrying'
#retrying-alert.alert.alert-danger(data-i18n="buy_gems.retrying")
else
img(src="/images/pages/play/modal/buy-gems-background.png")#buy-gems-background
#products
for product in products
.product
h4 x#{product.gems}
h3(data-i18n=product.i18n)
button.btn.btn-illustrated.btn-lg(value=product.id)
span= product.price
if state === 'declined'
#declined-alert.alert.alert-danger.alert-dismissible
span(data-i18n="buy_gems.declined")
button.close(type="button" data-dismiss="alert")
span(aria-hidden="true") ×
if state === 'unknown_error'
#error-alert.alert.alert-danger.alert-dismissible
button.close(type="button" data-dismiss="alert")
span(aria-hidden="true") ×
p(data-i18n="loading_error.unknown")
p= stateMessage
if state === 'recovered_charge'
#recovered-alert.alert.alert-danger.alert-dismissible
span(data-i18n="buy_gems.recovered")
button.close(type="button" data-dismiss="alert")
span(aria-hidden="true") ×