codecombat/app/templates/editor
Scott Erickson 919e0605e9 Add spriteSheets to ThangType, export modal to Thang Editor
Units can be exported as rastered sprite sheets. This is the first part of the project,
the second part will be having the game use them.
2015-10-12 16:47:48 -07:00
..
achievement Polls! 2015-03-08 16:36:17 -07:00
article Update edit.jade 2014-12-12 21:43:20 +00:00
campaign Added admin/pending-patches view. Fixed accepting several kinds of patches. Added keyboard shortcuts for accepting (a) and rejecting (r) patches. Fixed #2490. Fixed #2515. Fixed #2304. 2015-03-28 13:54:44 -07:00
component Changed some spr and spl... 2015-04-23 20:58:57 +01:00
docs Refactored a bunch of editor stuff to be included in the wads. Fixed a bug with the I18NEditModelView. 2014-11-29 13:36:48 -08:00
level Update HipChat links 2015-10-08 06:14:36 -07:00
modal Fixed #2870. 2015-06-29 11:13:15 -07:00
poll Polls! 2015-03-08 16:36:17 -07:00
thang Add spriteSheets to ThangType, export modal to Thang Editor 2015-10-12 16:47:48 -07:00
delta.jade Updated i18n of delta.jade 2015-07-23 17:35:22 +01:00
fork-modal.jade Refactored core templates into a core folder. 2014-11-29 11:39:37 -08:00
patch_modal.jade Update patch_modal.jade 2015-01-15 20:01:09 +00:00
patches.jade Added admin/pending-patches view. Fixed accepting several kinds of patches. Added keyboard shortcuts for accepting (a) and rejecting (r) patches. Fixed #2490. Fixed #2515. Fixed #2304. 2015-03-28 13:54:44 -07:00