mirror of
https://github.com/codeninjasllc/codecombat.git
synced 2024-12-05 05:11:17 -05:00
262 lines
9.9 KiB
CoffeeScript
262 lines
9.9 KiB
CoffeeScript
CocoView = require 'views/core/CocoView'
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template = require 'templates/play/level/tome/spell_debug'
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Range = ace.require('ace/range').Range
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TokenIterator = ace.require('ace/token_iterator').TokenIterator
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serializedClasses =
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Thang: require 'lib/world/thang'
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Vector: require 'lib/world/vector'
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Rectangle: require 'lib/world/rectangle'
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Ellipse: require 'lib/world/ellipse'
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LineSegment: require 'lib/world/line_segment'
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module.exports = class SpellDebugView extends CocoView
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className: 'spell-debug-view'
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template: template
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subscriptions:
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'god:new-world-created': 'onNewWorld'
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'god:debug-value-return': 'handleDebugValue'
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'god:debug-world-load-progress-changed': 'handleWorldLoadProgressChanged'
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'tome:spell-shown': 'changeCurrentThangAndSpell'
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'tome:cast-spells': 'onTomeCast'
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'surface:frame-changed': 'onFrameChanged'
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'tome:spell-has-changed-significantly-calculation': 'onSpellChangedCalculation'
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events: {}
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constructor: (options) ->
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super options
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@ace = options.ace
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@thang = options.thang
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@spell = options.spell
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@progress = 0
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@variableStates = {}
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@globals = {Math: Math, _: _, String: String, Number: Number, Array: Array, Object: Object} # ... add more as documented
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for className, serializedClass of serializedClasses
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@globals[className] = serializedClass
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@onMouseMove = _.throttle @onMouseMove, 25
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@cache = {}
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@lastFrameRequested = -1
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@workerIsSimulating = false
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@spellHasChanged = false
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@currentFrame = 0
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@frameRate = 10 #only time it won't be set is at very beginning
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@debouncedTooltipUpdate = _.debounce @updateTooltipProgress, 100
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pad2: (num) ->
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if not num? or num is 0 then '00' else ((if num < 10 then '0' else '') + num)
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calculateCurrentTimeString: =>
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time = @currentFrame / @frameRate
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mins = Math.floor(time / 60)
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secs = (time - mins * 60).toFixed(1)
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"#{mins}:#{@pad2 secs}"
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setTooltipKeyAndValue: (key, value) =>
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@hideProgressBarAndShowText()
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message = "Time: #{@calculateCurrentTimeString()}\n#{key}: #{value}"
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@$el.find('code').text message
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@$el.show().css(@pos)
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setTooltipText: (text) =>
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#perhaps changing styling here in the future
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@hideProgressBarAndShowText()
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@$el.find('code').text text
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@$el.show().css(@pos)
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setTooltipProgress: (progress) =>
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@showProgressBarAndHideText()
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@$el.find('.progress-bar').css('width', progress + '%').attr 'aria-valuenow', progress
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@$el.show().css(@pos)
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showProgressBarAndHideText: ->
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@$el.find('pre').css('display', 'none')
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@$el.find('.progress').css('display', 'block')
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hideProgressBarAndShowText: ->
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@$el.find('pre').css('display', 'block')
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@$el.find('.progress').css('display', 'none')
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onTomeCast: ->
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@invalidateCache()
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invalidateCache: -> @cache = {}
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retrieveValueFromCache: (thangID, spellID, variableChain, frame) ->
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joinedVariableChain = variableChain.join()
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value = @cache[frame]?[thangID]?[spellID]?[joinedVariableChain]
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return value ? undefined
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updateCache: (thangID, spellID, variableChain, frame, value) ->
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currentObject = @cache
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keys = [frame, thangID, spellID, variableChain.join()]
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for keyIndex in [0...(keys.length - 1)]
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key = keys[keyIndex]
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unless key of currentObject
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currentObject[key] = {}
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currentObject = currentObject[key]
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currentObject[keys[keys.length - 1]] = value
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changeCurrentThangAndSpell: (thangAndSpellObject) ->
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@thang = thangAndSpellObject.thang
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@spell = thangAndSpellObject.spell
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handleDebugValue: (e) ->
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{key, value} = e
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@workerIsSimulating = false
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@updateCache(@thang.id, @spell.name, key.split('.'), @lastFrameRequested, value)
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if @variableChain and not key is @variableChain.join('.') then return
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@setTooltipKeyAndValue(key, value)
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handleWorldLoadProgressChanged: (e) ->
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@progress = e.progress
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afterRender: ->
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super()
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@ace.on 'mousemove', @onMouseMove
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setVariableStates: (@variableStates) ->
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@update()
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isIdentifier: (t) ->
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t and (t.type is 'identifier' or t.value is 'this' or @globals[t.value])
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onMouseMove: (e) =>
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return if @destroyed
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pos = e.getDocumentPosition()
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it = new TokenIterator e.editor.session, pos.row, pos.column
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endOfLine = it.getCurrentToken()?.index is it.$rowTokens.length - 1
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while it.getCurrentTokenRow() is pos.row and not @isIdentifier(token = it.getCurrentToken())
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break if endOfLine or not token # Don't iterate beyond end or beginning of line
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it.stepBackward()
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if @isIdentifier token
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# This could be a property access, like 'enemy.target.pos' or 'this.spawnedRectangles'.
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# We have to realize this and dig into the nesting of the objects.
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start = it.getCurrentTokenColumn()
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[chain, start, end] = [[token.value], start, start + token.value.length]
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while it.getCurrentTokenRow() is pos.row
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it.stepBackward()
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break unless it.getCurrentToken()?.value is '.'
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it.stepBackward()
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token = null # If we're doing a complex access like this.getEnemies().length, then length isn't a valid var.
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break unless @isIdentifier(prev = it.getCurrentToken())
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token = prev
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start = it.getCurrentTokenColumn()
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chain.unshift token.value
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#Highlight all tokens, so true overrides all other conditions TODO: Refactor this later
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if token and (true or token.value of @variableStates or token.value is 'this' or @globals[token.value])
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@variableChain = chain
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offsetX = e.domEvent.offsetX ? e.clientX - $(e.domEvent.target).offset().left
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offsetY = e.domEvent.offsetY ? e.clientY - $(e.domEvent.target).offset().top
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w = $(document).width()
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offsetX = w - $(e.domEvent.target).offset().left - 300 if e.clientX + 300 > w
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@pos = {left: offsetX + 50, top: offsetY + 20}
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@markerRange = new Range pos.row, start, pos.row, end
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else
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@variableChain = @markerRange = null
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@update()
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onMouseOut: (e) ->
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@variableChain = @markerRange = null
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@update()
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updateTooltipProgress: =>
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if @variableChain and @progress < 1
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@setTooltipProgress(@progress * 100)
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_.delay @updateTooltipProgress, 100
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onNewWorld: (e) ->
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@thang = @options.thang = e.world.thangMap[@thang.id] if @thang
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@frameRate = e.world.frameRate
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onFrameChanged: (data) ->
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@currentFrame = Math.round(data.frame)
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@frameRate = data.world.frameRate
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onSpellChangedCalculation: (data) ->
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@spellHasChanged = data.hasChangedSignificantly
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update: ->
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if @variableChain
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if @spellHasChanged
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@setTooltipText('You\'ve changed this spell! \nPlease recast to use the hover debugger.')
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else if @variableChain.length is 2 and @variableChain[0] is 'this'
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@setTooltipKeyAndValue(@variableChain.join('.'), @stringifyValue(@thang[@variableChain[1]], 0))
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else if @variableChain.length is 1 and Aether.globals[@variableChain[0]]
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@setTooltipKeyAndValue(@variableChain.join('.'), @stringifyValue(Aether.globals[@variableChain[0]], 0))
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else if @workerIsSimulating and @progress < 1
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@debouncedTooltipUpdate()
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else if @currentFrame is @lastFrameRequested and (cacheValue = @retrieveValueFromCache(@thang.id, @spell.name, @variableChain, @currentFrame))
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@setTooltipKeyAndValue(@variableChain.join('.'), cacheValue)
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else
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Backbone.Mediator.publish 'tome:spell-debug-value-request',
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thangID: @thang.id
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spellID: @spell.name
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variableChain: @variableChain
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frame: @currentFrame
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if @currentFrame isnt @lastFrameRequested then @workerIsSimulating = true
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@lastFrameRequested = @currentFrame
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@progress = 0
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@debouncedTooltipUpdate()
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else
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@$el.hide()
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if @variableChain?.length is 2
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clearTimeout @hoveredPropertyTimeout if @hoveredPropertyTimeout
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@hoveredPropertyTimeout = _.delay @notifyPropertyHovered, 500
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else
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@notifyPropertyHovered()
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@updateMarker()
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stringifyValue: (value, depth) ->
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return value if not value or _.isString value
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if _.isFunction value
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return if depth is 2 then undefined else '<Function>'
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return "<this #{value.id}>" if value is @thang and depth
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if depth is 2
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if value.constructor?.className is 'Thang'
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value = "<#{value.type or value.spriteName} - #{value.id}, #{if value.pos then value.pos.toString() else 'non-physical'}>"
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else
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value = value.toString()
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return value
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isArray = _.isArray value
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isObject = _.isObject value
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return value.toString() unless isArray or isObject
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brackets = if isArray then ['[', ']'] else ['{', '}']
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size = _.size value
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return brackets.join '' unless size
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values = []
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if isArray
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for v in value
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s = @stringifyValue(v, depth + 1)
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values.push '' + s unless s is undefined
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else
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for key in value.apiProperties ? _.keys value
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s = @stringifyValue(value[key], depth + 1)
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values.push key + ': ' + s unless s is undefined
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sep = '\n' + (' ' for i in [0 ... depth]).join('')
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prefix = value.constructor?.className
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prefix ?= 'Array' if isArray
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prefix ?= 'Object' if isObject
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prefix = if prefix then prefix + ' ' else ''
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return "#{prefix}#{brackets[0]}#{sep} #{values.join(sep + ' ')}#{sep}#{brackets[1]}"
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notifyPropertyHovered: =>
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clearTimeout @hoveredPropertyTimeout if @hoveredPropertyTimeout
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@hoveredPropertyTimeout = null
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oldHoveredProperty = @hoveredProperty
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@hoveredProperty = if @variableChain?.length is 2 then owner: @variableChain[0], property: @variableChain[1] else {}
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unless _.isEqual oldHoveredProperty, @hoveredProperty
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Backbone.Mediator.publish 'tome:spell-debug-property-hovered', @hoveredProperty
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updateMarker: ->
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if @marker
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@ace.getSession().removeMarker @marker
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@marker = null
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if @markerRange
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@marker = @ace.getSession().addMarker @markerRange, 'ace_bracket', 'text'
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destroy: ->
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@ace?.removeEventListener 'mousemove', @onMouseMove
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super()
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