codecombat/app/views/play/level/tome
2014-05-15 15:36:06 -07:00
..
cast_button_view.coffee Experimental support for preloading worlds when we would have autocast if manual cast is on. 2014-05-11 17:42:32 -07:00
problem.coffee Updating everything to Aether 0.2.0. 2014-05-08 11:43:00 -07:00
problem_alert_view.coffee Merged ProblemAlertView fixes. 2014-05-15 15:36:06 -07:00
spell.coffee Switch spectate and level view to use transpiled code 2014-05-15 15:18:17 -07:00
spell_debug_view.coffee Moved debug cache onto main thread 2014-05-12 11:16:02 -07:00
spell_list_entry_thangs_view.coffee More memory fixes. 2014-02-11 14:58:45 -08:00
spell_list_entry_view.coffee Removed all the setting properties to null in destroy methods that don't need them since destroy nullifies all properties. 2014-03-24 14:42:56 -07:00
spell_list_tab_entry_view.coffee Fixed #519 for real, I think. 2014-03-29 14:09:45 -07:00
spell_list_view.coffee Removed all the setting properties to null in destroy methods that don't need them since destroy nullifies all properties. 2014-03-24 14:42:56 -07:00
spell_palette_entry_view.coffee Fixed #913, I think. (This was just built into marked.) 2014-04-24 12:24:22 -07:00
spell_palette_view.coffee Show spell palette for Thangs with apiProperties that aren't programmable. 2014-04-25 16:57:42 -07:00
spell_toolbar_view.coffee Fix issue #662 2014-03-24 10:54:59 -04:00
spell_view.coffee Working on level-specific coding languages, with non-writable code in JavaScript. 2014-05-14 21:54:36 -07:00
thang_list_entry_view.coffee Several performance improvements based on profiling. 2014-04-28 16:31:51 -07:00
thang_list_view.coffee Removed all the setting properties to null in destroy methods that don't need them since destroy nullifies all properties. 2014-03-24 14:42:56 -07:00
tome_view.coffee Switch spectate and level view to use transpiled code 2014-05-15 15:18:17 -07:00