codecombat/app/views/user/MainUserView.coffee

56 lines
2.1 KiB
CoffeeScript

UserView = require 'views/kinds/UserView'
CocoCollection = require 'collections/CocoCollection'
LevelSession = require 'models/LevelSession'
template = require 'templates/user/user_home'
{me} = require 'lib/auth'
EarnedAchievementCollection = require 'collections/EarnedAchievementCollection'
class LevelSessionsCollection extends CocoCollection
model: LevelSession
constructor: (userID) ->
@url = "/db/user/#{userID}/level.sessions?project=state.complete,levelID,levelName,changed,team,codeLanguage,submittedCodeLanguage,totalScore&order=-1"
super()
module.exports = class MainUserView extends UserView
id: 'user-home'
template: template
constructor: (userID, options) ->
super options
getRenderData: ->
context = super()
if @levelSessions and @levelSessions.loaded
singlePlayerSessions = []
multiPlayerSessions = []
languageCounts = {}
for levelSession in @levelSessions.models
if levelSession.isMultiplayer()
multiPlayerSessions.push levelSession
else
singlePlayerSessions.push levelSession
language = levelSession.get('codeLanguage') or levelSession.get('submittedCodeLanguage')
if language
languageCounts[language] = (languageCounts[language] or 0) + 1
mostUsedCount = 0
favoriteLanguage = null
for language, count of languageCounts
if count > mostUsedCount
mostUsedCount = count
favoriteLanguage = language
context.singlePlayerSessions = singlePlayerSessions
context.multiPlayerSessions = multiPlayerSessions
context.favoriteLanguage = favoriteLanguage
if @earnedAchievements and @earnedAchievements.loaded
context.earnedAchievements = @earnedAchievements
context
onLoaded: ->
if @user.loaded and not (@earnedAchievements or @levelSessions)
@supermodel.resetProgress()
@levelSessions = new LevelSessionsCollection @user.getSlugOrID()
@earnedAchievements = new EarnedAchievementCollection @user.getSlugOrID()
@supermodel.loadCollection @levelSessions, 'levelSessions'
@supermodel.loadCollection @earnedAchievements, 'earnedAchievements'
super()