mirror of
https://github.com/codeninjasllc/codecombat.git
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836 lines
31 KiB
CoffeeScript
836 lines
31 KiB
CoffeeScript
RootView = require 'views/core/RootView'
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Campaign = require 'models/Campaign'
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Level = require 'models/Level'
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Achievement = require 'models/Achievement'
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ThangType = require 'models/ThangType'
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WorldMapView = require 'views/play/WorldMapView'
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CocoCollection = require 'collections/CocoCollection'
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treemaExt = require 'core/treema-ext'
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utils = require 'core/utils'
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achievementProject = ['related', 'rewards', 'name', 'slug']
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thangTypeProject = ['name', 'original', 'slug']
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module.exports = class CampaignEditorView extends RootView
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id: "campaign-editor-view"
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template: require 'templates/editor/campaign/campaign-editor-view'
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className: 'editor'
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constructor: (options, campaignHandle) ->
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super(options)
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# MIGRATION CODE
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# for level in levels
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# _.extend level, options[level.id]
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# level.slug = level.id
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# delete level.id
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# delete level.nextLevels
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# level.position = { x: level.x, y: level.y }
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# delete level.x
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# delete level.y
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# if level.unlocksHero
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# level.unlocks = [{
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# original: level.unlocksHero.originalID
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# type: 'hero'
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# }]
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# delete level.unlocksHero
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# campaign.levels[level.original] = level
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# @campaign = new Campaign(campaign)
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#------------------------------------------------
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@campaign = new Campaign({_id:campaignHandle})
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#--------------- temporary migration to change thang type slugs to originals
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#- should keep around though for loading the names of items and heroes that are referenced
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#- just load names instead of slugs, though
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@sluggyThangs = new Backbone.Collection()
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@listenToOnce @campaign, 'sync', ->
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slugs = []
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for level in _.values(@campaign.get('levels'))
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slugs = slugs.concat(_.values(level.requiredGear)) if level.requiredGear
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slugs = slugs.concat(_.values(level.restrictedGear)) if level.restrictedGear
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slugs = slugs.concat(level.allowedHeroes) if level.allowedHeroes
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slugs = _.uniq _.flatten slugs
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for slug in slugs
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thangType = new ThangType()
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thangType.setProjection(thangTypeProject)
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if utils.isID slug
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thangType.setURL("/db/thang.type/#{slug}/version")
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else
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thangType.setURL("/db/thang.type/#{slug}")
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@supermodel.loadModel(thangType, 'thang')
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@sluggyThangs.add(thangType)
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#---------------
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@supermodel.loadModel(@campaign, 'campaign')
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@levels = new CocoCollection([], {
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model: Level
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url: "/db/campaign/#{campaignHandle}/levels"
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project: Campaign.denormalizedLevelProperties
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})
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@supermodel.loadCollection(@levels, 'levels')
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@achievements = new CocoCollection([], {
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model: Achievement
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url: "/db/campaign/#{campaignHandle}/achievements"
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project: achievementProject
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})
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@supermodel.loadCollection(@achievements, 'achievements')
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@toSave = new Backbone.Collection()
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onLoaded: ->
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campaignLevels = $.extend({}, @campaign.get('levels'))
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for level in @levels.models
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levelOriginal = level.get('original')
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campaignLevel = campaignLevels[levelOriginal] ? {}
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#--------------- temporary migrations
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if campaignLevel.restrictedGear
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for slot, value of campaignLevel.restrictedGear
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if _.isString(value)
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campaignLevel.restrictedGear[slot] = [value]
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#
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if campaignLevel.requiredGear
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for slot, value of campaignLevel.requiredGear
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if _.isString(value)
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campaignLevel.requiredGear[slot] = [value]
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#
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if campaignLevel.requiredGear
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for gear in _.values(campaignLevel.requiredGear)
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for slug, index in gear
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thang = @sluggyThangs.findWhere({slug: slug})
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continue unless thang
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gear[index] = thang.get('original')
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#
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if campaignLevel.restrictedGear
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for gear in _.values(campaignLevel.restrictedGear)
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for slug, index in gear
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thang = @sluggyThangs.findWhere({slug: slug})
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continue unless thang
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gear[index] = thang.get('original')
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#
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if campaignLevel.allowedHeroes
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for slug, index in campaignLevel.allowedHeroes
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thang = @sluggyThangs.findWhere({slug: slug})
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continue unless thang
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level.allowedHeroes[index] = thang.get('original')
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#---------------
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$.extend campaignLevel, _.omit(level.attributes, '_id')
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achievements = @achievements.where {'related': levelOriginal}
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rewards = []
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for achievement in achievements
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for rewardType, rewardArray of achievement.get('rewards')
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for reward in rewardArray
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rewardObject = { achievement: achievement.id }
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if rewardType is 'heroes'
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rewardObject.hero = reward
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thangType = new ThangType({}, {project: thangTypeProject})
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thangType.setURL("/db/thang.type/#{reward}/version")
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@supermodel.loadModel(thangType, 'thang')
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if rewardType is 'levels'
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rewardObject.level = reward
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if not @levels.findWhere({original: reward})
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level = new Level({}, {project: Campaign.denormalizedLevelProperties})
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level.setURL("/db/level/#{reward}/version")
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@supermodel.loadModel(level, 'level')
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if rewardType is 'items'
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rewardObject.item = reward
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thangType = new ThangType({}, {project: thangTypeProject})
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thangType.setURL("/db/thang.type/#{reward}/version")
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@supermodel.loadModel(thangType, 'thang')
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rewards.push rewardObject
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campaignLevel.rewards = rewards
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delete campaignLevel.unlocks
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campaignLevels[levelOriginal] = campaignLevel
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@campaign.set('levels', campaignLevels)
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super()
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getRenderData: ->
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c = super()
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c.campaign = @campaign
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c
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afterRender: ->
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super()
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treemaOptions =
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schema: Campaign.schema
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data: $.extend({}, @campaign.attributes)
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callbacks:
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change: @onTreemaChanged
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select: @onTreemaSelectionChanged
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dblclick: @onTreemaDoubleClicked
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nodeClasses:
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levels: LevelsNode
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level: LevelNode
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achievement: AchievementNode
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supermodel: @supermodel
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@treema = @$el.find('#campaign-treema').treema treemaOptions
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@treema.build()
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@treema.open()
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@treema.childrenTreemas.levels?.open()
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worldMapView = new WorldMapView({supermodel: @supermodel, editorMode: true}, 'dungeon')
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worldMapView.highlightElement = _.noop # make it stop
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@insertSubView worldMapView
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onTreemaChanged: (e, nodes) =>
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for node in nodes
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path = node.getPath()
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if _.string.startsWith path, '/levels/'
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parts = path.split('/')
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original = parts[2]
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level = @supermodel.getModelByOriginal Level, original
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campaignLevel = @treema.get "/levels/#{original}"
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if 'rewards' in parts
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rewardsData = @
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@updateRewardsForLevel level, campaignLevel.rewards
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for key in Campaign.denormalizedLevelProperties
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level.set key, campaignLevel[key]
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@toSave.add level
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@toSave.add @campaign
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updateRewardsForLevel: (level, rewards) ->
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achievements = @supermodel.getModels(Achievement)
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achievements = (a for a in achievements when a.get('related') is level.get('original'))
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for achievement in achievements
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rewardSubset = (r for r in rewards when r.achievement is achievement._id)
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newRewards = {}
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newRewards.heroes = _.compact((r.hero for r in rewards))
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newRewards.items = _.compact((r.item for r in rewards))
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newRewards.levels = _.compact((r.level for r in rewards))
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achievement.set 'rewards', newRewards
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class LevelsNode extends TreemaObjectNode
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valueClass: 'treema-levels'
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@levels: {}
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buildValueForDisplay: (valEl, data) ->
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@buildValueForDisplaySimply valEl, ''+_.size(data)
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childPropertiesAvailable: -> @childSource
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childSource: (req, res) =>
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s = new Backbone.Collection([], {model:Level})
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s.url = '/db/level'
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s.fetch({data: {term:req.term, project: Campaign.denormalizedLevelProperties.join(',')}})
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s.once 'sync', (collection) ->
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LevelsNode.levels[level.get('original')] = level for level in collection.models
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mapped = ({label: r.get('name'), value: r.get('original')} for r in collection.models)
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res(mapped)
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class LevelNode extends TreemaObjectNode
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valueClass: 'treema-level'
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buildValueForDisplay: (valEl, data) ->
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@buildValueForDisplaySimply valEl, data.name
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populateData: ->
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return if @data.name?
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data = _.pick LevelsNode.levels[@keyForParent].attributes, Campaign.denormalizedLevelProperties
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_.extend @data, data
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class AchievementNode extends treemaExt.IDReferenceNode
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buildSearchURL: (term) -> "#{@url}?term=#{term}&project=#{achievementProject.join(',')}"
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campaign = {
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name: 'Dungeon'
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levels: {}
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}
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levels = [
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{
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name: 'Dungeons of Kithgard'
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type: 'hero'
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id: 'dungeons-of-kithgard'
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original: '5411cb3769152f1707be029c'
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description: 'Grab the gem, but touch nothing else. Start here.'
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x: 14
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y: 15.5
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nextLevels:
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continue: 'gems-in-the-deep'
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}
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{
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name: 'Gems in the Deep'
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type: 'hero'
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id: 'gems-in-the-deep'
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original: '54173c90844506ae0195a0b4'
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description: 'Quickly collect the gems; you will need them.'
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x: 29
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y: 12
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nextLevels:
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continue: 'shadow-guard'
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}
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{
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name: 'Shadow Guard'
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type: 'hero'
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id: 'shadow-guard'
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original: '54174347844506ae0195a0b8'
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description: 'Evade the Kithgard minion.'
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x: 40.54
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y: 11.03
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nextLevels:
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continue: 'forgetful-gemsmith'
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}
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{
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name: 'Kounter Kithwise'
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type: 'hero'
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id: 'kounter-kithwise'
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original: '54527a6257e83800009730c7'
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description: 'Practice your evasion skills with more guards.'
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x: 35.37
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y: 20.61
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nextLevels:
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continue: 'crawlways-of-kithgard'
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practice: true
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requiresSubscription: true
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}
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{
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name: 'Crawlways of Kithgard'
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type: 'hero'
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id: 'crawlways-of-kithgard'
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original: '545287ef57e83800009730d5'
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description: 'Dart in and grab the gem–at the right moment.'
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x: 36.48
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y: 29.03
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nextLevels:
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continue: 'forgetful-gemsmith'
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practice: true
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requiresSubscription: true
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}
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{
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name: 'Forgetful Gemsmith'
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type: 'hero'
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id: 'forgetful-gemsmith'
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original: '544a98f62d002f0000fe331a'
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description: 'Grab even more gems as you practice moving.'
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x: 54.98
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y: 10.53
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nextLevels:
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continue: 'true-names'
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}
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{
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name: 'True Names'
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type: 'hero'
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id: 'true-names'
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original: '541875da4c16460000ab990f'
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description: 'Learn an enemy\'s true name to defeat it.'
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x: 68.44
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y: 10.70
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nextLevels:
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continue: 'the-raised-sword'
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unlocksHero: {
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img: '/file/db/thang.type/53e12be0d042f23505c3023b/portrait.png'
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originalID: '53e12be0d042f23505c3023b'
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}
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}
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{
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name: 'Favorable Odds'
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type: 'hero'
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id: 'favorable-odds'
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original: '5452972f57e83800009730de'
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description: 'Test out your battle skills by defeating more munchkins.'
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x: 88.25
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y: 14.92
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nextLevels:
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continue: 'the-raised-sword'
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practice: true
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requiresSubscription: true
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}
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{
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name: 'The Raised Sword'
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type: 'hero'
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id: 'the-raised-sword'
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original: '5418aec24c16460000ab9aa6'
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description: 'Learn to equip yourself for combat.'
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x: 81.51
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y: 17.92
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nextLevels:
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continue: 'haunted-kithmaze'
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}
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{
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name: 'Haunted Kithmaze'
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type: 'hero'
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id: 'haunted-kithmaze'
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original: '545a5914d820eb0000f6dc0a'
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description: 'The builders of Kithgard constructed many mazes to confuse travelers.'
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x: 78
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y: 29
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nextLevels:
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continue: 'the-second-kithmaze'
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}
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{
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name: 'Riddling Kithmaze'
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type: 'hero'
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id: 'riddling-kithmaze'
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original: '5418b9d64c16460000ab9ab4'
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description: 'If at first you go astray, change your loop to find the way.'
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x: 69.97
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y: 28.03
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nextLevels:
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continue: 'descending-further'
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practice: true
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requiresSubscription: true
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}
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{
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name: 'Descending Further'
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type: 'hero'
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id: 'descending-further'
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original: '5452a84d57e83800009730e4'
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description: 'Another day, another maze.'
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x: 61.68
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y: 22.80
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nextLevels:
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continue: 'the-second-kithmaze'
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practice: true
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requiresSubscription: true
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}
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{
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name: 'The Second Kithmaze'
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type: 'hero'
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id: 'the-second-kithmaze'
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original: '5418cf256bae62f707c7e1c3'
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description: 'Many have tried, few have found their way through this maze.'
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x: 54.49
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y: 26.49
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nextLevels:
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continue: 'dread-door'
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}
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{
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name: 'Dread Door'
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type: 'hero'
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id: 'dread-door'
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original: '5418d40f4c16460000ab9ac2'
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description: 'Behind a dread door lies a chest full of riches.'
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x: 60.52
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y: 33.70
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nextLevels:
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continue: 'known-enemy'
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}
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{
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name: 'Known Enemy'
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type: 'hero'
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id: 'known-enemy'
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original: '5452adea57e83800009730ee'
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description: 'Begin to use variables in your battles.'
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x: 67
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y: 39
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nextLevels:
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continue: 'master-of-names'
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}
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{
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name: 'Master of Names'
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type: 'hero'
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id: 'master-of-names'
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original: '5452c3ce57e83800009730f7'
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description: 'Use your glasses to defend yourself from the Kithmen.'
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x: 75
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y: 46
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nextLevels:
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continue: 'lowly-kithmen'
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}
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{
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name: 'Lowly Kithmen'
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type: 'hero'
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id: 'lowly-kithmen'
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original: '541b24511ccc8eaae19f3c1f'
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description: 'Now that you can see them, they\'re everywhere!'
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x: 85
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y: 40
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nextLevels:
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continue: 'closing-the-distance'
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}
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{
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name: 'Closing the Distance'
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type: 'hero'
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id: 'closing-the-distance'
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original: '541b288e1ccc8eaae19f3c25'
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description: 'Kithmen are not the only ones to stand in your way.'
|
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x: 93
|
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y: 47
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nextLevels:
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continue: 'the-final-kithmaze'
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}
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{
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name: 'Tactical Strike'
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type: 'hero'
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id: 'tactical-strike'
|
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original: '5452cfa706a59e000067e4f5'
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description: 'They\'re, uh, coming right for us! Sneak up behind them.'
|
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x: 83.23
|
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y: 52.73
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nextLevels:
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continue: 'the-final-kithmaze'
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practice: true
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||
requiresSubscription: true
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}
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{
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name: 'The Final Kithmaze'
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type: 'hero'
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id: 'the-final-kithmaze'
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original: '541b434e1ccc8eaae19f3c33'
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description: 'To escape you must find your way through an Elder Kithman\'s maze.'
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x: 86.95
|
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y: 64.70
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nextLevels:
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continue: 'kithgard-gates'
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}
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{
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name: 'The Gauntlet'
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type: 'hero'
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id: 'the-gauntlet'
|
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original: '5452d8b906a59e000067e4fa'
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description: 'Rush for the stairs, battling foes at every turn.'
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x: 76.50
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y: 72.69
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nextLevels:
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continue: 'kithgard-gates'
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practice: true
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requiresSubscription: true
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}
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{
|
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name: 'Kithgard Gates'
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type: 'hero'
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id: 'kithgard-gates'
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original: '541c9a30c6362edfb0f34479'
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description: 'Escape the Kithgard dungeons and don\'t let the guardians get you.'
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x: 89
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y: 82
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nextLevels:
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continue: 'defense-of-plainswood'
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}
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{
|
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name: 'Cavern Survival'
|
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type: 'hero-ladder'
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id: 'cavern-survival'
|
||
original: '544437e0645c0c0000c3291d'
|
||
description: 'Stay alive longer than your opponent amidst hordes of ogres!'
|
||
x: 17.54
|
||
y: 78.39
|
||
}
|
||
]
|
||
|
||
options =
|
||
'dungeons-of-kithgard':
|
||
disableSpaces: true
|
||
hidesSubmitUntilRun: true
|
||
hidesPlayButton: true
|
||
hidesRunShortcut: true
|
||
hidesHUD: true
|
||
hidesSay: true
|
||
hidesCodeToolbar: true
|
||
hidesRealTimePlayback: true
|
||
requiredGear: {feet: 'simple-boots'}
|
||
restrictedGear: {feet: 'leather-boots'}
|
||
requiredCode: ['moveRight']
|
||
'gems-in-the-deep':
|
||
disableSpaces: true
|
||
hidesSubmitUntilRun: true
|
||
hidesPlayButton: true
|
||
hidesRunShortcut: true
|
||
hidesHUD: true
|
||
hidesSay: true
|
||
hidesCodeToolbar: true
|
||
hidesRealTimePlayback: true
|
||
requiredGear: {feet: 'simple-boots'}
|
||
restrictedGear: {feet: 'leather-boots'}
|
||
'shadow-guard':
|
||
disableSpaces: true
|
||
hidesSubmitUntilRun: true
|
||
hidesPlayButton: true
|
||
hidesRunShortcut: true
|
||
hidesHUD: true
|
||
hidesSay: true
|
||
hidesCodeToolbar: true
|
||
hidesRealTimePlayback: true
|
||
requiredGear: {feet: 'simple-boots'}
|
||
restrictedGear: {feet: 'leather-boots', 'right-hand': 'simple-sword'}
|
||
'kounter-kithwise':
|
||
disableSpaces: true
|
||
hidesPlayButton: true
|
||
hidesRunShortcut: true
|
||
hidesHUD: true
|
||
hidesSay: true
|
||
hidesCodeToolbar: true
|
||
hidesRealTimePlayback: true
|
||
requiredGear: {feet: 'simple-boots'}
|
||
restrictedGear: {feet: 'leather-boots', 'right-hand': 'simple-sword', 'programming-book': 'programmaticon-i'}
|
||
'crawlways-of-kithgard':
|
||
hidesPlayButton: true
|
||
hidesRunShortcut: true
|
||
hidesHUD: true
|
||
hidesSay: true
|
||
hidesCodeToolbar: true
|
||
hidesRealTimePlayback: true
|
||
requiredGear: {feet: 'simple-boots'}
|
||
restrictedGear: {feet: 'leather-boots', 'right-hand': 'simple-sword', 'programming-book': 'programmaticon-i'}
|
||
'forgetful-gemsmith':
|
||
disableSpaces: true
|
||
hidesPlayButton: true
|
||
hidesRunShortcut: true
|
||
hidesHUD: true
|
||
hidesSay: true
|
||
hidesCodeToolbar: true
|
||
hidesRealTimePlayback: true
|
||
requiredGear: {feet: 'simple-boots'}
|
||
restrictedGear: {feet: 'leather-boots', 'programming-book': 'programmaticon-i'}
|
||
'true-names':
|
||
disableSpaces: true
|
||
hidesPlayButton: true
|
||
hidesRunShortcut: true
|
||
hidesHUD: true
|
||
hidesSay: true
|
||
hidesCodeToolbar: true
|
||
hidesRealTimePlayback: true
|
||
requiredGear: {feet: 'simple-boots', 'right-hand': 'simple-sword', waist: 'leather-belt'}
|
||
restrictedGear: {feet: 'leather-boots', 'programming-book': 'programmaticon-i'}
|
||
requiredCode: ['Brak']
|
||
'favorable-odds':
|
||
disableSpaces: true
|
||
hidesPlayButton: true
|
||
hidesRunShortcut: true
|
||
hidesHUD: true
|
||
hidesSay: true
|
||
hidesCodeToolbar: true
|
||
hidesRealTimePlayback: true
|
||
requiredGear: {feet: 'simple-boots', 'right-hand': 'simple-sword'}
|
||
restrictedGear: {feet: 'leather-boots', 'programming-book': 'programmaticon-i'}
|
||
'the-raised-sword':
|
||
disableSpaces: true
|
||
hidesPlayButton: true
|
||
hidesRunShortcut: true
|
||
hidesHUD: true
|
||
hidesSay: true
|
||
hidesCodeToolbar: true
|
||
hidesRealTimePlayback: true
|
||
requiredGear: {feet: 'simple-boots', 'right-hand': 'simple-sword', torso: 'tarnished-bronze-breastplate'}
|
||
restrictedGear: {feet: 'leather-boots', 'programming-book': 'programmaticon-i'}
|
||
'the-first-kithmaze':
|
||
hidesRunShortcut: true
|
||
hidesHUD: true
|
||
hidesSay: true
|
||
hidesCodeToolbar: true
|
||
hidesRealTimePlayback: true
|
||
requiredGear: {feet: 'simple-boots', 'programming-book': 'programmaticon-i'}
|
||
restrictedGear: {feet: 'leather-boots'}
|
||
requiredCode: ['loop']
|
||
'haunted-kithmaze':
|
||
hidesRunShortcut: true
|
||
hidesHUD: true
|
||
hidesSay: true
|
||
hidesCodeToolbar: true
|
||
hidesRealTimePlayback: true
|
||
moveRightLoopSnippet: true
|
||
requiredGear: {feet: 'simple-boots', 'programming-book': 'programmaticon-i'}
|
||
restrictedGear: {feet: 'leather-boots'}
|
||
requiredCode: ['loop']
|
||
'descending-further':
|
||
hidesHUD: true
|
||
hidesSay: true
|
||
hidesCodeToolbar: true
|
||
hidesRealTimePlayback: true
|
||
requiredGear: {feet: 'simple-boots', 'programming-book': 'programmaticon-i'}
|
||
restrictedGear: {feet: 'leather-boots'}
|
||
'the-second-kithmaze':
|
||
hidesHUD: true
|
||
hidesSay: true
|
||
hidesCodeToolbar: true
|
||
hidesRealTimePlayback: true
|
||
moveRightLoopSnippet: true
|
||
requiredGear: {feet: 'simple-boots', 'programming-book': 'programmaticon-i'}
|
||
restrictedGear: {feet: 'leather-boots'}
|
||
'dread-door':
|
||
hidesHUD: true
|
||
hidesSay: true
|
||
hidesCodeToolbar: true
|
||
hidesRealTimePlayback: true
|
||
requiredGear: {'right-hand': 'simple-sword', 'programming-book': 'programmaticon-i'}
|
||
restrictedGear: {feet: 'leather-boots'}
|
||
'known-enemy':
|
||
hidesHUD: true
|
||
hidesSay: true
|
||
hidesCodeToolbar: true
|
||
hidesRealTimePlayback: true
|
||
requiredGear: {'right-hand': 'simple-sword', 'programming-book': 'programmaticon-i', torso: 'tarnished-bronze-breastplate'}
|
||
restrictedGear: {feet: 'leather-boots'}
|
||
suspectCode: [{name: 'enemy-in-quotes', pattern: '[\'"]enemy'}] # '
|
||
'master-of-names':
|
||
hidesHUD: true
|
||
hidesSay: true
|
||
hidesCodeToolbar: true
|
||
hidesRealTimePlayback: true
|
||
requiredGear: {feet: 'simple-boots', 'right-hand': 'simple-sword', 'programming-book': 'programmaticon-i', eyes: 'crude-glasses', torso: 'tarnished-bronze-breastplate'}
|
||
restrictedGear: {feet: 'leather-boots'}
|
||
requiredCode: ['findNearestEnemy']
|
||
suspectCode: [{name: 'lone-find-nearest-enemy', pattern: '^[ ]*(self|this|@)?[:.]?findNearestEnemy()'}]
|
||
'lowly-kithmen':
|
||
hidesHUD: true
|
||
hidesSay: true
|
||
hidesCodeToolbar: true
|
||
hidesRealTimePlayback: true
|
||
requiredGear: {feet: 'simple-boots', 'right-hand': 'simple-sword', 'programming-book': 'programmaticon-i', eyes: 'crude-glasses', torso: 'tarnished-bronze-breastplate'}
|
||
restrictedGear: {feet: 'leather-boots'}
|
||
requiredCode: ['findNearestEnemy']
|
||
suspectCode: [{name: 'lone-find-nearest-enemy', pattern: '^[ ]*(self|this|@)?[:.]?findNearestEnemy()'}]
|
||
'closing-the-distance':
|
||
hidesHUD: true
|
||
hidesSay: true
|
||
hidesCodeToolbar: true
|
||
hidesRealTimePlayback: true
|
||
requiredGear: {feet: 'simple-boots', 'right-hand': 'simple-sword', torso: 'tarnished-bronze-breastplate', eyes: 'crude-glasses'}
|
||
restrictedGear: {feet: 'leather-boots'}
|
||
suspectCode: [{name: 'lone-find-nearest-enemy', pattern: '^[ ]*(self|this|@)?[:.]?findNearestEnemy()'}]
|
||
'tactical-strike':
|
||
hidesHUD: true
|
||
hidesSay: true
|
||
hidesCodeToolbar: true
|
||
hidesRealTimePlayback: true
|
||
requiredGear: {feet: 'simple-boots', 'right-hand': 'simple-sword', torso: 'tarnished-bronze-breastplate', eyes: 'crude-glasses'}
|
||
restrictedGear: {feet: 'leather-boots'}
|
||
suspectCode: [{name: 'lone-find-nearest-enemy', pattern: '^[ ]*(self|this|@)?[:.]?findNearestEnemy()'}]
|
||
'the-final-kithmaze':
|
||
hidesHUD: true
|
||
hidesSay: true
|
||
hidesCodeToolbar: true
|
||
hidesRealTimePlayback: true
|
||
requiredGear: {feet: 'simple-boots', 'right-hand': 'simple-sword', torso: 'tarnished-bronze-breastplate', 'programming-book': 'programmaticon-i', eyes: 'crude-glasses'}
|
||
suspectCode: [{name: 'lone-find-nearest-enemy', pattern: '^[ ]*(self|this|@)?[:.]?findNearestEnemy()'}]
|
||
'the-gauntlet':
|
||
hidesHUD: true
|
||
hidesSay: true
|
||
hidesCodeToolbar: true
|
||
hidesRealTimePlayback: true
|
||
requiredGear: {feet: 'simple-boots', 'right-hand': 'simple-sword', torso: 'tarnished-bronze-breastplate', 'programming-book': 'programmaticon-i', eyes: 'crude-glasses'}
|
||
restrictedGear: {feet: 'leather-boots', 'right-hand': 'crude-builders-hammer'}
|
||
suspectCode: [{name: 'lone-find-nearest-enemy', pattern: '^[ ]*(self|this|@)?[:.]?findNearestEnemy()'}]
|
||
'kithgard-gates':
|
||
hidesSay: true
|
||
hidesCodeToolbar: true
|
||
hidesRealTimePlayback: true
|
||
requiredGear: {feet: 'simple-boots', 'right-hand': 'crude-builders-hammer', torso: 'tarnished-bronze-breastplate'}
|
||
restrictedGear: {'right-hand': 'simple-sword'}
|
||
'defense-of-plainswood':
|
||
hidesRealTimePlayback: true
|
||
hidesCodeToolbar: true
|
||
requiredGear: {feet: 'simple-boots', 'right-hand': 'crude-builders-hammer'}
|
||
restrictedGear: {'right-hand': 'simple-sword'}
|
||
'winding-trail':
|
||
hidesRealTimePlayback: true
|
||
hidesCodeToolbar: true
|
||
requiredGear: {feet: 'leather-boots', 'right-hand': 'crude-builders-hammer'}
|
||
restrictedGear: {feet: 'simple-boots', 'right-hand': 'simple-sword'}
|
||
'patrol-buster':
|
||
hidesRealTimePlayback: true
|
||
hidesCodeToolbar: true
|
||
requiredGear: {feet: 'leather-boots', 'right-hand': 'simple-sword', 'programming-book': 'programmaticon-ii', eyes: 'crude-glasses'}
|
||
restrictedGear: {feet: 'simple-boots', 'right-hand': 'crude-builders-hammer', 'programming-book': 'programmaticon-i'}
|
||
'endangered-burl':
|
||
hidesRealTimePlayback: true
|
||
hidesCodeToolbar: true
|
||
requiredGear: {feet: 'leather-boots', 'right-hand': 'simple-sword', 'programming-book': 'programmaticon-ii', eyes: 'crude-glasses'}
|
||
restrictedGear: {feet: 'simple-boots', 'right-hand': 'crude-builders-hammer', 'programming-book': 'programmaticon-i'}
|
||
'village-guard':
|
||
hidesCodeToolbar: true
|
||
lockDefaultCode: true
|
||
requiredGear: {feet: 'leather-boots', 'right-hand': 'simple-sword', 'programming-book': 'programmaticon-ii', eyes: 'crude-glasses'}
|
||
restrictedGear: {feet: 'simple-boots', 'right-hand': 'crude-builders-hammer', 'programming-book': 'programmaticon-i'}
|
||
'thornbush-farm':
|
||
hidesCodeToolbar: true
|
||
lockDefaultCode: true
|
||
requiredGear: {feet: 'leather-boots', 'right-hand': 'crude-builders-hammer', 'programming-book': 'programmaticon-ii', eyes: 'crude-glasses'}
|
||
restrictedGear: {feet: 'simple-boots', 'right-hand': 'simple-sword', 'programming-book': 'programmaticon-i'}
|
||
requiredCode: ['topEnemy']
|
||
'back-to-back':
|
||
hidesCodeToolbar: true
|
||
requiredGear: {feet: 'leather-boots', torso: 'tarnished-bronze-breastplate', waist: 'leather-belt', 'programming-book': 'programmaticon-ii', eyes: 'crude-glasses', 'right-hand': 'simple-sword', 'left-hand': 'wooden-shield'}
|
||
restrictedGear: {feet: 'simple-boots', 'right-hand': 'crude-builders-hammer', 'programming-book': 'programmaticon-i'}
|
||
'ogre-encampment':
|
||
requiredGear: {torso: 'tarnished-bronze-breastplate', waist: 'leather-belt', 'programming-book': 'programmaticon-ii', eyes: 'crude-glasses', 'right-hand': 'simple-sword', 'left-hand': 'wooden-shield'}
|
||
restrictedGear: {feet: 'simple-boots', 'right-hand': 'crude-builders-hammer', 'programming-book': 'programmaticon-i'}
|
||
'woodland-cleaver':
|
||
requiredGear: {torso: 'tarnished-bronze-breastplate', waist: 'leather-belt', 'programming-book': 'programmaticon-ii', eyes: 'crude-glasses', 'right-hand': 'long-sword', 'left-hand': 'wooden-shield', wrists: 'sundial-wristwatch', feet: 'leather-boots'}
|
||
restrictedGear: {feet: 'simple-boots', 'right-hand': 'simple-sword', 'programming-book': 'programmaticon-i'}
|
||
'shield-rush':
|
||
requiredGear: {torso: 'tarnished-bronze-breastplate', waist: 'leather-belt', 'programming-book': 'programmaticon-ii', eyes: 'crude-glasses', 'right-hand': 'long-sword', 'left-hand': 'bronze-shield', wrists: 'sundial-wristwatch'}
|
||
restrictedGear: {'left-hand': 'wooden-shield', 'programming-book': 'programmaticon-i'}
|
||
|
||
# Warrior branch
|
||
'peasant-protection':
|
||
requiredGear: {torso: 'tarnished-bronze-breastplate', waist: 'leather-belt', 'programming-book': 'programmaticon-ii', eyes: 'wooden-glasses', 'right-hand': 'long-sword', 'left-hand': 'bronze-shield', wrists: 'sundial-wristwatch'}
|
||
restrictedGear: {eyes: 'crude-glasses', 'programming-book': 'programmaticon-i'}
|
||
'munchkin-swarm':
|
||
requiredGear: {torso: 'tarnished-bronze-breastplate', waist: 'leather-belt', 'programming-book': 'programmaticon-ii', eyes: 'wooden-glasses', 'right-hand': 'long-sword', 'left-hand': 'bronze-shield', wrists: 'sundial-wristwatch'}
|
||
restrictedGear: {'programming-book': 'programmaticon-i', eyes: 'crude-glasses'}
|
||
|
||
# Ranger branch
|
||
'munchkin-harvest':
|
||
requiredGear: {waist: 'leather-belt', 'programming-book': 'programmaticon-ii', eyes: 'wooden-glasses', 'right-hand': 'long-sword', 'left-hand': 'bronze-shield', wrists: 'sundial-wristwatch'}
|
||
restrictedGear: {'programming-book': 'programmaticon-i'}
|
||
allowedHeroes: ['captain', 'knight', 'samurai']
|
||
'swift-dagger':
|
||
requiredGear: {waist: 'leather-belt', 'programming-book': 'programmaticon-ii', eyes: 'wooden-glasses', 'right-hand': 'crude-crossbow', 'left-hand': 'crude-dagger', wrists: 'sundial-wristwatch'}
|
||
restrictedGear: {eyes: 'crude-glasses', 'programming-book': 'programmaticon-i'}
|
||
allowedHeroes: ['ninja', 'trapper', 'forest-archer']
|
||
'shrapnel':
|
||
requiredGear: {waist: 'leather-belt', 'programming-book': 'programmaticon-ii', eyes: 'wooden-glasses', 'right-hand': 'crude-crossbow', 'left-hand': 'weak-charge', wrists: 'sundial-wristwatch'}
|
||
restrictedGear: {eyes: 'crude-glasses', 'left-hand': 'crude-dagger', 'programming-book': 'programmaticon-i'}
|
||
allowedHeroes: ['ninja', 'trapper', 'forest-archer']
|
||
|
||
# Wizard branch
|
||
'arcane-ally':
|
||
requiredGear: {waist: 'leather-belt', 'programming-book': 'programmaticon-ii', eyes: 'wooden-glasses', 'right-hand': 'long-sword', 'left-hand': 'bronze-shield', wrists: 'sundial-wristwatch'}
|
||
restrictedGear: {eyes: 'crude-glasses', 'programming-book': 'programmaticon-i'}
|
||
allowedHeroes: ['captain', 'knight', 'samurai']
|
||
'touch-of-death':
|
||
requiredGear: {waist: 'leather-belt', 'programming-book': 'programmaticon-ii', eyes: 'wooden-glasses', 'right-hand': 'enchanted-stick', 'left-hand': 'unholy-tome-i', wrists: 'sundial-wristwatch'}
|
||
restrictedGear: {'programming-book': 'programmaticon-i', eyes: 'crude-glasses'}
|
||
allowedHeroes: ['librarian', 'potion-master', 'sorcerer']
|
||
'bonemender':
|
||
requiredGear: {waist: 'leather-belt', 'programming-book': 'programmaticon-ii', eyes: 'wooden-glasses', 'right-hand': 'enchanted-stick', 'left-hand': 'book-of-life-i', wrists: 'sundial-wristwatch'}
|
||
restrictedGear: {'left-hand': 'unholy-tome-i', 'programming-book': 'programmaticon-i', eyes: 'crude-glasses'}
|
||
requiredCode: ['canCast']
|
||
allowedHeroes: ['librarian', 'potion-master', 'sorcerer']
|
||
|
||
'coinucopia':
|
||
requiredGear: {'programming-book': 'programmaticon-ii', feet: 'leather-boots', flag: 'basic-flags'}
|
||
restrictedGear: {'programming-book': 'programmaticon-i', eyes: 'crude-glasses'}
|
||
'copper-meadows':
|
||
requiredGear: {'programming-book': 'programmaticon-ii', feet: 'leather-boots', flag: 'basic-flags', eyes: 'wooden-glasses'}
|
||
restrictedGear: {'programming-book': 'programmaticon-i', eyes: 'crude-glasses'}
|
||
'drop-the-flag':
|
||
requiredGear: {'programming-book': 'programmaticon-ii', feet: 'leather-boots', flag: 'basic-flags', eyes: 'wooden-glasses', 'right-hand': 'crude-builders-hammer'}
|
||
restrictedGear: {'right-hand': 'long-sword', 'programming-book': 'programmaticon-i', eyes: 'crude-glasses'}
|
||
'deadly-pursuit':
|
||
requiredGear: {'programming-book': 'programmaticon-ii', feet: 'leather-boots', flag: 'basic-flags', eyes: 'wooden-glasses', 'right-hand': 'crude-builders-hammer'}
|
||
restrictedGear: {'right-hand': 'long-sword', 'programming-book': 'programmaticon-i', eyes: 'crude-glasses'}
|
||
'rich-forager':
|
||
requiredGear: {'programming-book': 'programmaticon-ii', feet: 'leather-boots', flag: 'basic-flags', eyes: 'wooden-glasses', torso: 'tarnished-bronze-breastplate', 'right-hand': 'long-sword', 'left-hand': 'bronze-shield'}
|
||
restrictedGear: {'right-hand': 'crude-builders-hammer', 'programming-book': 'programmaticon-i', eyes: 'crude-glasses'}
|
||
'multiplayer-treasure-grove':
|
||
requiredGear: {'programming-book': 'programmaticon-ii', feet: 'leather-boots', flag: 'basic-flags', eyes: 'wooden-glasses', torso: 'tarnished-bronze-breastplate'}
|
||
restrictedGear: {'programming-book': 'programmaticon-i', eyes: 'crude-glasses'}
|
||
'siege-of-stonehold':
|
||
requiredGear: {}
|
||
restrictedGear: {}
|
||
|
||
# Desert
|
||
'the-dunes':
|
||
requiredGear: {}
|
||
restrictedGear: {}
|
||
'the-mighty-sand-yak':
|
||
requiredGear: {}
|
||
restrictedGear: {}
|
||
'oasis':
|
||
requiredGear: {}
|
||
restrictedGear: {}
|