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56 lines
2 KiB
CoffeeScript
56 lines
2 KiB
CoffeeScript
ModalView = require 'views/core/ModalView'
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template = require 'templates/play/modal/leaderboard-modal'
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LeaderboardTabView = require 'views/play/modal/LeaderboardTabView'
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Level = require 'models/Level'
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module.exports = class LeaderboardModal extends ModalView
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id: 'leaderboard-modal'
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template: template
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instant: true
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timespans: ['day', 'week', 'all']
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subscriptions: {}
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events:
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'shown.bs.tab #leaderboard-nav a': 'onTabShown'
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'click #close-modal': 'hide'
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constructor: (options) ->
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super options
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@levelSlug = @options.levelSlug
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@level = @supermodel.loadModel(new Level({_id: @levelSlug}, {project: ['name', 'i18n', 'scoreType', 'original']}), 'level').model
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getRenderData: (c) ->
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c = super c
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c.submenus = []
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for scoreType in @level.get('scoreTypes') ? []
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for timespan in @timespans
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c.submenus.push scoreType: scoreType, timespan: timespan
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c
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afterRender: ->
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super()
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return unless @supermodel.finished()
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for scoreType, scoreTypeIndex in @level.get('scoreTypes') ? []
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for timespan, timespanIndex in @timespans
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submenuView = new LeaderboardTabView scoreType: scoreType, timespan: timespan, level: @level
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@insertSubView submenuView, @$el.find "##{scoreType}-#{timespan}-view .leaderboard-tab-view"
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if scoreTypeIndex + timespanIndex is 0
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submenuView.$el.parent().addClass 'active'
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submenuView.onShown?()
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@playSound 'game-menu-open'
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@$el.find('.nano:visible').nanoScroller()
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onTabShown: (e) ->
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@playSound 'game-menu-tab-switch'
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tabChunks = e.target.hash.substring(1).split '-'
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scoreType = tabChunks[0 ... tabChunks.length - 2].join '-'
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timespan = tabChunks[tabChunks.length - 2]
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subview = _.find @subviews, scoreType: scoreType, timespan: timespan
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subview.onShown?()
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otherSubview.onHidden?() for subviewKey, otherSubview of @subviews when otherSubview isnt subview
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onHidden: ->
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super()
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subview.onHidden?() for subviewKey, subview of @subviews
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@playSound 'game-menu-close'
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