mirror of
https://github.com/codeninjasllc/codecombat.git
synced 2024-12-18 11:32:25 -05:00
60 lines
2.6 KiB
CoffeeScript
60 lines
2.6 KiB
CoffeeScript
utils = require 'core/utils'
|
|
|
|
Aether.addGlobal 'Vector', require './world/vector'
|
|
Aether.addGlobal '_', _
|
|
|
|
module.exports.createAetherOptions = (options) ->
|
|
throw new Error 'Specify a function name to create an Aether instance' unless options.functionName
|
|
throw new Error 'Specify a code language to create an Aether instance' unless options.codeLanguage
|
|
|
|
aetherOptions =
|
|
functionName: options.functionName
|
|
protectAPI: not options.skipProtectAPI
|
|
includeFlow: Boolean options.includeFlow
|
|
noVariablesInFlow: true
|
|
skipDuplicateUserInfoInFlow: true # Optimization that won't work if we are stepping with frames
|
|
yieldConditionally: options.functionName is 'plan'
|
|
simpleLoops: true
|
|
whileTrueAutoYield: true
|
|
globals: ['Vector', '_']
|
|
problems:
|
|
jshint_W040: {level: 'ignore'}
|
|
jshint_W030: {level: 'ignore'} # aether_NoEffect instead
|
|
jshint_W038: {level: 'ignore'} # eliminates hoisting problems
|
|
jshint_W091: {level: 'ignore'} # eliminates more hoisting problems
|
|
jshint_E043: {level: 'ignore'} # https://github.com/codecombat/codecombat/issues/813 -- since we can't actually tell JSHint to really ignore things
|
|
jshint_Unknown: {level: 'ignore'} # E043 also triggers Unknown, so ignore that, too
|
|
aether_MissingThis: {level: 'error'}
|
|
problemContext: options.problemContext
|
|
#functionParameters: # TODOOOOO
|
|
executionLimit: 3 * 1000 * 1000
|
|
language: options.codeLanguage
|
|
useInterpreter: true
|
|
parameters = functionParameters[options.functionName]
|
|
unless parameters
|
|
console.warn "Unknown method #{options.functionName}: please add function parameters to lib/aether_utils.coffee."
|
|
parameters = []
|
|
if options.functionParameters and not _.isEqual options.functionParameters, parameters
|
|
console.error "Update lib/aether_utils.coffee with the right function parameters for #{options.functionName} (had: #{parameters} but this gave #{options.functionParameters}."
|
|
parameters = options.functionParameters
|
|
aetherOptions.functionParameters = parameters.slice()
|
|
#console.log 'creating aether with options', aetherOptions
|
|
return aetherOptions
|
|
|
|
# TODO: figure out some way of saving this info dynamically so that we don't have to hard-code it: #1329
|
|
functionParameters =
|
|
hear: ['speaker', 'message', 'data']
|
|
makeBid: ['tileGroupLetter']
|
|
findCentroids: ['centroids']
|
|
isFriend: ['name']
|
|
evaluateBoard: ['board', 'player']
|
|
getPossibleMoves: ['board']
|
|
minimax_alphaBeta: ['board', 'player', 'depth', 'alpha', 'beta']
|
|
distanceTo: ['target']
|
|
|
|
chooseAction: []
|
|
plan: []
|
|
initializeCentroids: []
|
|
update: []
|
|
getNearestEnemy: []
|
|
die: []
|