codecombat/app/templates/play/level/modal/picoctf-victory-modal.jade

32 lines
1.3 KiB
Text

.modal-dialog
.background-wrapper
.modal-content
.modal-header
#close-modal.well.well-sm.well-parchment(data-dismiss="modal")
span.glyphicon.glyphicon-remove
#victory-header
#victory-title
if !me.get('preferredLanguage') || me.get('preferredLanguage').split('-')[0] == 'en'
img(src="/images/pages/play/level/modal/victory_word.png", draggable="false")
else
h1(data-i18n="play_level.victory") Victory
.modal-body
.container-fluid
.row
- var victoryText = view.level.get('victory');
if victoryText && victoryText.body
.well.well-sm.well-parchment
h3= victoryText.body
.row
if view.nextLevel && view.nextLevel.get('slug')
.col-sm-5.col-sm-offset-2
a(href="/play/picoctf")#done-btn.btn.btn-illustrated.btn-primary.btn-block.btn-lg.text-uppercase Done
.col-sm-5
a(href="/play/level/#{view.nextLevel.get('slug')}")#continue-button.btn.btn-illustrated.btn-success.btn-block.btn-lg.text-uppercase Continue
else
.col-sm-5.col-sm-offset-2
.col-sm-5
a(href="/play/picoctf")#done-btn.btn.btn-illustrated.btn-primary.btn-block.btn-lg.text-uppercase Done