mirror of
https://github.com/codeninjasllc/codecombat.git
synced 2024-12-11 08:11:21 -05:00
91 lines
5.1 KiB
CoffeeScript
91 lines
5.1 KiB
CoffeeScript
mongoose = require 'mongoose'
|
|
plugins = require '../../plugins/plugins'
|
|
AchievablePlugin = require '../../plugins/achievements'
|
|
jsonschema = require '../../../app/schemas/models/level_session'
|
|
log = require 'winston'
|
|
config = require '../../../server_config'
|
|
|
|
LevelSessionSchema = new mongoose.Schema({
|
|
created:
|
|
type: Date
|
|
'default': Date.now
|
|
}, {strict: false,read:config.mongo.readpref})
|
|
|
|
LevelSessionSchema.index({creator: 1})
|
|
LevelSessionSchema.index({level: 1})
|
|
LevelSessionSchema.index({levelID: 1})
|
|
LevelSessionSchema.index({'level.majorVersion': 1})
|
|
LevelSessionSchema.index({'level.original': 1}, {name: 'Level Original'})
|
|
LevelSessionSchema.index({'level.original': 1, 'level.majorVersion': 1, 'creator': 1, 'team': 1})
|
|
LevelSessionSchema.index({creator: 1, level: 1}) # Looks like the ones operating on level as two separate fields might not be working, and sometimes this query uses the "level" index instead of the "creator" index.
|
|
LevelSessionSchema.index({playtime: 1}, {name: 'Playtime'})
|
|
LevelSessionSchema.index({submitted: 1}, {sparse: true})
|
|
LevelSessionSchema.index({team: 1}, {sparse: true})
|
|
LevelSessionSchema.index({totalScore: 1}, {sparse: true})
|
|
LevelSessionSchema.index({user: 1, changed: -1}, {name: 'last played index', sparse: true})
|
|
LevelSessionSchema.index({levelID: 1, changed: -1}, {name: 'last played by level index', sparse: true}) # Needed for getRecentSessions for CampaignLevelView
|
|
LevelSessionSchema.index({'level.original': 1, 'state.topScores.type': 1, 'state.topScores.date': -1, 'state.topScores.score': -1}, {name: 'top scores index', sparse: true})
|
|
LevelSessionSchema.index({submitted: 1, team: 1, level: 1, totalScore: -1}, {name: 'rank counting index', sparse: true})
|
|
#LevelSessionSchema.index({level: 1, 'leagues.leagueID': 1, submitted: 1, team: 1, totalScore: -1}, {name: 'league rank counting index', sparse: true}) # needed for league leaderboards?
|
|
LevelSessionSchema.index({levelID: 1, submitted: 1, team: 1}, {name: 'get all scores index', sparse: true})
|
|
#LevelSessionSchema.index({levelID: 1, 'leagues.leagueID': 1, submitted: 1, team: 1}, {name: 'league get all scores index', sparse: true}) # needed for league histograms?
|
|
LevelSessionSchema.index({submitted: 1, team: 1, levelID: 1, submitDate: -1}, {name: 'matchmaking index', sparse: true})
|
|
LevelSessionSchema.index({submitted: 1, team: 1, levelID: 1, randomSimulationIndex: -1}, {name: 'matchmaking random index', sparse: true})
|
|
LevelSessionSchema.index({'leagues.leagueID': 1, submitted: 1, levelID: 1, team: 1, randomSimulationIndex: -1}, {name: 'league-based matchmaking random index', sparse: true}) # Really need MongoDB 3.2 for partial indexes for this and several others: https://jira.mongodb.org/browse/SERVER-785
|
|
|
|
LevelSessionSchema.plugin(plugins.PermissionsPlugin)
|
|
LevelSessionSchema.plugin(AchievablePlugin)
|
|
|
|
LevelSessionSchema.post 'init', (doc) ->
|
|
unless doc.previousStateInfo
|
|
doc.previousStateInfo =
|
|
'state.complete': doc.get 'state.complete'
|
|
playtime: doc.get 'playtime'
|
|
|
|
LevelSessionSchema.pre 'save', (next) ->
|
|
User = require '../../users/User' # Avoid mutual inclusion cycles
|
|
Level = require '../Level'
|
|
@set('changed', new Date())
|
|
|
|
id = @get('id')
|
|
initd = @previousStateInfo?
|
|
levelID = @get('levelID')
|
|
userID = @get('creator')
|
|
activeUserEvent = null
|
|
|
|
# Newly completed level
|
|
if not (initd and @previousStateInfo['state.complete']) and @get('state.complete')
|
|
Level.findOne({slug: levelID}).select('concepts -_id').lean().exec (err, level) ->
|
|
log.error err if err?
|
|
update = $inc: {'stats.gamesCompleted': 1}
|
|
for concept in level?.concepts ? []
|
|
update.$inc["stats.concepts.#{concept}"] = 1
|
|
User.findByIdAndUpdate userID, update, {new: true}, (err, user) ->
|
|
log.error err if err?
|
|
oldCopy = user.toObject()
|
|
oldCopy.stats = _.clone oldCopy.stats
|
|
--oldCopy.stats.gamesCompleted
|
|
oldCopy.stats.concepts ?= {}
|
|
for concept in level?.concepts ? []
|
|
--oldCopy.stats.concepts[concept]
|
|
User.schema.statics.createNewEarnedAchievements user, oldCopy
|
|
activeUserEvent = "level-completed/#{levelID}"
|
|
|
|
# Spent at least 30s playing this level
|
|
if not initd and @get('playtime') >= 30 or initd and (@get('playtime') - @previousStateInfo['playtime'] >= 30)
|
|
activeUserEvent = "level-playtime/#{levelID}"
|
|
|
|
if activeUserEvent?
|
|
User.saveActiveUser userID, activeUserEvent, next
|
|
else
|
|
next()
|
|
|
|
LevelSessionSchema.statics.privateProperties = ['code', 'submittedCode', 'unsubscribed']
|
|
LevelSessionSchema.statics.editableProperties = ['multiplayer', 'players', 'code', 'codeLanguage', 'completed', 'state',
|
|
'levelName', 'creatorName', 'levelID', 'screenshot',
|
|
'chat', 'teamSpells', 'submitted', 'submittedCodeLanguage',
|
|
'unsubscribed', 'playtime', 'heroConfig', 'team', 'transpiledCode',
|
|
'browser']
|
|
LevelSessionSchema.statics.jsonSchema = jsonschema
|
|
|
|
module.exports = LevelSession = mongoose.model('level.session', LevelSessionSchema, 'level.sessions')
|