mirror of
https://github.com/codeninjasllc/codecombat.git
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154 lines
5.4 KiB
JavaScript
154 lines
5.4 KiB
JavaScript
// There's no reason that this file is in JavaScript instead of CoffeeScript.
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// We should convert it and update the brunch config.
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// If we wanted to be more robust, we could use this: https://github.com/padolsey/operative/blob/master/src/operative.js
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if(typeof window !== 'undefined' || !self.importScripts)
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throw "Attempt to load worker_world into main window instead of web worker.";
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// assign global window so that Brunch's require (in world.js) can go into it
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self.window = self;
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self.workerID = "Worker";
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self.logLimit = 200;
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self.logsLogged = 0;
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var console = {
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log: function() {
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if(self.logsLogged++ == self.logLimit)
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self.postMessage({type: 'console-log', args: ["Log limit " + self.logLimit + " reached; shutting up."], id: self.workerID});
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else if(self.logsLogged < self.logLimit) {
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args = [].slice.call(arguments);
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for(var i = 0; i < args.length; ++i) {
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if(args[i] && args[i].constructor) {
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if(args[i].constructor.className === "Thang" || args[i].isComponent)
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args[i] = args[i].toString();
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}
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}
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try {
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self.postMessage({type: 'console-log', args: args, id: self.workerID});
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}
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catch(error) {
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self.postMessage({type: 'console-log', args: ["Could not post log: " + args, error.toString(), error.stack, error.stackTrace], id: self.workerID});
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}
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}
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}}; // so that we don't crash when debugging statements happen
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console.error = console.info = console.log;
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self.console = console;
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importScripts('/javascripts/world.js');
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// We could do way more from this: http://stackoverflow.com/questions/10653809/making-webworkers-a-safe-environment
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Object.defineProperty(self, "XMLHttpRequest", {
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get: function() { throw new Error("Access to XMLHttpRequest is forbidden."); },
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configurable: false
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});
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self.transferableSupported = function transferableSupported() {
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// Not in IE, even in IE 11
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try {
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var ab = new ArrayBuffer(1);
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worker.postMessage(ab, [ab]);
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return ab.byteLength == 0;
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} catch(error) {
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return false;
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}
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return false;
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}
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var World = self.require('lib/world/world');
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var GoalManager = self.require('lib/world/GoalManager');
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self.runWorld = function runWorld(args) {
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self.postedErrors = {};
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self.t0 = new Date();
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self.firstWorld = args.firstWorld;
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self.postedErrors = false;
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self.logsLogged = 0;
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try {
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self.world = new World(args.worldName, args.userCodeMap);
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if(args.level)
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self.world.loadFromLevel(args.level, true);
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self.goalManager = new GoalManager(self.world);
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self.goalManager.setGoals(args.goals);
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self.goalManager.setCode(args.userCodeMap);
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self.goalManager.worldGenerationWillBegin();
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self.world.setGoalManager(self.goalManager);
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}
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catch (error) {
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self.onWorldError(error);
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return;
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}
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Math.random = self.world.rand.randf; // so user code is predictable
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self.world.loadFrames(self.onWorldLoaded, self.onWorldError, self.onWorldLoadProgress);
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};
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self.onWorldLoaded = function onWorldLoaded() {
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self.goalManager.worldGenerationEnded();
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var t1 = new Date();
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var diff = t1 - self.t0;
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var transferableSupported = self.transferableSupported();
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try {
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var serialized = self.world.serialize();
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}
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catch(error) {
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console.log("World serialization error:", error.toString() + "\n" + error.stack || error.stackTrace);
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}
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var t2 = new Date();
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//console.log("About to transfer", serialized.serializedWorld.trackedPropertiesPerThangValues, serialized.transferableObjects);
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try {
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if(transferableSupported)
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self.postMessage({type: 'new-world', serialized: serialized.serializedWorld, goalStates: self.goalManager.getGoalStates()}, serialized.transferableObjects);
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else
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self.postMessage({type: 'new-world', serialized: serialized.serializedWorld, goalStates: self.goalManager.getGoalStates()});
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}
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catch(error) {
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console.log("World delivery error:", error.toString() + "\n" + error.stack || error.stackTrace);
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}
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var t3 = new Date();
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console.log("And it was so: (" + (diff / self.world.totalFrames).toFixed(3) + "ms per frame,", self.world.totalFrames, "frames)\nSimulation :", diff + "ms \nSerialization:", (t2 - t1) + "ms\nDelivery :", (t3 - t2) + "ms");
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self.world = null;
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};
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self.onWorldError = function onWorldError(error) {
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if(error instanceof Aether.problems.UserCodeProblem) {
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if(!self.postedErrors[error.key]) {
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var problem = error.serialize();
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self.postMessage({type: 'user-code-problem', problem: problem});
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self.postedErrors[error.key] = problem;
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}
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}
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else {
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console.log("Non-UserCodeError:", error.toString() + "\n" + error.stack || error.stackTrace);
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}
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/* We don't actually have the recoverable property any more; hmm
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if(!self.firstWorld && !error.recoverable) {
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self.abort();
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return false;
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}
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*/
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return true;
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};
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self.onWorldLoadProgress = function onWorldLoadProgress(progress) {
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self.postMessage({type: 'world-load-progress-changed', progress: progress});
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};
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self.abort = function abort() {
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if(self.world && self.world.name) {
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console.log("About to abort:", self.world.name, typeof self.world.abort);
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if(typeof self.world !== "undefined")
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self.world.abort();
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self.world = null;
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}
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self.postMessage({type: 'abort'});
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};
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self.reportIn = function reportIn() {
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self.postMessage({type: 'reportIn'});
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}
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self.addEventListener('message', function(event) {
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self[event.data.func](event.data.args);
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});
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self.postMessage({type: 'worker-initialized'});
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