codecombat/app/views/play/level/tome/spell_palette_view.coffee
2014-02-18 11:23:01 -08:00

105 lines
4 KiB
CoffeeScript

View = require 'views/kinds/CocoView'
template = require 'templates/play/level/tome/spell_palette'
{me} = require 'lib/auth'
filters = require 'lib/image_filter'
SpellPaletteEntryView = require './spell_palette_entry_view'
LevelComponent = require 'models/LevelComponent'
N_ROWS = 4
module.exports = class SpellPaletteView extends View
id: 'spell-palette-view'
template: template
controlsEnabled: true
subscriptions:
'level-disable-controls': 'onDisableControls'
'level-enable-controls': 'onEnableControls'
'surface:frame-changed': "onFrameChanged"
constructor: (options) ->
super options
@thang = options.thang
@createPalette()
getRenderData: ->
c = super()
c.entryGroups = @entryGroups
c.entryGroupSlugs = @entryGroupSlugs
c.tabbed = _.size(@entryGroups) > 1
c
afterRender: ->
super()
for group, entries of @entryGroups
groupSlug = @entryGroupSlugs[group]
for columnNumber, entryColumn of entries
col = $('<div class="property-entry-column"></div>').appendTo @$el.find(".properties-#{groupSlug}")
for entry in entryColumn
col.append entry.el
entry.render() # Render after appending so that we can access parent container for popover
createPalette: ->
lcs = @supermodel.getModels LevelComponent
allDocs = {}
for lc in lcs
for doc in (lc.get('propertyDocumentation') ? [])
allDocs[doc.name] ?= []
allDocs[doc.name].push doc
#allDocs[doc.name] = doc for doc in (lc.get('propertyDocumentation') ? []) for lc in lcs
props = _.sortBy @thang.programmableProperties ? []
snippets = _.sortBy @thang.programmableSnippets ? []
shortenize = props.length + snippets.length > 6
tabbify = props.length + snippets.length >= 10
@entries = []
for type, props of {props: props.slice(), snippets: snippets.slice()}
for prop in props
doc = allDocs[prop]?.shift() ? prop # Add one doc per instance of the prop name (this is super gimp)
@entries.push @addEntry(doc, shortenize, tabbify, type is 'snippets')
@entries = _.sortBy @entries, (entry) ->
order = ['this', 'Math', 'Vector', 'snippets']
index = order.indexOf entry.doc.owner
index = String.fromCharCode if index is -1 then order.length else index
index += entry.doc.name
if tabbify and _.find @entries, ((entry) -> entry.doc.owner isnt 'this')
@entryGroups = _.groupBy @entries, (entry) -> entry.doc.owner
else
defaultGroup = $.i18n.t("play_level.tome_available_spells", defaultValue: "Available Spells")
@entryGroups = {}
@entryGroups[defaultGroup] = @entries
@entryGroupSlugs = {}
for group, entries of @entryGroups
@entryGroupSlugs[group] = _.string.slugify group
@entryGroups[group] = _.groupBy entries, (entry, i) -> Math.floor i / N_ROWS
null
addEntry: (doc, shortenize, tabbify, isSnippet=false) ->
new SpellPaletteEntryView doc: doc, thang: @thang, shortenize: shortenize, tabbify: tabbify, isSnippet: isSnippet
onDisableControls: (e) -> @toggleControls e, false
onEnableControls: (e) -> @toggleControls e, true
toggleControls: (e, enabled) ->
return if e.controls and not ('palette' in e.controls)
return if enabled is @controlsEnabled
@controlsEnabled = enabled
@$el.find('*').attr('disabled', not enabled)
@toggleBackground()
toggleBackground: =>
# TODO: make the palette background an actual background and do the CSS trick
# used in spell_list_entry.sass for disabling
background = @$el.find('.code-palette-background')[0]
if background.naturalWidth is 0 # not loaded yet
return _.delay @toggleBackground, 100
filters.revertImage background if @controlsEnabled
filters.darkenImage background, 0.8 unless @controlsEnabled
onFrameChanged: (e) ->
return unless e.selectedThang?.id is @thang.id
@options.thang = @thang = e.selectedThang # Update our thang to the current version
destroy: ->
entry.destroy() for entry in @entries
@toggleBackground = null
super()