mirror of
https://github.com/codeninjasllc/codecombat.git
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46 lines
No EOL
1.8 KiB
Text
46 lines
No EOL
1.8 KiB
Text
extends /templates/base
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block content
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h2(data-i18n="editor.main_title") CodeCombat Editors
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p(data-i18n="editor.main_description")
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| Build your own levels, campaigns, units and educational content.
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| We provide all the tools you need!
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div.editor-column
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h3
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a(href='/editor/level', data-i18n="editor.level_title") Level Editor
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div.description(data-i18n="editor.level_description")
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| Includes the tools for scripting, uploading audio, and constructing custom logic
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| to create all sorts of levels. Everything we use ourselves!
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div.editor-column
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h3
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a(href='/editor/thang', data-i18n="editor.thang_title") Thang Editor
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div.description(data-i18n="editor.thang_description")
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| Build units, defining their default logic, graphics and audio.
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| Currently only supports importing Flash exported vector graphics.
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div.editor-column
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h3
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a(href='/editor/article', data-i18n="editor.article_title") Article Editor
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div.description(data-i18n="editor.article_description")
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| Write articles that give players overviews of programming concepts which can be
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| used across a variety of levels and campaigns.
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div.clearfix
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hr
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p
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span(data-i18n="editor.security_notice")
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| Many major features in these editors are not currently enabled by default.
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| As we improve the security of these systems, they will be made generally available.
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| If you'd like to use these features sooner,
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a(title='Contact', tabindex=-1, data-toggle="coco-modal", data-target="modal/contact", data-i18n="editor.contact_us") email us!
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span(data-i18n="editor.hipchat_prefix") You can also find us in our
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strong
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a(href="http://www.hipchat.com/g3plnOKqa", data-i18n="editor.hipchat_url") HipChat room. |