mirror of
https://github.com/codeninjasllc/codecombat.git
synced 2024-11-24 08:08:15 -05:00
170 lines
7.5 KiB
CoffeeScript
170 lines
7.5 KiB
CoffeeScript
log = require 'winston'
|
|
async = require 'async'
|
|
errors = require '../../commons/errors'
|
|
scoringUtils = require './scoringUtils'
|
|
LevelSession = require '../../models/LevelSession'
|
|
TaskLog = require './../../models/ScoringTask'
|
|
|
|
module.exports = processTaskResult = (req, res) ->
|
|
return if scoringUtils.simulatorIsTooOld req, res
|
|
originalSessionID = req.body?.originalSessionID
|
|
req.body?.simulator?.user = '' + req.user?._id
|
|
yetiGuru = {}
|
|
try
|
|
async.waterfall [
|
|
verifyClientResponse.bind(yetiGuru, req.body)
|
|
fetchTaskLog.bind(yetiGuru)
|
|
checkTaskLog.bind(yetiGuru)
|
|
deleteQueueMessage.bind(yetiGuru)
|
|
fetchLevelSession.bind(yetiGuru)
|
|
checkSubmissionDate.bind(yetiGuru)
|
|
logTaskComputation.bind(yetiGuru)
|
|
scoringUtils.calculateSessionScores.bind(yetiGuru)
|
|
scoringUtils.indexNewScoreArray.bind(yetiGuru)
|
|
scoringUtils.addMatchToSessionsAndUpdate.bind(yetiGuru)
|
|
scoringUtils.updateUserSimulationCounts.bind(yetiGuru, req.user?._id)
|
|
determineIfSessionShouldContinueAndUpdateLog.bind(yetiGuru)
|
|
findNearestBetterSessionID.bind(yetiGuru)
|
|
addNewSessionsToQueue.bind(yetiGuru)
|
|
], (err, results) ->
|
|
if err is 'shouldn\'t continue'
|
|
markSessionAsDoneRanking originalSessionID, (err) ->
|
|
if err? then return scoringUtils.sendResponseObject res, {'error': 'There was an error marking the session as done ranking'}
|
|
scoringUtils.sendResponseObject res, {message: 'The scores were updated successfully, person lost so no more games are being inserted!'}
|
|
else if err is 'no session was found'
|
|
markSessionAsDoneRanking originalSessionID, (err) ->
|
|
if err? then return scoringUtils.sendResponseObject res, {'error': 'There was an error marking the session as done ranking'}
|
|
scoringUtils.sendResponseObject res, {message: 'There were no more games to rank (game is at top)!'}
|
|
else if err?
|
|
errors.serverError res, "There was an error:#{err}"
|
|
else
|
|
scoringUtils.sendResponseObject res, {message: 'The scores were updated successfully and more games were sent to the queue!'}
|
|
catch e
|
|
errors.serverError res, 'There was an error processing the task result!'
|
|
|
|
|
|
verifyClientResponse = (responseObject, callback) ->
|
|
# TODO: better verification
|
|
if typeof responseObject isnt 'object' or responseObject?.originalSessionID?.length isnt 24
|
|
callback 'The response to that query is required to be a JSON object.'
|
|
else
|
|
@clientResponseObject = responseObject
|
|
callback null, responseObject
|
|
|
|
fetchTaskLog = (responseObject, callback) ->
|
|
TaskLog.findOne(_id: responseObject.taskID).exec (err, taskLog) =>
|
|
return callback new Error("Couldn't find TaskLog for _id #{responseObject.taskID}!") unless taskLog
|
|
@taskLog = taskLog
|
|
callback err, taskLog
|
|
|
|
checkTaskLog = (taskLog, callback) ->
|
|
if taskLog.get('calculationTimeMS') then return callback 'That computational task has already been performed'
|
|
if hasTaskTimedOut taskLog.get('sentDate') then return callback 'The task has timed out'
|
|
callback null
|
|
|
|
hasTaskTimedOut = (taskSentTimestamp) ->
|
|
taskSentTimestamp + scoringUtils.scoringTaskTimeoutInSeconds * 1000 < Date.now()
|
|
|
|
deleteQueueMessage = (callback) ->
|
|
scoringUtils.scoringTaskQueue.deleteMessage @clientResponseObject.receiptHandle, (err) ->
|
|
callback err
|
|
|
|
fetchLevelSession = (callback) ->
|
|
selectString = 'submitDate creator level standardDeviation meanStrength totalScore submittedCodeLanguage leagues'
|
|
LevelSession.findOne(_id: @clientResponseObject.originalSessionID).select(selectString).lean().exec (err, session) =>
|
|
@levelSession = session
|
|
callback err
|
|
|
|
checkSubmissionDate = (callback) ->
|
|
supposedSubmissionDate = new Date(@clientResponseObject.sessions[0].submitDate)
|
|
if Number(supposedSubmissionDate) isnt Number(@levelSession.submitDate)
|
|
callback 'The game has been resubmitted. Removing from queue...'
|
|
else
|
|
callback null
|
|
|
|
logTaskComputation = (callback) ->
|
|
@taskLog.set 'calculationTimeMS', @clientResponseObject.calculationTimeMS
|
|
@taskLog.set 'sessions', @clientResponseObject.sessions
|
|
@taskLog.save (err, saved) ->
|
|
callback err
|
|
|
|
determineIfSessionShouldContinueAndUpdateLog = (cb) ->
|
|
sessionID = @clientResponseObject.originalSessionIDx
|
|
sessionRank = parseInt @clientResponseObject.originalSessionRank
|
|
update = '$inc': {}
|
|
if sessionRank is 0
|
|
update['$inc'] = {numberOfWinsAndTies: 1}
|
|
else
|
|
update['$inc'] = {numberOfLosses: 1}
|
|
LevelSession.findOneAndUpdate {_id: sessionID}, update, {select: 'numberOfWinsAndTies numberOfLosses', lean: true}, (err, updatedSession) ->
|
|
if err? then return cb err, updatedSession
|
|
totalNumberOfGamesPlayed = updatedSession.numberOfWinsAndTies + updatedSession.numberOfLosses
|
|
if totalNumberOfGamesPlayed < 10
|
|
#console.log 'Number of games played is less than 10, continuing...'
|
|
cb null
|
|
else
|
|
ratio = (updatedSession.numberOfLosses) / (totalNumberOfGamesPlayed)
|
|
if ratio > 0.33
|
|
cb 'shouldn\'t continue'
|
|
#console.log "Ratio(#{ratio}) is bad, ending simulation"
|
|
else
|
|
#console.log "Ratio(#{ratio}) is good, so continuing simulations"
|
|
cb null
|
|
|
|
findNearestBetterSessionID = (cb) ->
|
|
try
|
|
levelOriginalID = @levelSession.level.original
|
|
levelMajorVersion = @levelSession.level.majorVersion
|
|
sessionID = @clientResponseObject.originalSessionID
|
|
sessionTotalScore = @newScoresObject[sessionID].totalScore
|
|
opponentSessionID = _.pull(_.keys(@newScoresObject), sessionID)
|
|
opponentSessionTotalScore = @newScoresObject[opponentSessionID].totalScore
|
|
opposingTeam = scoringUtils.calculateOpposingTeam(@clientResponseObject.originalSessionTeam)
|
|
catch e
|
|
cb e
|
|
|
|
retrieveAllOpponentSessionIDs sessionID, (err, opponentSessionIDs) ->
|
|
if err? then return cb err, null
|
|
queryParameters =
|
|
totalScore:
|
|
$gt: opponentSessionTotalScore
|
|
_id:
|
|
$nin: opponentSessionIDs
|
|
'level.original': levelOriginalID
|
|
'level.majorVersion': levelMajorVersion
|
|
submitted: true
|
|
team: opposingTeam
|
|
if opponentSessionTotalScore < 30
|
|
# Don't play a ton of matches at low scores--skip some in proportion to how close to 30 we are.
|
|
# TODO: this could be made a lot more flexible.
|
|
queryParameters['totalScore']['$gt'] = opponentSessionTotalScore + 2 * (30 - opponentSessionTotalScore) / 20
|
|
|
|
limitNumber = 1
|
|
sortParameters = totalScore: 1
|
|
selectString = '_id totalScore'
|
|
query = LevelSession.findOne(queryParameters)
|
|
.sort(sortParameters)
|
|
.limit(limitNumber)
|
|
.select(selectString)
|
|
.lean()
|
|
#console.log "Finding session with score near #{opponentSessionTotalScore}"
|
|
query.exec (err, session) ->
|
|
if err? then return cb err, session
|
|
unless session then return cb 'no session was found'
|
|
#console.log "Found session with score #{session.totalScore}"
|
|
cb err, session._id
|
|
|
|
retrieveAllOpponentSessionIDs = (sessionID, cb) ->
|
|
selectString = 'matches.opponents.sessionID matches.date submitDate'
|
|
LevelSession.findOne({_id: sessionID}).select(selectString).lean().exec (err, session) ->
|
|
if err? then return cb err, null
|
|
opponentSessionIDs = (match.opponents[0].sessionID for match in session.matches when match.date > session.submitDate)
|
|
cb err, opponentSessionIDs
|
|
|
|
addNewSessionsToQueue = (sessionID, callback) ->
|
|
sessions = [@clientResponseObject.originalSessionID, sessionID]
|
|
scoringUtils.addPairwiseTaskToQueue sessions, callback
|
|
|
|
markSessionAsDoneRanking = (sessionID, cb) ->
|
|
#console.log 'Marking session as done ranking...'
|
|
LevelSession.update {_id: sessionID}, {isRanking: false}, cb
|