codecombat/app/styles/play/world-map-view.sass

151 lines
3.8 KiB
Sass

@import "app/styles/bootstrap/mixins"
@import "app/styles/bootstrap/variables"
$forestMapWidth: 2500
$forestMapHeight: 1536
$forestMapSeaBackground: #71bad0
$levelDotWidth: 2%
$levelDotHeight: $levelDotWidth * $forestMapWidth / $forestMapHeight
$levelDotZ: $levelDotHeight * 0.25
$levelDotHoverZ: $levelDotZ * 2
$levelDotShadowWidth: 0.8 * $levelDotWidth
$levelDotShadowHeight: 0.8 * $levelDotHeight
$levelClickRadius: 40px
$gameControlSize: 80px
$gameControlMargin: 40px
#world-map-view
width: 100%
height: 100%
background-color: $forestMapSeaBackground
.map
//background: white url("/images/pages/play/map_forest.jpg") no-repeat center center
position: relative
.map-background
width: 100%
height: 100%
.level, .level-shadow
position: absolute
border-radius: 100%
transform: scaleY(0.75)
.level
z-index: 2
width: $levelDotWidth
height: $levelDotHeight
margin-left: -0.5 * $levelDotWidth
margin-bottom: -$levelDotHeight / 3 + $levelDotZ
border: 2px groove white
@include transition(margin-bottom 0.5s ease)
&.disabled
opacity: 0.7
&.first
width: 2 * $levelDotWidth
height: 2 * $levelDotHeight
margin-left: -0.5 * 2 * $levelDotWidth
margin-bottom: -2 * $levelDotHeight / 3 + 2 * $levelDotZ
.level-shadow
z-index: 1
width: $levelDotShadowWidth
height: $levelDotShadowHeight
margin-left: -0.5 * $levelDotShadowWidth
margin-bottom: -$levelDotShadowHeight / 3
background-color: black
box-shadow: 0px 0px 10px black
@include opacity(0.75)
&.first
width: 2 * $levelDotShadowWidth
height: 2 * $levelDotShadowHeight
margin-left: -0.5 * 2 * $levelDotShadowWidth
margin-bottom: -2 * $levelDotShadowHeight / 3
.level:hover
margin-bottom: -$levelDotHeight / 3 + $levelDotHoverZ
.level
a
display: block
padding: $levelClickRadius
margin-left: -0.5 * $levelClickRadius
margin-top: -0.5 * $levelClickRadius
border-radius: $levelClickRadius
&.first a
padding: 2 * $levelClickRadius
margin-left: 2 * -0.5 * $levelClickRadius
margin-top: 2 * -0.5 * $levelClickRadius
border-radius: 2 * $levelClickRadius
.level-info-container
display: none
position: absolute
z-index: 3
padding: 10px 10px 30px 10px
border-image: url(/images/level/popover_background.png) 18 fill round
border-width: 15px
.level-image
float: left
margin-right: 20px
.level-info.complete h3:after
content: " - Complete!"
color: green
.level-info.started h3:after
content: " - Started"
color: desaturate(green, 50%)
.level-info
width: 330px
float: left
h3
margin-top: 0
margin-bottom: 0px
.level-description
color: black
text-shadow: 0 1px 0 white
.campaign-label
text-shadow: 0 1px 0 white
.game-controls
position: absolute
right: 1%
bottom: 1%
button.btn
&:not(:first-child)
margin-left: $gameControlMargin
width: $gameControlSize
height: $gameControlSize
background: url(/images/pages/play/menu_icons.png) no-repeat
background-size: cover
@include transition(0.5s ease)
box-shadow: 0 0 0 #bbf
border: 0
border-radius: 12px
&:hover
box-shadow: 0 0 12px #bbf
&:active
box-shadow: 0 0 20px white
&.heroes
background-position-x: -1 * $gameControlSize
&.achievements
background-position-x: -2 * $gameControlSize
&.account
background-position-x: -3 * $gameControlSize
&.settings
background-position-x: -4 * $gameControlSize