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44 lines
1.5 KiB
CoffeeScript
44 lines
1.5 KiB
CoffeeScript
CocoView = require 'views/core/CocoView'
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template = require 'templates/editor/level/related-achievements'
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RelatedAchievementsCollection = require 'collections/RelatedAchievementsCollection'
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Achievement = require 'models/Achievement'
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NewAchievementModal = require './modals/NewAchievementModal'
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app = require 'core/application'
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module.exports = class RelatedAchievementsView extends CocoView
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id: 'related-achievements-view'
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template: template
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className: 'tab-pane'
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events:
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'click #new-achievement-button': 'makeNewAchievement'
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subscriptions:
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'editor:view-switched': 'onViewSwitched'
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constructor: (options) ->
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super options
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@level = options.level
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@relatedID = @level.get('original')
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@achievements = new RelatedAchievementsCollection @relatedID
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loadAchievements: ->
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return if @loadingAchievements
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@supermodel.loadCollection @achievements, 'achievements'
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@loadingAchievements = true
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@render()
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onNewAchievementSaved: (achievement) ->
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# We actually open the new tab in NewAchievementModal, so we don't replace this window.
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#url = '/editor/achievement/' + (achievement.get('slug') or achievement.id)
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#app.router.navigate(, {trigger: true}) # Let's open a new tab instead.
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makeNewAchievement: ->
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modal = new NewAchievementModal model: Achievement, modelLabel: 'Achievement', level: @level
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modal.once 'model-created', @onNewAchievementSaved
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@openModalView modal
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onViewSwitched: (e) ->
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# Lazily load.
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return unless e.targetURL is '#related-achievements-view'
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@loadAchievements()
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