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38d19a142a
Also sought to more thoroughly protect earned.gems.
96 lines
4.7 KiB
CoffeeScript
96 lines
4.7 KiB
CoffeeScript
mongoose = require 'mongoose'
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jsonschema = require '../../app/schemas/models/earned_achievement'
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util = require '../../app/core/utils'
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log = require 'winston'
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EarnedAchievementSchema = new mongoose.Schema({
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notified:
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type: Boolean
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default: false
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}, {strict:false})
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EarnedAchievementSchema.pre 'save', (next) ->
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@set('changed', new Date())
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next()
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EarnedAchievementSchema.index({user: 1, achievement: 1}, {unique: true, name: 'earned achievement index'})
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EarnedAchievementSchema.index({user: 1, changed: -1}, {name: 'latest '})
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EarnedAchievementSchema.statics.createForAchievement = (achievement, doc, originalDocObj=null, previouslyEarnedAchievement=null, done) ->
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User = require './User'
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userObjectID = doc.get(achievement.get('userField'))
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userID = if _.isObject userObjectID then userObjectID.toHexString() else userObjectID # Standardize! Use strings, not ObjectId's
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earned =
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user: userID
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achievement: achievement._id.toHexString()
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achievementName: achievement.get 'name'
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earnedRewards: achievement.get 'rewards'
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pointWorth = achievement.get('worth') ? 10
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gemWorth = achievement.get('rewards')?.gems ? 0
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earnedPoints = 0
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earnedGems = 0
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wrapUp = (earnedAchievementDoc) ->
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# Update user's experience points
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update = {$inc: {points: earnedPoints, 'earned.gems': earnedGems}}
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for rewardType, rewards of achievement.get('rewards') ? {}
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continue if rewardType is 'gems'
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if rewards.length
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update.$addToSet ?= {}
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update.$addToSet["earned.#{rewardType}"] = $each: rewards
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User.update {_id: mongoose.Types.ObjectId(userID)}, update, {}, (err, result) ->
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log.error err if err?
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done?(earnedAchievementDoc)
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isRepeatable = achievement.get('proportionalTo')?
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if isRepeatable
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#log.debug 'Upserting repeatable achievement called \'' + (achievement.get 'name') + '\' for ' + userID
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proportionalTo = achievement.get 'proportionalTo'
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docObj = doc.toObject()
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newAmount = util.getByPath(docObj, proportionalTo) or 0
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updateEarnedAchievement = (originalAmount) ->
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#console.log 'original amount is', originalAmount, 'and new amount is', newAmount, 'for', proportionalTo, 'with doc', docObj, 'and previously earned achievement amount', previouslyEarnedAchievement?.get('achievedAmount'), 'because we had originalDocObj', originalDocObj
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if originalAmount isnt newAmount
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expFunction = achievement.getExpFunction()
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earned.notified = false
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earned.achievedAmount = newAmount
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#console.log 'earnedPoints is', (expFunction(newAmount) - expFunction(originalAmount)) * pointWorth, 'was', earned.earnedPoints, earned.previouslyAchievedAmount, 'got exp function for new amount', newAmount, expFunction(newAmount), 'for original amount', originalAmount, expFunction(originalAmount), 'with point worth', pointWorth
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earnedPoints = earned.earnedPoints = (expFunction(newAmount) - expFunction(originalAmount)) * pointWorth
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earnedGems = earned.earnedGems = (expFunction(newAmount) - expFunction(originalAmount)) * gemWorth ? 0
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earned.previouslyAchievedAmount = originalAmount
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EarnedAchievement.update {achievement: earned.achievement, user: earned.user}, earned, {upsert: true}, (err) ->
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return log.error err if err?
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wrapUp(new EarnedAchievement(earned))
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else
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done?()
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if proportionalTo is 'simulatedBy' and newAmount > 0 and not previouslyEarnedAchievement and Math.random() < 0.1
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# Because things like simulatedBy get updated with $inc and not the post-save plugin hook,
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# we (infrequently) fetch the previously earned achievement so we can really update.
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EarnedAchievement.findOne {user: earned.user, achievement: earned.achievement}, (err, previouslyEarnedAchievement) ->
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log.error err if err?
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updateEarnedAchievement previouslyEarnedAchievement?.get('achievedAmount') or 0
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else if previouslyEarnedAchievement
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updateEarnedAchievement previouslyEarnedAchievement.get('achievedAmount') or 0
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else if originalDocObj # This branch could get buggy if unchangedCopy tracking isn't working.
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updateEarnedAchievement util.getByPath(originalDocObj, proportionalTo) or 0
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else
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updateEarnedAchievement 0
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else # not alreadyAchieved
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#log.debug 'Creating a new earned achievement called \'' + (achievement.get 'name') + '\' for ' + userID
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earned.earnedPoints = pointWorth
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earned.earnedGems = gemWorth
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(new EarnedAchievement(earned)).save (err, doc) ->
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return log.error err if err?
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earnedPoints = pointWorth
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earnedGems = gemWorth
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wrapUp(doc)
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User.saveActiveUser userID, "achievement"
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module.exports = EarnedAchievement = mongoose.model('EarnedAchievement', EarnedAchievementSchema)
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