codecombat/app/lib/world
2016-05-30 16:09:55 -07:00
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systems Clean up mixed quotes 2014-07-01 12:23:22 +08:00
box2d.coffee Ready for action, sir! 2014-01-03 10:32:13 -08:00
component.coffee Clean up mixed quotes 2014-07-01 12:23:22 +08:00
ellipse.coffee Merge pull request #2379 from coder0xff/patch-1 2015-03-14 11:33:31 -07:00
errors.coffee Fixed problem with error messages in production. 2015-01-31 18:40:38 -08:00
GoalManager.coffee Simulate games in background while playing levels if we think there's extra compute power 2015-11-29 12:30:19 -08:00
Grid.coffee Crude initial version of ASCII representation for blind players. 2015-02-06 16:54:55 -08:00
line_segment.coffee Merged in geometry work from #51. 2014-07-16 16:01:37 -07:00
names.coffee Pets should only have one name 2016-05-30 10:02:51 -07:00
rand.coffee Add choice method in rand (#3682) 2016-05-26 09:44:50 -07:00
rectangle.coffee Merged in geometry work from #51. 2014-07-16 16:01:37 -07:00
script_event_prereqs.coffee More for #133. 2014-02-02 10:42:18 -08:00
system.coffee Fixed floor y scaling. Fixed issues with client-side disabling of new model / fork / revert population actions without permissions. Ameliorated some ensure_comprehensions warnings. 2014-12-20 16:02:41 -08:00
thang.coffee Unlocking all audition levels in Auditions campaign. 2015-01-21 11:49:56 -08:00
thang_state.coffee Fix arrows zooming in from (0, 0) in real-time playback mode 2016-05-30 10:23:17 -07:00
vector.coffee Fix player-code-immutable vector methods with new Esper 2016-05-30 16:09:55 -07:00
world.coffee Client-side support for beating picoCTF levels 2016-03-03 17:18:24 -08:00
world_frame.coffee Significantly reduced memory usage and simulation time by further limiting the amount of Thangs which even start tracking ThangState in the first place. 2014-11-17 21:30:44 -08:00
world_script_note.coffee Found another one, missed due to insufficient grep-fu. 2015-01-30 09:24:07 -08:00
world_utils.coffee Only collapse collision shapes for walls 2016-03-21 10:57:38 -07:00