mirror of
https://github.com/codeninjasllc/codecombat.git
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60c4b360d5
Moved nav in to contribute_nav.jad, allowing for easier addition of nav to contribute pages. Fixed other small bugs.
63 lines
No EOL
2.6 KiB
Text
63 lines
No EOL
2.6 KiB
Text
extends /templates/base
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block content
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div.contribute_class
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include /templates/contribute/contribute_nav
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div.class-main#artisan-main
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.class_image
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img(src="/images/pages/contribute/artisan.png", alt="")
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h2 Artisan (Level Builder)
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p We must construct additional levels!
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| People be clamoring for more content, and we can only build so many ourselves.
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| Right now your workstation is level one; our level editor is barely
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| usable even by its creators, so be wary.
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| If you have visions of campaigns spanning for-loops to
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a(href="http://stackoverflow.com/questions/758088/seeking-contrived-example-code-continuations/758105#758105") Mondo Bizzaro
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| to then this class might be for you.
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h4 Class Attributes
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ul
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li Any experience in building content like this would be nice, such as using
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| Blizzard's level editors. But not required!
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li A hankering to do a whole lot of testing and iteration.
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| To make good levels, you need to take it to others and watch them play it,
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| and be prepared to find a lot of things to fix.
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li For the time being, endurance en par with an Adventurer.
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| Our Level Editor is super preliminary and frustrating to use. You have been warned!
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h4 How To Join
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p The Level Editor is live! Go forth and fiddle with it.
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| Right now for the sake of security, you can't make Components (the most powerful part of level building)
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| but be in touch with us and we'll see if we can make what you need.
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| See the
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a(href="https://docs.google.com/document/d/117tMcL95T1KY8BDisr0iGi5Frb2ZvBJTC0us5hyQkJY/edit?usp=sharing") preliminary documentation
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| for more info, and please comment on it so we can make the whole system better.
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if me.attributes.anonymous
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div#sign-up.alert.alert-info
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strong Hey there!
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| To subscribe for class emails, you'll need to
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a(data-toggle="coco-modal", data-target="modal/signup") create an account
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| first .
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label.checkbox(for="level_creator").well
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input(type='checkbox', name="level_creator", id="level_creator")
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| Get emails on level editor updates and announcements.
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.saved-notification ✓ Saved
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h4 Changes are saved automatically when you toggle checkboxes.
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#Contributors
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h3 Our Creative Artisans:
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ul.artisans
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li Sootn
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li Zach Martin
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li Aftermath
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li mcdavid1991
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div.clearfix |