mirror of
https://github.com/codeninjasllc/codecombat.git
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82 lines
3.3 KiB
CoffeeScript
82 lines
3.3 KiB
CoffeeScript
ModalView = require 'views/core/ModalView'
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AuthModal = require 'views/core/AuthModal'
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template = require 'templates/play/menu/game-menu-modal'
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submenuViews = [
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require 'views/play/menu/SaveLoadView'
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require 'views/play/menu/OptionsView'
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require 'views/play/menu/GuideView'
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require 'views/play/menu/MultiplayerView'
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]
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module.exports = class GameMenuModal extends ModalView
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className: 'modal fade play-modal'
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template: template
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id: 'game-menu-modal'
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instant: true
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events:
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'change input.select': 'onSelectionChanged'
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'shown.bs.tab #game-menu-nav a': 'onTabShown'
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'click #change-hero-tab': -> @trigger 'change-hero'
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'click #close-modal': 'hide'
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'click .auth-tab': 'onClickSignupButton'
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constructor: (options) ->
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super options
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@level = @options.level
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@options.levelID = @options.level.get('slug')
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@options.startingSessionHeroConfig = $.extend {}, true, (@options.session.get('heroConfig') ? {})
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Backbone.Mediator.publish 'music-player:enter-menu', terrain: @options.level.get('terrain', true) ? 'Dungeon'
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getRenderData: (context={}) ->
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context = super(context)
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docs = @options.level.get('documentation') ? {}
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submenus = ['guide', 'options', 'save-load', 'multiplayer']
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submenus = _.without submenus, 'guide' unless docs.specificArticles?.length or docs.generalArticles?.length or window.serverConfig.picoCTF
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submenus = _.without submenus, 'save-load' unless me.isAdmin() or /https?:\/\/localhost/.test(window.location.href)
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submenus = _.without submenus, 'multiplayer' unless me.isAdmin() or (@level?.get('type') in ['ladder', 'hero-ladder', 'course-ladder'] and @level.get('slug') not in ['ace-of-coders', 'elemental-wars'])
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@includedSubmenus = submenus
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context.showTab = @options.showTab ? submenus[0]
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context.submenus = submenus
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context.iconMap =
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'options': 'cog'
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'guide': 'list'
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'save-load': 'floppy-disk'
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'multiplayer': 'globe'
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context
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showsChooseHero: ->
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return false if @level?.get('type') in ['course', 'course-ladder']
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return false if @options.levelID in ['zero-sum', 'ace-of-coders', 'elemental-wars']
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return true
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afterRender: ->
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super()
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@insertSubView new submenuView @options for submenuView in submenuViews
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firstView = switch @options.showTab
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when 'multiplayer' then @subviews.multiplayer_view
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when 'guide' then @subviews.guide_view
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else
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if 'guide' in @includedSubmenus then @subviews.guide_view else @subviews.options_view
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firstView.$el.addClass 'active'
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firstView.onShown?()
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@playSound 'game-menu-open'
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@$el.find('.nano:visible').nanoScroller()
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onTabShown: (e) ->
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@playSound 'game-menu-tab-switch'
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shownSubviewKey = e.target.hash.substring(1).replace(/-/g, '_')
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@subviews[shownSubviewKey].onShown?()
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subview.onHidden?() for subviewKey, subview of @subviews when subviewKey isnt shownSubviewKey
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onHidden: ->
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super()
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subview.onHidden?() for subviewKey, subview of @subviews
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@playSound 'game-menu-close'
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Backbone.Mediator.publish 'music-player:exit-menu', {}
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onClickSignupButton: (e) ->
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window.tracker?.trackEvent 'Started Signup', category: 'Play Level', label: 'Game Menu', level: @options.levelID
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# TODO: Default already seems to be prevented. Need to be explicit?
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e.preventDefault()
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@openModalView new AuthModal {mode: 'signup'}
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