codecombat/app/views/play/level/level_loading_view.coffee
2014-03-17 00:12:11 -07:00

45 lines
1.4 KiB
CoffeeScript

View = require 'views/kinds/CocoView'
template = require 'templates/play/level/level_loading'
module.exports = class LevelLoadingView extends View
id: "level-loading-view"
template: template
subscriptions:
'level-loader:progress-changed': 'onLevelLoaderProgressChanged'
afterRender: ->
@$el.find('.tip.rare').remove() if _.random(1, 10) < 9
tips = @$el.find('.tip').addClass('to-remove')
tip = _.sample(tips)
$(tip).removeClass('to-remove')
@$el.find('.to-remove').remove()
onLevelLoaderProgressChanged: (e) ->
@progress = e.progress
@progress = 0.01 if @progress < 0.01
@updateProgressBar()
updateProgressBar: ->
#@text.text = "BUILDING" if @progress is 1
@$el.find('.progress-bar').css('width', (100 * @progress) + '%')
showReady: ->
@$el.find('h2').addClass('ready').text 'Ready!'
unveil: ->
_.delay @reallyUnveil, 1000
reallyUnveil: =>
return if @destroyed
loadingDetails = @$el.find('.loading-details')
duration = parseFloat loadingDetails.css 'transition-duration'
loadingDetails.css 'top', -loadingDetails.outerHeight(true)
@$el.find('.left-wing').css left: '-100%', backgroundPosition: 'right -400px top 0'
@$el.find('.right-wing').css right: '-100%', backgroundPosition: 'left -400px top 0'
_.delay @onUnveilEnded, duration * 1000
onUnveilEnded: =>
return if @destroyed
Backbone.Mediator.publish 'onLoadingViewUnveiled', view: @