mirror of
https://github.com/codeninjasllc/codecombat.git
synced 2024-11-24 16:17:57 -05:00
95 lines
3.9 KiB
Text
95 lines
3.9 KiB
Text
extends /templates/base
|
|
|
|
block content
|
|
|
|
h1(data-i18n="community.main_title") Community
|
|
|
|
p(data-i18n="community.introduction") Check out the ways you can get involved below and decide what sounds the most fun. We look forward to working with you!
|
|
|
|
div
|
|
|
|
.community-columns
|
|
a(href="/editor/level")
|
|
img(src="/images/pages/community/level.png")
|
|
h2
|
|
a.spl(href="/editor/level", data-i18n="editor.level_title")
|
|
p
|
|
span(data-i18n="community.level_editor_prefix") Use the CodeCombat
|
|
a.spl.spr(href="/editor/level", data-i18n="editor.level_title")
|
|
span(data-i18n="community.level_editor_suffix") to create and edit levels. Users have created levels for their classes, friends, hackathons, students, and siblings. If create a new level sounds intimidating you can start by forking one of ours!
|
|
|
|
.community-columns
|
|
a(href="/editor/thang")
|
|
img(src="/images/pages/community/thang.png")
|
|
h2
|
|
a.spl(href="/editor/thang", data-i18n="editor.thang_title")
|
|
p
|
|
span(data-i18n="community.thang_editor_prefix") We call units within the game 'thangs'. Use the
|
|
a.spl.spr(href="/editor/thang", data-i18n="editor.thang_title")
|
|
span(data-i18n="community.level_editor_suffix") to modify the CodeCombat source artwork. Allow units to throw projectiles, alter the direction of an animation, change a unit's hit points, or upload your own vector sprites.
|
|
|
|
.community-columns
|
|
a(href="/editor/article")
|
|
img(src="/images/pages/community/article.png")
|
|
h2
|
|
a.spl(href="/editor/article", data-i18n="editor.article_title")
|
|
p
|
|
span(data-i18n="community.article_editor_prefix") See a mistake in some of our docs? Want to make some instructions for your own creations? Check out the
|
|
a.spl.spr(href="/editor/article", data-i18n="editor.article_title")
|
|
span(data-i18n="community.article_editor_suffix") and help CodeCombat players get the most out of their playtime.
|
|
|
|
div
|
|
|
|
.half-width
|
|
|
|
h2.lower-titles
|
|
a(href="https://www.facebook.com/codecombat", data-i18n="community.find_us") Find us on these sites
|
|
|
|
.logo-row
|
|
|
|
a(href="http://blog.codecombat.com")
|
|
img(src="/images/pages/community/logo_sett.png", data-content="Read the CodeCombat blog on Sett")
|
|
|
|
a(href="http://discourse.codecombat.com")
|
|
img(src="/images/pages/community/logo_discourse.png", data-content="Join the discussion on our Discourse forum")
|
|
|
|
a(href="https://www.facebook.com/codecombat")
|
|
img(src="/images/pages/community/logo_facebook.png", data-content="Like CodeCombat on Facebook")
|
|
|
|
a(href="https://twitter.com/CodeCombat")
|
|
img(src="/images/pages/community/logo_twitter.png", data-content="Follow CodeCombat on Twitter")
|
|
|
|
a(href="https://plus.google.com/115285980638641924488/posts")
|
|
img(src="/images/pages/community/logo_g+.png", data-content="Join CodeCombat on Google+")
|
|
|
|
a(href="http://www.hipchat.com/g3plnOKqa")
|
|
img(src="/images/pages/community/logo_hipchat.png", data-content="Chat with us in the public CodeCombat HipChat room")
|
|
|
|
.half-width
|
|
|
|
h2.lower-titles
|
|
a(href="/contribute", data-i18n="community.contribute_to_the_project") Contribute to the project
|
|
|
|
.logo-row.contribute-classes
|
|
|
|
a(href="/contribute#adventurer")
|
|
img(src="/images/pages/community/adventurer.png")
|
|
|
|
a(href="/contribute#ambassador")
|
|
img(src="/images/pages/community/ambassador.png")
|
|
|
|
a(href="/contribute#archmage")
|
|
img(src="/images/pages/community/archmage.png")
|
|
|
|
a(href="/contribute#scribe")
|
|
img(src="/images/pages/community/scribe.png")
|
|
|
|
a(href="/contribute#diplomat")
|
|
img(src="/images/pages/community/diplomat.png")
|
|
|
|
a(href="/contribute#artisan")
|
|
img(src="/images/pages/community/artisan.png")
|
|
|
|
|
|
.clearfix
|
|
|