codecombat/app/models
Matt Lott b69bdfd360 A/B Test quick victory save/continue buttons
Fixing typo in hu.coffee
2014-12-08 14:24:33 -08:00
..
Achievement.coffee Wabam. Refactored a bunch of stuff into 'core' folders so that it's clearer which files are being loaded first thing, and which are not. Also reworked a bunch of the anymatch things in config.coffee, cause there were better ways. 2014-11-28 17:49:41 -08:00
Article.coffee
CocoModel.coffee Fix IE9 missing console object 2014-12-07 15:24:15 -08:00
EarnedAchievement.coffee Wabam. Refactored a bunch of stuff into 'core' folders so that it's clearer which files are being loaded first thing, and which are not. Also reworked a bunch of the anymatch things in config.coffee, cause there were better ways. 2014-11-28 17:49:41 -08:00
File.coffee
Level.coffee Ditched dependency on index 0 as first unlocked level, instead explicitly granting Dungeons of Kithgard. 2014-12-07 14:57:23 -08:00
LevelComponent.coffee
LevelFeedback.coffee
LevelSession.coffee
LevelSystem.coffee Wabam. Refactored a bunch of stuff into 'core' folders so that it's clearer which files are being loaded first thing, and which are not. Also reworked a bunch of the anymatch things in config.coffee, cause there were better ways. 2014-11-28 17:49:41 -08:00
Patch.coffee
Payment.coffee Added a simple payments page. 2014-11-25 11:09:29 -08:00
Purchase.coffee
RealTimeModel.coffee
SuperModel.coffee More reductions in memory usage for iPad. 2014-11-18 11:21:29 -08:00
ThangType.coffee Starting to add first three desert levels. 2014-12-08 13:59:13 -08:00
User.coffee A/B Test quick victory save/continue buttons 2014-12-08 14:24:33 -08:00
UserCodeProblem.coffee
UserRemark.coffee