mirror of
https://github.com/codeninjasllc/codecombat.git
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401 lines
15 KiB
CoffeeScript
401 lines
15 KiB
CoffeeScript
CocoView = require 'views/core/CocoView'
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template = require 'templates/editor/component/thang-components-edit-view'
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Level = require 'models/Level'
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LevelComponent = require 'models/LevelComponent'
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LevelSystem = require 'models/LevelSystem'
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ComponentsCollection = require 'collections/ComponentsCollection'
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ThangComponentConfigView = require './ThangComponentConfigView'
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AddThangComponentsModal = require './AddThangComponentsModal'
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nodes = require '../level/treema_nodes'
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require 'vendor/treema'
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ThangType = require 'models/ThangType'
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CocoCollection = require 'collections/CocoCollection'
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LC = (componentName, config) -> original: LevelComponent[componentName + 'ID'], majorVersion: 0, config: config
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DEFAULT_COMPONENTS =
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Unit: [LC('Equips'), LC('FindsPaths')]
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Hero: [LC('Equips'), LC('FindsPaths')]
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Floor: [
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LC('Exists', stateless: true)
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LC('Physical', width: 20, height: 17, depth: 2, shape: 'sheet', pos: {x: 10, y: 8.5, z: 1})
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LC('Land')
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]
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Wall: [
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LC('Exists', stateless: true)
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LC('Physical', width: 4, height: 4, depth: 12, shape: 'box', pos: {x: 2, y: 2, z: 6})
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LC('Collides', collisionType: 'static', collisionCategory: 'obstacles', mass: 1000, fixedRotation: true, restitution: 1)
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]
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Doodad: [
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LC('Exists', stateless: true)
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LC('Physical')
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LC('Collides', collisionType: 'static', fixedRotation: true)
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]
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Misc: [LC('Exists'), LC('Physical')]
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Mark: []
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Item: [LC('Item')]
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Missile: [LC('Missile')]
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module.exports = class ThangComponentsEditView extends CocoView
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id: 'thang-components-edit-view'
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template: template
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subscriptions:
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'editor:thang-type-kind-changed': 'onThangTypeKindChanged'
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events:
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'click #add-components-button': 'onAddComponentsButtonClicked'
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constructor: (options) ->
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super options
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@originalsLoaded = {}
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@components = options.components or []
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@components = $.extend true, [], @components # just to be sure
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@setThangType options.thangType
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@lastComponentLength = @components.length
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@world = options.world
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@level = options.level
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@loadComponents(@components)
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setThangType: (@thangType) ->
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return unless componentRefs = @thangType?.get('components')
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@loadComponents(componentRefs)
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loadComponents: (components) ->
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for componentRef in components
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# just to handle if ever somehow the same component is loaded twice, through bad data and alike
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continue if @originalsLoaded[componentRef.original]
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@originalsLoaded[componentRef.original] = componentRef.original
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levelComponent = new LevelComponent(componentRef)
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url = "/db/level.component/#{componentRef.original}/version/#{componentRef.majorVersion}"
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levelComponent.setURL(url)
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resource = @supermodel.loadModel levelComponent, 'component'
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continue unless resource.isLoading
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@listenToOnce resource, 'loaded', ->
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return if @handlingChange
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@handlingChange = true
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@onComponentsAdded()
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@handlingChange = false
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afterRender: ->
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super()
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return unless @supermodel.finished()
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@buildComponentsTreema()
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@addThangComponentConfigViews()
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buildComponentsTreema: ->
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components = _.zipObject((c.original for c in @components), @components)
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defaultValue = undefined
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if thangTypeComponents = @thangType?.get('components', true)
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defaultValue = _.zipObject((c.original for c in thangTypeComponents), thangTypeComponents)
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treemaOptions =
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supermodel: @supermodel
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schema: {
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type: 'object'
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default: defaultValue
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additionalProperties: Level.schema.properties.thangs.items.properties.components.items
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},
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data: $.extend true, {}, components
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callbacks: {select: @onSelectComponent, change: @onComponentsTreemaChanged}
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nodeClasses:
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'object': ThangComponentsObjectNode
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@componentsTreema = @$el.find('#thang-components-column .treema').treema treemaOptions
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@componentsTreema.build()
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onComponentsTreemaChanged: =>
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return if @handlingChange
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@handlingChange = true
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componentMap = {}
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for component in @components
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componentMap[component.original] = component
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newComponentsList = []
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for component in _.values(@componentsTreema.data)
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newComponentsList.push(componentMap[component.original] or component)
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@components = newComponentsList
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# update the components list here
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@onComponentsChanged()
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@handlingChange = false
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onComponentsChanged: =>
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# happens whenever the list of components changed, one way or another
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# * if the treema gets changed
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# * if components are added externally, like by a modal
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# * if a dependency loads and is added to the list
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if @components.length < @lastComponentLength
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@onComponentsRemoved()
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@onComponentsAdded()
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onComponentsRemoved: ->
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componentMap = {}
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for component in @components
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componentMap[component.original] = component
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thangComponentMap = {}
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if thangTypeComponents = @thangType?.get('components')
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for thangTypeComponent in thangTypeComponents
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thangComponentMap[thangTypeComponent.original] = thangTypeComponent
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# Deleting components missing dependencies.
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while true
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removedSomething = false
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for componentRef in _.values(componentMap)
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componentModel = @supermodel.getModelByOriginalAndMajorVersion(
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LevelComponent, componentRef.original, componentRef.majorVersion)
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for dependency in componentModel.get('dependencies') or []
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unless (componentMap[dependency.original] or thangComponentMap[dependency.original])
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delete componentMap[componentRef.original]
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component = @supermodel.getModelByOriginal(
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LevelComponent, componentRef.original)
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noty {
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text: "Removed dependent component: #{component.get('name')}"
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layout: 'topCenter'
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timeout: 5000
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type: 'information'
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}
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removedSomething = true
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break if removedSomething
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break unless removedSomething
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@components = _.values(componentMap)
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# Delete individual component config views that are no longer included.
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for subview in _.values(@subviews)
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continue unless subview instanceof ThangComponentConfigView
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unless (componentMap[subview.component.get('original')] or thangComponentMap[subview.component.get('original')])
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@removeSubView(subview)
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@updateComponentsList()
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@reportChanges()
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updateComponentsList: ->
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# Before I was setting the data to the existing treema but then we had some
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# nasty sorting/callback bugs. This is less efficient, but it's also less bug prone.
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@buildComponentsTreema()
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onComponentsAdded: ->
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return unless @componentsTreema
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componentMap = {}
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for component in @components
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componentMap[component.original] = component
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if thangTypeComponents = @thangType?.get('components')
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for thangTypeComponent in thangTypeComponents
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componentMap[thangTypeComponent.original] = thangTypeComponent
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# Go through the map, adding missing dependencies.
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while true
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addedSomething = false
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for componentRef in _.values(componentMap)
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componentModel = @supermodel.getModelByOriginalAndMajorVersion(
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LevelComponent, componentRef.original, componentRef.majorVersion)
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if not componentModel?.loaded
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@loadComponents([componentRef])
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continue
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for dependency in componentModel?.get('dependencies') or []
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if not componentMap[dependency.original]
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component = @supermodel.getModelByOriginalAndMajorVersion(
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LevelComponent, dependency.original, dependency.majorVersion)
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if not component?.loaded
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@loadComponents([dependency])
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# will run onComponentsAdded once more when the model loads
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else
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addedSomething = true
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noty {
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text: "Added dependency: #{component.get('name')}"
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layout: 'topCenter'
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timeout: 5000
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type: 'information'
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}
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componentMap[dependency.original] = dependency
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@components.push dependency
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break unless addedSomething
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# Sort the component list, reorder the component config views
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@updateComponentsList()
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@addThangComponentConfigViews()
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@checkForMissingSystems()
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@reportChanges()
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addThangComponentConfigViews: ->
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# Detach all component config views temporarily.
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componentConfigViews = {}
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for subview in _.values(@subviews)
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continue unless subview instanceof ThangComponentConfigView
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componentConfigViews[subview.component.get('original')] = subview
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subview.$el.detach()
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# Put back config views into the DOM based on the component list ordering,
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# adding and registering new ones as needed.
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configsEl = @$el.find('#thang-component-configs')
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componentRefs = _.merge {}, @componentsTreema.data
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if thangTypeComponents = @thangType?.get('components')
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thangComponentRefs = _.zipObject((c.original for c in thangTypeComponents), thangTypeComponents)
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for thangTypeComponent in thangTypeComponents
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if componentRef = componentRefs[thangTypeComponent.original]
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componentRef.additionalDefaults = thangTypeComponent.config
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else
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modifiedRef = _.merge {}, thangTypeComponent
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modifiedRef.additionalDefaults = modifiedRef.config
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delete modifiedRef.config
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componentRefs[thangTypeComponent.original] = modifiedRef
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for componentRef in _.values(componentRefs)
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subview = componentConfigViews[componentRef.original]
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if not subview
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subview = @makeThangComponentConfigView(componentRef)
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continue unless subview
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@registerSubView(subview)
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subview.setIsDefaultComponent(not @componentsTreema.data[componentRef.original])
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configsEl.append(subview.$el)
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makeThangComponentConfigView: (thangComponent) ->
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component = @supermodel.getModelByOriginal(LevelComponent, thangComponent.original)
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return unless component?.loaded
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config = thangComponent.config ? {}
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configView = new ThangComponentConfigView({
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supermodel: @supermodel
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level: @level
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world: @world
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config: config
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component: component
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additionalDefaults: thangComponent.additionalDefaults
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})
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configView.render()
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@listenTo configView, 'changed', @onConfigChanged
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configView
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onConfigChanged: (e) ->
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foundComponent = false
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for thangComponent in @components
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if thangComponent.original is e.component.get('original')
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thangComponent.config = e.config
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foundComponent = true
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break
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if not foundComponent
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@components.push({
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original: e.component.get('original')
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majorVersion: e.component.get('version').major
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config: e.config
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})
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for subview in _.values(@subviews)
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continue unless subview instanceof ThangComponentConfigView
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if subview.component.get('original') is e.component.get('original')
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_.defer -> subview.setIsDefaultComponent(false)
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break
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@updateComponentsList()
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@reportChanges()
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onSelectComponent: (e, nodes) =>
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@componentsTreema.$el.find('.dependent').removeClass('dependent')
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@$el.find('.selected-component').removeClass('selected-component')
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return unless nodes.length is 1
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# find dependent components
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dependents = {}
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dependents[nodes[0].getData().original] = true
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componentsToCheck = [nodes[0].getData().original]
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while componentsToCheck.length
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componentOriginal = componentsToCheck.pop()
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for otherComponentRef in @components
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continue if otherComponentRef.original is componentOriginal
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continue if dependents[otherComponentRef.original]
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otherComponent = @supermodel.getModelByOriginal(LevelComponent, otherComponentRef.original)
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for dependency in otherComponent.get('dependencies', true)
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if dependents[dependency.original]
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dependents[otherComponentRef.original] = true
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componentsToCheck.push otherComponentRef.original
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# highlight them
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for child in _.values(@componentsTreema.childrenTreemas)
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if dependents[child.getData().original]
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child.$el.addClass('dependent')
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# scroll to the config
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for subview in _.values(@subviews)
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continue unless subview instanceof ThangComponentConfigView
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if subview.component.get('original') is nodes[0].getData().original
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subview.$el[0].scrollIntoView()
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subview.$el.addClass('selected-component')
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break
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onChangeExtantComponents: =>
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@buildAddComponentTreema()
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@reportChanges()
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checkForMissingSystems: ->
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return unless @level
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extantSystems =
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(@supermodel.getModelByOriginalAndMajorVersion LevelSystem, sn.original, sn.majorVersion).attributes.name.toLowerCase() for idx, sn of @level.get('systems')
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componentModels = (@supermodel.getModelByOriginal(LevelComponent, c.original) for c in @components)
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componentSystems = (c.get('system') for c in componentModels when c)
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for system in componentSystems
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if system isnt 'misc' and system not in extantSystems
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s = "Component requires system <strong>#{system}</strong> which is currently not included in this level."
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noty({
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text: s,
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layout: 'bottomLeft',
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type: 'warning'
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})
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reportChanges: ->
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@lastComponentLength = @components.length
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@trigger 'components-changed', $.extend(true, [], @components)
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undo: -> @componentsTreema.undo()
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redo: -> @componentsTreema.redo()
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onAddComponentsButtonClicked: ->
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modal = new AddThangComponentsModal({skipOriginals: (c.original for c in @components)})
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@openModalView modal
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@listenToOnce modal, 'hidden', ->
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componentsToAdd = modal.getSelectedComponents()
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sparseComponents = ({original: c.get('original'), majorVersion: c.get('version').major} for c in componentsToAdd)
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@loadComponents(sparseComponents)
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@components = @components.concat(sparseComponents)
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@onComponentsChanged()
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onThangTypeKindChanged: (e) ->
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return unless defaultComponents = DEFAULT_COMPONENTS[e.kind]
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for component in defaultComponents when not _.find(@components, original: component.original)
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@components.push component
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@onComponentsAdded()
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destroy: ->
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@componentsTreema?.destroy()
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super()
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class ThangComponentsObjectNode extends TreemaObjectNode
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addNewChild: -> @addNewChildForKey('') # HACK to get the object adding to act more like adding to an array
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getChildren: ->
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children = super(arguments...)
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children.sort(@sortFunction)
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sortFunction: (a, b) =>
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a = a.value ? a.defaultData
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b = b.value ? b.defaultData
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a = @settings.supermodel.getModelByOriginalAndMajorVersion(LevelComponent, a.original, a.majorVersion)
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b = @settings.supermodel.getModelByOriginalAndMajorVersion(LevelComponent, b.original, b.majorVersion)
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return 0 if not (a or b)
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return 1 if not b
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return -1 if not a
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return 1 if a.get('system') > b.get('system')
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return -1 if a.get('system') < b.get('system')
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return 1 if a.get('name') > b.get('name')
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return -1 if a.get('name') < b.get('name')
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return 0
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