mirror of
https://github.com/codeninjasllc/codecombat.git
synced 2024-12-04 21:01:06 -05:00
119 lines
5.5 KiB
Text
119 lines
5.5 KiB
Text
extends /templates/base
|
|
|
|
block content
|
|
|
|
p.row
|
|
|
|
.span5
|
|
|
|
h2(data-i18n="teachers.title") CodeCombat for Teachers
|
|
|
|
h3(data-i18n="teachers.preparation_title") Preparation
|
|
|
|
p
|
|
span.spr(data-i18n="teachers.preparation_1")
|
|
| CodeCombat is free to play for the core level progression
|
|
| and does not require students to sign up. We encourage teachers to
|
|
a(href="/play", data-i18n="teachers.preparation_play_campaign") play through the campaign
|
|
span.spl(data-i18n="teachers.preparation_2")
|
|
| to try it out, but the only thing you absolutely need to do
|
|
| to be ready is ensure students have access to a computer.
|
|
|
|
p(data-i18n="teachers.preparation_3")
|
|
| It is not necessary for teachers to be comfortable with computer
|
|
| science concepts for students to have fun learning with CodeCombat.
|
|
|
|
h3(data-i18n="teachers.violent_title")
|
|
| Is it violent?
|
|
|
|
p
|
|
span.spr(data-i18n="teachers.violent_1")
|
|
| We get this from teachers a lot due to our name. Although CodeCombat
|
|
| does contain cartoon violence, there is nothing graphic in either the
|
|
| visuals or language.
|
|
span(data-i18n="teachers.violent_2")
|
|
| If you are comfortable having your students play Angry Birds, you will
|
|
| be comfortable with CodeCombat.
|
|
|
|
h3(data-i18n="teachers.for_girls_title")
|
|
| Is it for girls?
|
|
|
|
p(data-i18n="teachers.for_girls_1")
|
|
| There are three game modes in CodeCombat: building, puzzles, and combat.
|
|
| We have intentionally designed each to appeal to both boys and girls and
|
|
| think that the building and puzzle levels especially differentiate the game
|
|
| from violent triple A titles that repel female players.
|
|
|
|
h3(data-i18n="teachers.what_cover_title")
|
|
| What do we cover?
|
|
|
|
p(data-i18n="teachers.what_cover_1")
|
|
| There are 20 levels in the Hour of Code tutorial that teach and
|
|
| reinforce 6 specific computer science concepts:
|
|
|
|
ol
|
|
li
|
|
strong.spr(data-i18n="teachers.what_cover_notation_1") Formal notation
|
|
span(data-i18n="teachers.what_cover_notation_2")
|
|
| - builds an understanding of the importance of syntax in programming.
|
|
li
|
|
strong.spr(data-i18n="teachers.what_cover_methods_1") Calling methods
|
|
span(data-i18n="teachers.what_cover_methods_2")
|
|
| - familiarizes students with the syntax of object-oriented method calls.
|
|
li
|
|
strong.spr(data-i18n="teachers.what_cover_parameters_1") Parameters
|
|
span(data-i18n="teachers.what_cover_parameters_2")
|
|
| - trains how to pass parameters to functions.
|
|
li
|
|
strong.spr(data-i18n="teachers.what_cover_strings_1") Strings
|
|
span(data-i18n="teachers.what_cover_strings_2")
|
|
| - teaches students about string notation and passing strings as parameters.
|
|
li
|
|
strong.spr(data-i18n="teachers.what_cover_loops_1") Loops
|
|
span(data-i18n="teachers.what_cover_loops_2")
|
|
| - develops the abstraction of designing short programs with loops.
|
|
li
|
|
strong.spr(data-i18n="teachers.what_cover_variables_1") Variables
|
|
span(data-i18n="teachers.what_cover_variables_2")
|
|
| - adds the skill of referencing values that change over time.
|
|
|
|
p(data-i18n="teachers.what_cover_2")
|
|
| Students may continue past level 20, depending on their
|
|
| speed and interest, to learn two additional concepts in later levels:
|
|
ol
|
|
li
|
|
strong.spr(data-i18n="teachers.what_cover_logic_1") Conditional logic
|
|
span(data-i18n="teachers.what_cover_logic_2")
|
|
| - when and how to use if/else to control in-game outcomes.
|
|
li
|
|
strong.spr(data-i18n="teachers.what_cover_input_1") Handling player input
|
|
span(data-i18n="teachers.what_cover_input_2")
|
|
| - responding to input events to create a user interface.
|
|
|
|
|
|
h3(data-i18n="teachers.sys_requirements_title") System Requirements
|
|
|
|
p(data-i18n="teachers.sys_requirements_1")
|
|
| Because CodeCombat is a game, it is more intensive for computers
|
|
| to run smoothly than video or written tutorials. We have optimized
|
|
| it to run quickly on all modern browsers and on older machines so
|
|
| that everyone can play. That said, here are our suggestions for getting
|
|
| the most out of your Hour of Code experience:
|
|
|
|
ul
|
|
li
|
|
strong.spr(data-i18n="teachers.sys_requirements_2") Use newer versions of Chrome or Firefox.
|
|
span(data-i18n="teachers.sys_requirements_3")
|
|
| Although CodeCombat will work on browsers as old as IE9, the
|
|
| performance is not as good. Chrome is best.
|
|
li
|
|
strong.spr(data-i18n="teachers.sys_requirements_4") Use newer computers.
|
|
span(data-i18n="teachers.sys_requirements_5")
|
|
| Older computers, Chromebooks, and netbooks tend to have very few
|
|
| system resources, which makes for a less enjoyable experience.
|
|
| At least 2GB of RAM is required.
|
|
li
|
|
strong.spr(data-i18n="teachers.sys_requirements_6") Allow players to wear headphones/earbuds to hear the audio.
|
|
span(data-i18n="teachers.sys_requirements_7")
|
|
| We help players learn through voiceover and sound effects, which
|
|
| will make classrooms noisy and distracting.
|