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255ebbc048
Display leaderboard ads on campaign and play views. Do no show ads in classroom, picoCTF, or to teachers. Add no ads blurb to subscription features matrix. Scale game UI for ads on short screens. Closes #3491
722 lines
33 KiB
CoffeeScript
722 lines
33 KiB
CoffeeScript
RootView = require 'views/core/RootView'
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template = require 'templates/play/campaign-view'
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LevelSession = require 'models/LevelSession'
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EarnedAchievement = require 'models/EarnedAchievement'
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CocoCollection = require 'collections/CocoCollection'
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Campaign = require 'models/Campaign'
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AudioPlayer = require 'lib/AudioPlayer'
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LevelSetupManager = require 'lib/LevelSetupManager'
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ThangType = require 'models/ThangType'
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MusicPlayer = require 'lib/surface/MusicPlayer'
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storage = require 'core/storage'
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CreateAccountModal = require 'views/core/CreateAccountModal'
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SubscribeModal = require 'views/core/SubscribeModal'
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LeaderboardModal = require 'views/play/modal/LeaderboardModal'
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Level = require 'models/Level'
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utils = require 'core/utils'
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require 'vendor/three'
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ParticleMan = require 'core/ParticleMan'
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ShareProgressModal = require 'views/play/modal/ShareProgressModal'
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UserPollsRecord = require 'models/UserPollsRecord'
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Poll = require 'models/Poll'
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PollModal = require 'views/play/modal/PollModal'
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storage = require 'core/storage'
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CourseInstance = require 'models/CourseInstance'
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trackedHourOfCode = false
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class LevelSessionsCollection extends CocoCollection
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url: ''
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model: LevelSession
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constructor: (model) ->
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super()
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@url = "/db/user/#{me.id}/level.sessions?project=state.complete,levelID,state.difficulty,playtime"
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class CampaignsCollection extends CocoCollection
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# We don't send all of levels, just the parts needed in countLevels
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url: '/db/campaign/-/overworld?project=slug,adjacentCampaigns,name,fullName,description,i18n,color,levels'
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model: Campaign
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module.exports = class CampaignView extends RootView
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id: 'campaign-view'
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template: template
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subscriptions:
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'subscribe-modal:subscribed': 'onSubscribed'
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events:
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'click .map-background': 'onClickMap'
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'click .level a': 'onClickLevel'
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'dblclick .level a': 'onDoubleClickLevel'
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'click .level-info-container .start-level': 'onClickStartLevel'
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'click .level-info-container .view-solutions': 'onClickViewSolutions'
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'click .level-info-container .course-version button': 'onClickCourseVersion'
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'click #volume-button': 'onToggleVolume'
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'click #back-button': 'onClickBack'
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'click #clear-storage-button': 'onClickClearStorage'
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'click .portal .campaign': 'onClickPortalCampaign'
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'mouseenter .portals': 'onMouseEnterPortals'
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'mouseleave .portals': 'onMouseLeavePortals'
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'mousemove .portals': 'onMouseMovePortals'
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'click .poll': 'showPoll'
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constructor: (options, @terrain) ->
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super options
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@terrain = 'picoctf' if window.serverConfig.picoCTF
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@editorMode = options?.editorMode
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if @editorMode
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@terrain ?= 'dungeon'
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@levelStatusMap = {}
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@levelPlayCountMap = {}
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@levelDifficultyMap = {}
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if window.serverConfig.picoCTF
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@supermodel.addRequestResource(url: '/picoctf/problems', success: (@picoCTFProblems) =>).load()
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else
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@sessions = @supermodel.loadCollection(new LevelSessionsCollection(), 'your_sessions', {cache: false}, 0).model
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@listenToOnce @sessions, 'sync', @onSessionsLoaded
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unless @terrain
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@campaigns = @supermodel.loadCollection(new CampaignsCollection(), 'campaigns', null, 1).model
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@listenToOnce @campaigns, 'sync', @onCampaignsLoaded
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return
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@campaign = new Campaign({_id:@terrain})
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@campaign.saveBackups = @editorMode
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@campaign = @supermodel.loadModel(@campaign).model
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# Temporary attempt to make sure all earned rewards are accounted for. Figure out a better solution...
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@earnedAchievements = new CocoCollection([], {url: '/db/earned_achievement', model:EarnedAchievement, project: ['earnedRewards']})
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@listenToOnce @earnedAchievements, 'sync', ->
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earned = me.get('earned')
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for m in @earnedAchievements.models
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continue unless loadedEarned = m.get('earnedRewards')
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for group in ['heroes', 'levels', 'items']
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continue unless loadedEarned[group]
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for reward in loadedEarned[group]
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if reward not in earned[group]
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console.warn 'Filling in a gap for reward', group, reward
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earned[group].push(reward)
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@supermodel.loadCollection(@earnedAchievements, 'achievements', {cache: false})
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@listenToOnce @campaign, 'sync', @getLevelPlayCounts
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$(window).on 'resize', @onWindowResize
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@probablyCachedMusic = storage.load("loaded-menu-music")
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musicDelay = if @probablyCachedMusic then 1000 else 10000
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@playMusicTimeout = _.delay (=> @playMusic() unless @destroyed), musicDelay
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@hadEverChosenHero = me.get('heroConfig')?.thangType
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@listenTo me, 'change:purchased', -> @renderSelectors('#gems-count')
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@listenTo me, 'change:spent', -> @renderSelectors('#gems-count')
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@listenTo me, 'change:earned', -> @renderSelectors('#gems-count')
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@listenTo me, 'change:heroConfig', -> @updateHero()
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window.tracker?.trackEvent 'Loaded World Map', category: 'World Map', label: @terrain
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@requiresSubscription = not me.isPremium()
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destroy: ->
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@setupManager?.destroy()
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@$el.find('.ui-draggable').off().draggable 'destroy'
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$(window).off 'resize', @onWindowResize
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if ambientSound = @ambientSound
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# Doesn't seem to work; stops immediately.
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createjs.Tween.get(ambientSound).to({volume: 0.0}, 1500).call -> ambientSound.stop()
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@musicPlayer?.destroy()
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clearTimeout @playMusicTimeout
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@particleMan?.destroy()
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clearInterval @portalScrollInterval
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super()
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showLoading: ($el) ->
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unless @campaign
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@$el.find('.game-controls, .user-status').addClass 'hidden'
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@$el.find('.portal .campaign-name span').text $.i18n.t 'common.loading'
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hideLoading: ->
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unless @campaign
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@$el.find('.game-controls, .user-status').removeClass 'hidden'
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getLevelPlayCounts: ->
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return unless me.isAdmin()
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return # TODO: get rid of all this? It's redundant with new campaign editor analytics, unless we want to show player counts on leaderboards buttons.
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success = (levelPlayCounts) =>
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return if @destroyed
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for level in levelPlayCounts
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@levelPlayCountMap[level._id] = playtime: level.playtime, sessions: level.sessions
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@render() if @fullyRendered
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levelSlugs = (level.slug for levelID, level of @campaign.get 'levels')
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levelPlayCountsRequest = @supermodel.addRequestResource 'play_counts', {
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url: '/db/level/-/play_counts'
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data: {ids: levelSlugs}
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method: 'POST'
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success: success
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}, 0
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levelPlayCountsRequest.load()
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onLoaded: ->
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return if @fullyRendered
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@fullyRendered = true
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@render()
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@preloadTopHeroes() unless me.get('heroConfig')?.thangType
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@$el.find('#campaign-status').delay(4000).animate({top: "-=58"}, 1000) unless @terrain is 'dungeon'
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if @terrain and me.get('anonymous') and me.get('lastLevel') is 'shadow-guard' and me.level() < 4
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@openModalView new CreateAccountModal supermodel: @supermodel, showSignupRationale: true
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else if @terrain and me.get('name') and me.get('lastLevel') in ['forgetful-gemsmith', 'signs-and-portents'] and me.level() < 5 and not (me.get('ageRange') in ['18-24', '25-34', '35-44', '45-100']) and not storage.load('sent-parent-email') and not me.isPremium()
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@openModalView new ShareProgressModal()
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setCampaign: (@campaign) ->
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@render()
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onSubscribed: ->
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@requiresSubscription = false
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@render()
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getRenderData: (context={}) ->
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context = super(context)
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context.campaign = @campaign
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context.levels = _.values($.extend true, {}, @campaign?.get('levels') ? {})
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if me.level() < 12 and @terrain is 'dungeon' and not @editorMode
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reject = if me.getFourthLevelGroup() is 'signs-and-portents' then 'forgetful-gemsmith' else 'signs-and-portents'
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context.levels = _.reject context.levels, slug: reject
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@annotateLevel level for level in context.levels
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count = @countLevels context.levels
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context.levelsCompleted = count.completed
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context.levelsTotal = count.total
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@determineNextLevel context.levels if @sessions?.loaded
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# put lower levels in last, so in the world map they layer over one another properly.
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context.levels = (_.sortBy context.levels, (l) -> l.position.y).reverse()
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@campaign.renderedLevels = context.levels if @campaign
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context.levelStatusMap = @levelStatusMap
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context.levelDifficultyMap = @levelDifficultyMap
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context.levelPlayCountMap = @levelPlayCountMap
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context.isIPadApp = application.isIPadApp
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context.picoCTF = window.serverConfig.picoCTF
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context.requiresSubscription = @requiresSubscription
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context.editorMode = @editorMode
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context.adjacentCampaigns = _.filter _.values(_.cloneDeep(@campaign?.get('adjacentCampaigns') or {})), (ac) =>
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return false if ac.showIfUnlocked and (ac.showIfUnlocked not in me.levels()) and not @editorMode
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ac.name = utils.i18n ac, 'name'
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styles = []
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styles.push "color: #{ac.color}" if ac.color
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styles.push "transform: rotate(#{ac.rotation}deg)" if ac.rotation
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ac.position ?= { x: 10, y: 10 }
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styles.push "left: #{ac.position.x}%"
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styles.push "top: #{ac.position.y}%"
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ac.style = styles.join('; ')
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return true
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context.marked = marked
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context.i18n = utils.i18n
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if @campaigns
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context.campaigns = {}
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for campaign in @campaigns.models when campaign.get('slug') isnt 'auditions'
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context.campaigns[campaign.get('slug')] = campaign
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if @sessions.loaded
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levels = _.values($.extend true, {}, campaign.get('levels') ? {})
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count = @countLevels levels
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campaign.levelsTotal = count.total
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campaign.levelsCompleted = count.completed
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if campaign.get('slug') is 'dungeon'
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campaign.locked = false
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else unless campaign.levelsTotal
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campaign.locked = true
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else
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campaign.locked = true
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for campaign in @campaigns.models
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for acID, ac of campaign.get('adjacentCampaigns') ? {}
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_.find(@campaigns.models, id: acID)?.locked = false if ac.showIfUnlocked in me.levels()
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context
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afterRender: ->
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super()
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@onWindowResize()
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unless application.isIPadApp
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_.defer => @$el?.find('.game-controls .btn:not(.poll)').addClass('has-tooltip').tooltip() # Have to defer or i18n doesn't take effect.
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view = @
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@$el.find('.level, .campaign-switch').addClass('has-tooltip').tooltip().each ->
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return unless me.isAdmin() and view.editorMode
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$(@).draggable().on 'dragstop', ->
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bg = $('.map-background')
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x = ($(@).offset().left - bg.offset().left + $(@).outerWidth() / 2) / bg.width()
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y = 1 - ($(@).offset().top - bg.offset().top + $(@).outerHeight() / 2) / bg.height()
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e = { position: { x: (100 * x), y: (100 * y) }, levelOriginal: $(@).data('level-original'), campaignID: $(@).data('campaign-id') }
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view.trigger 'level-moved', e if e.levelOriginal
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view.trigger 'adjacent-campaign-moved', e if e.campaignID
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@updateVolume()
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@updateHero()
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unless window.currentModal or not @fullyRendered
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@highlightElement '.level.next', delay: 500, duration: 60000, rotation: 0, sides: ['top']
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if @editorMode
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for level in @campaign?.renderedLevels ? []
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for nextLevelOriginal in level.nextLevels ? []
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if nextLevel = _.find(@campaign.renderedLevels, original: nextLevelOriginal)
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@createLine level.position, nextLevel.position
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@showLeaderboard @options.justBeatLevel?.get('slug') if @options.showLeaderboard# or true # Testing
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@applyCampaignStyles()
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@testParticles()
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afterInsert: ->
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super()
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return unless @getQueryVariable 'signup'
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return if me.get('email')
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@endHighlight()
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authModal = new CreateAccountModal supermodel: @supermodel
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authModal.mode = 'signup'
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@openModalView authModal
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showAds: ->
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if application.isProduction() && !me.isPremium() && !me.isTeacher() && !window.serverConfig.picoCTF
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return me.getCampaignAdsGroup() is 'leaderboard-ads'
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false
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annotateLevel: (level) ->
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level.position ?= { x: 10, y: 10 }
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level.locked = not me.ownsLevel level.original
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level.locked = true if level.slug is 'kithgard-mastery' and @calculateExperienceScore() is 0
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level.locked = false if @levelStatusMap[level.slug] in ['started', 'complete']
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level.locked = false if @editorMode
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level.locked = false if @campaign?.get('name') in ['Auditions', 'Intro']
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level.locked = false if me.isInGodMode()
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#level.locked = false if level.slug is 'robot-ragnarok'
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level.disabled = true if level.adminOnly and @levelStatusMap[level.slug] not in ['started', 'complete']
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level.disabled = false if me.isInGodMode()
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level.color = 'rgb(255, 80, 60)'
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if level.requiresSubscription
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level.color = 'rgb(80, 130, 200)'
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if unlocksHero = _.find(level.rewards, 'hero')?.hero
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level.unlocksHero = unlocksHero
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if level.unlocksHero
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level.purchasedHero = level.unlocksHero in (me.get('purchased')?.heroes or [])
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if window.serverConfig.picoCTF
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if problem = _.find(@picoCTFProblems or [], pid: level.picoCTFProblem)
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level.locked = false if problem.unlocked or level.slug is 'digital-graffiti'
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#level.locked = false # Testing to see all levels
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level.description = """
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### #{problem.name}
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#{level.description or problem.description}
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#{problem.category} - #{problem.score} points
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"""
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level.color = 'rgb(80, 130, 200)' if problem.solved
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level.hidden = level.locked
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if level.concepts?.length
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level.displayConcepts = level.concepts
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maxConcepts = 6
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if level.displayConcepts.length > maxConcepts
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level.displayConcepts = level.displayConcepts.slice -maxConcepts
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level
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countLevels: (levels) ->
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count = total: 0, completed: 0
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for level, levelIndex in levels
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@annotateLevel level unless level.locked? # Annotate if we haven't already.
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unless level.disabled
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unlockedInSameCampaign = levelIndex < 5 # First few are always counted (probably unlocked in previous campaign)
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for otherLevel in levels when not unlockedInSameCampaign and otherLevel isnt level
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for reward in (otherLevel.rewards ? []) when reward.level
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unlockedInSameCampaign ||= reward.level is level.original
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++count.total if unlockedInSameCampaign or not level.locked
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++count.completed if @levelStatusMap[level.slug] is 'complete'
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count
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showLeaderboard: (levelSlug) ->
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leaderboardModal = new LeaderboardModal supermodel: @supermodel, levelSlug: levelSlug
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@openModalView leaderboardModal
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determineNextLevel: (levels) ->
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foundNext = false
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dontPointTo = ['lost-viking', 'kithgard-mastery'] # Challenge levels we don't want most players bashing heads against
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subscriptionPrompts = [{slug: 'boom-and-bust', unless: 'defense-of-plainswood'}]
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for level in levels
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# Iterate through all levels in order and look to find the first unlocked one that meets all our criteria for being pointed out as the next level.
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level.nextLevels = (reward.level for reward in level.rewards ? [] when reward.level)
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unless foundNext
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for nextLevelOriginal in level.nextLevels
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nextLevel = _.find levels, original: nextLevelOriginal
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# If it's a challenge level, we efficiently determine whether we actually do want to point it out.
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if nextLevel and nextLevel.slug is 'kithgard-mastery' and not nextLevel.locked and not @levelStatusMap[nextLevel.slug] and @calculateExperienceScore() >= 3
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unless (timesPointedOut = storage.load("pointed-out-#{nextLevel.slug}") or 0) > 3
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# We may determineNextLevel more than once per render, so we can't just do this once. But we do give up after a couple highlights.
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dontPointTo = _.without dontPointTo, nextLevel.slug
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storage.save "pointed-out-#{nextLevel.slug}", timesPointedOut + 1
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# Should we point this level out?
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if nextLevel and not nextLevel.locked and not nextLevel.disabled and @levelStatusMap[nextLevel.slug] isnt 'complete' and nextLevel.slug not in dontPointTo and not nextLevel.replayable and (
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me.isPremium() or not nextLevel.requiresSubscription or
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_.any(subscriptionPrompts, (prompt) => nextLevel.slug is prompt.slug and not @levelStatusMap[prompt.unless])
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)
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nextLevel.next = true
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foundNext = true
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break
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if not foundNext and levels[0] and not levels[0].locked and @levelStatusMap[levels[0].slug] isnt 'complete'
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levels[0].next = true
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calculateExperienceScore: ->
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adultPoint = me.get('ageRange') in ['18-24', '25-34', '35-44', '45-100'] # They have to have answered the poll for this, likely after Shadow Guard.
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speedPoints = 0
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for [levelSlug, speedThreshold] in [['dungeons-of-kithgard', 50], ['gems-in-the-deep', 55], ['shadow-guard', 55], ['forgetful-gemsmith', 40], ['true-names', 40]]
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if _.find(@sessions?.models, (session) -> session.get('levelID') is levelSlug)?.attributes.playtime <= speedThreshold
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++speedPoints
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experienceScore = adultPoint + speedPoints # 0-6 score of how likely we think they are to be experienced and ready for Kithgard Mastery
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return experienceScore
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createLine: (o1, o2) ->
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p1 = x: o1.x, y: 0.66 * o1.y + 0.5
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p2 = x: o2.x, y: 0.66 * o2.y + 0.5
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length = Math.sqrt((p1.x - p2.x) * (p1.x - p2.x) + (p1.y - p2.y) * (p1.y - p2.y))
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angle = Math.atan2(p1.y - p2.y, p2.x - p1.x) * 180 / Math.PI
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transform = "rotate(#{angle}deg)"
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line = $('<div>').appendTo('.map').addClass('next-level-line').css(transform: transform, width: length + '%', left: o1.x + '%', bottom: (o1.y + 0.5) + '%')
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line.append($('<div class="line">')).append($('<div class="point">'))
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applyCampaignStyles: ->
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return unless @campaign?.loaded
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if (backgrounds = @campaign.get 'backgroundImage') and backgrounds.length
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backgrounds = _.sortBy backgrounds, 'width'
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backgrounds.reverse()
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rules = []
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for background, i in backgrounds
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rule = "#campaign-view .map-background { background-image: url(/file/#{background.image}); }"
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rule = "@media screen and (max-width: #{background.width}px) { #{rule} }" if i
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rules.push rule
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utils.injectCSS rules.join('\n')
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if backgroundColor = @campaign.get 'backgroundColor'
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backgroundColorTransparent = @campaign.get 'backgroundColorTransparent'
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@$el.css 'background-color', backgroundColor
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for pos in ['top', 'right', 'bottom', 'left']
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@$el.find(".#{pos}-gradient").css 'background-image', "linear-gradient(to #{pos}, #{backgroundColorTransparent} 0%, #{backgroundColor} 100%)"
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@playAmbientSound()
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testParticles: ->
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return unless @campaign?.loaded and $.browser.chrome # Sometimes this breaks in non-Chrome browsers, according to A/B tests.
|
|
@particleMan ?= new ParticleMan()
|
|
@particleMan.removeEmitters()
|
|
@particleMan.attach @$el.find('.map')
|
|
for level in @campaign.renderedLevels ? {}
|
|
particleKey = ['level', @terrain.replace('-branching-test', '')]
|
|
particleKey.push level.type if level.type and not (level.type in ['hero', 'course'])
|
|
particleKey.push 'replayable' if level.replayable
|
|
particleKey.push 'premium' if level.requiresSubscription
|
|
particleKey.push 'gate' if level.slug in ['kithgard-gates', 'siege-of-stonehold', 'clash-of-clones', 'summits-gate']
|
|
particleKey.push 'hero' if level.unlocksHero and not level.unlockedHero
|
|
#particleKey.push 'item' if level.slug is 'robot-ragnarok' # TODO: generalize
|
|
continue if particleKey.length is 2 # Don't show basic levels
|
|
continue unless level.hidden or _.intersection(particleKey, ['item', 'hero-ladder', 'replayable']).length
|
|
@particleMan.addEmitter level.position.x / 100, level.position.y / 100, particleKey.join('-')
|
|
|
|
onMouseEnterPortals: (e) ->
|
|
return unless @campaigns?.loaded and @sessions?.loaded
|
|
@portalScrollInterval = setInterval @onMouseMovePortals, 100
|
|
@onMouseMovePortals e
|
|
|
|
onMouseLeavePortals: (e) ->
|
|
return unless @portalScrollInterval
|
|
clearInterval @portalScrollInterval
|
|
@portalScrollInterval = null
|
|
|
|
onMouseMovePortals: (e) =>
|
|
return unless @portalScrollInterval
|
|
$portal = @$el.find('.portal')
|
|
$portals = @$el.find('.portals')
|
|
if e
|
|
@portalOffsetX = Math.round Math.max 0, e.clientX - $portal.offset().left
|
|
bodyWidth = $('body').innerWidth()
|
|
fraction = @portalOffsetX / bodyWidth
|
|
return if 0.2 < fraction < 0.8
|
|
direction = if fraction < 0.5 then 1 else -1
|
|
magnitude = 0.2 * bodyWidth * (if direction is -1 then fraction - 0.8 else 0.2 - fraction) / 0.2
|
|
portalsWidth = 1902 # TODO: if we add campaigns or change margins, this will get out of date...
|
|
scrollTo = $portals.offset().left + direction * magnitude
|
|
scrollTo = Math.max bodyWidth - portalsWidth, scrollTo
|
|
scrollTo = Math.min 0, scrollTo
|
|
$portals.stop().animate {marginLeft: scrollTo}, 100, 'linear'
|
|
|
|
onSessionsLoaded: (e) ->
|
|
return if @editorMode
|
|
for session in @sessions.models
|
|
unless @levelStatusMap[session.get('levelID')] is 'complete' # Don't overwrite a complete session with an incomplete one
|
|
@levelStatusMap[session.get('levelID')] = if session.get('state')?.complete then 'complete' else 'started'
|
|
@levelDifficultyMap[session.get('levelID')] = session.get('state').difficulty if session.get('state')?.difficulty
|
|
@render()
|
|
@loadUserPollsRecord() unless me.get('anonymous') or window.serverConfig.picoCTF
|
|
|
|
onCampaignsLoaded: (e) ->
|
|
@render()
|
|
|
|
preloadLevel: (levelSlug) ->
|
|
levelURL = "/db/level/#{levelSlug}"
|
|
level = new Level().setURL levelURL
|
|
level = @supermodel.loadModel(level, null, 0).model
|
|
sessionURL = "/db/level/#{levelSlug}/session"
|
|
@preloadedSession = new LevelSession().setURL sessionURL
|
|
@listenToOnce @preloadedSession, 'sync', @onSessionPreloaded
|
|
@preloadedSession = @supermodel.loadModel(@preloadedSession, {cache: false}).model
|
|
@preloadedSession.levelSlug = levelSlug
|
|
|
|
onSessionPreloaded: (session) ->
|
|
session.url = -> '/db/level.session/' + @id
|
|
levelElement = @$el.find('.level-info-container:visible')
|
|
return unless session.levelSlug is levelElement.data 'level-slug'
|
|
return unless difficulty = session.get('state')?.difficulty
|
|
badge = $("<span class='badge'>#{difficulty}</span>")
|
|
levelElement.find('.start-level .badge').remove()
|
|
levelElement.find('.start-level').append badge
|
|
|
|
onClickMap: (e) ->
|
|
@$levelInfo?.hide()
|
|
if @sessions?.models.length < 3
|
|
# Restore the next level higlight for very new players who might otherwise get lost.
|
|
@highlightElement '.level.next', delay: 500, duration: 60000, rotation: 0, sides: ['top']
|
|
|
|
onClickLevel: (e) ->
|
|
e.preventDefault()
|
|
e.stopPropagation()
|
|
@$levelInfo?.hide()
|
|
levelElement = $(e.target).parents('.level')
|
|
levelSlug = levelElement.data('level-slug')
|
|
levelOriginal = levelElement.data('level-original')
|
|
if @editorMode
|
|
return @trigger 'level-clicked', levelOriginal
|
|
@$levelInfo = @$el.find(".level-info-container[data-level-slug=#{levelSlug}]").show()
|
|
@checkForCourseOption levelOriginal
|
|
@adjustLevelInfoPosition e
|
|
@endHighlight()
|
|
@preloadLevel levelSlug
|
|
|
|
onDoubleClickLevel: (e) ->
|
|
return unless @editorMode
|
|
levelElement = $(e.target).parents('.level')
|
|
levelOriginal = levelElement.data('level-original')
|
|
@trigger 'level-double-clicked', levelOriginal
|
|
|
|
onClickStartLevel: (e) ->
|
|
levelElement = $(e.target).parents('.level-info-container')
|
|
levelSlug = levelElement.data('level-slug')
|
|
levelOriginal = levelElement.data('level-original')
|
|
level = _.find _.values(@campaign.get('levels')), slug: levelSlug
|
|
|
|
requiresSubscription = level.requiresSubscription or (me.isOnPremiumServer() and not (level.slug in ['dungeons-of-kithgard', 'gems-in-the-deep', 'shadow-guard', 'forgetful-gemsmith', 'signs-and-portents', 'true-names']))
|
|
canPlayAnyway = not @requiresSubscription or level.adventurer or @levelStatusMap[level.slug]
|
|
if requiresSubscription and not canPlayAnyway
|
|
@openModalView new SubscribeModal()
|
|
# TODO: Added levelID on 2/9/16. Remove level property and associated AnalyticsLogEvent 'properties.level' index later.
|
|
window.tracker?.trackEvent 'Show subscription modal', category: 'Subscription', label: 'map level clicked', level: levelSlug, levelID: levelSlug
|
|
else
|
|
@startLevel levelElement
|
|
window.tracker?.trackEvent 'Clicked Start Level', category: 'World Map', levelID: levelSlug
|
|
|
|
onClickCourseVersion: (e) ->
|
|
levelSlug = $(e.target).parents('.level-info-container').data 'level-slug'
|
|
courseID = $(e.target).parents('.course-version').data 'course-id'
|
|
courseInstanceID = $(e.target).parents('.course-version').data 'course-instance-id'
|
|
url = "/play/level/#{levelSlug}?course=#{courseID}&course-instance=#{courseInstanceID}"
|
|
Backbone.Mediator.publish 'router:navigate', route: url
|
|
|
|
startLevel: (levelElement) ->
|
|
@setupManager?.destroy()
|
|
levelSlug = levelElement.data 'level-slug'
|
|
session = @preloadedSession if @preloadedSession?.loaded and @preloadedSession.levelSlug is levelSlug
|
|
@setupManager = new LevelSetupManager supermodel: @supermodel, levelID: levelSlug, levelPath: levelElement.data('level-path'), levelName: levelElement.data('level-name'), hadEverChosenHero: @hadEverChosenHero, parent: @, session: session
|
|
unless @setupManager?.navigatingToPlay
|
|
@$levelInfo.find('.level-info, .progress').toggleClass('hide')
|
|
@listenToOnce @setupManager, 'open', ->
|
|
@$levelInfo?.find('.level-info, .progress').toggleClass('hide')
|
|
@$levelInfo?.hide()
|
|
@setupManager.open()
|
|
|
|
onClickViewSolutions: (e) ->
|
|
levelElement = $(e.target).parents('.level-info-container')
|
|
levelSlug = levelElement.data('level-slug')
|
|
level = _.find _.values(@campaign.get('levels')), slug: levelSlug
|
|
if level.type in ['hero-ladder', 'course-ladder']
|
|
Backbone.Mediator.publish 'router:navigate', route: "/play/ladder/#{levelSlug}", viewClass: 'views/ladder/LadderView', viewArgs: [{supermodel: @supermodel}, levelSlug]
|
|
else
|
|
@showLeaderboard levelSlug
|
|
|
|
adjustLevelInfoPosition: (e) ->
|
|
return unless @$levelInfo
|
|
@$map ?= @$el.find('.map')
|
|
mapOffset = @$map.offset()
|
|
mapX = e.pageX - mapOffset.left
|
|
mapY = e.pageY - mapOffset.top
|
|
margin = 20
|
|
width = @$levelInfo.outerWidth()
|
|
@$levelInfo.css('left', Math.min(Math.max(margin, mapX - width / 2), @$map.width() - width - margin))
|
|
height = @$levelInfo.outerHeight()
|
|
top = mapY - @$levelInfo.outerHeight() - 60
|
|
if top < 100
|
|
top = mapY + 60
|
|
@$levelInfo.css('top', top)
|
|
|
|
onWindowResize: (e) =>
|
|
mapHeight = iPadHeight = 1536
|
|
mapWidth = {dungeon: 2350, forest: 2500, auditions: 2500, desert: 2350, mountain: 2422, glacier: 2421}[@terrain] or 2350
|
|
aspectRatio = mapWidth / mapHeight
|
|
pageWidth = @$el.width()
|
|
pageHeight = @$el.height()
|
|
pageHeight -= adContainerHeight if adContainerHeight = $('.ad-container').outerHeight()
|
|
widthRatio = pageWidth / mapWidth
|
|
heightRatio = pageHeight / mapHeight
|
|
# Make sure we can see the whole map, fading to background in one dimension.
|
|
if heightRatio <= widthRatio
|
|
# Left and right margin
|
|
resultingHeight = pageHeight
|
|
resultingWidth = resultingHeight * aspectRatio
|
|
else
|
|
# Top and bottom margin
|
|
resultingWidth = pageWidth
|
|
resultingHeight = resultingWidth / aspectRatio
|
|
resultingMarginX = (pageWidth - resultingWidth) / 2
|
|
resultingMarginY = (pageHeight - resultingHeight) / 2
|
|
@$el.find('.map').css(width: resultingWidth, height: resultingHeight, 'margin-left': resultingMarginX, 'margin-top': resultingMarginY)
|
|
@testParticles() if @particleMan
|
|
|
|
playAmbientSound: ->
|
|
return unless me.get 'volume'
|
|
return if @ambientSound
|
|
return unless file = @campaign?.get('ambientSound')?[AudioPlayer.ext.substr 1]
|
|
src = "/file/#{file}"
|
|
unless AudioPlayer.getStatus(src)?.loaded
|
|
AudioPlayer.preloadSound src
|
|
Backbone.Mediator.subscribeOnce 'audio-player:loaded', @playAmbientSound, @
|
|
return
|
|
@ambientSound = createjs.Sound.play src, loop: -1, volume: 0.1
|
|
createjs.Tween.get(@ambientSound).to({volume: 0.5}, 1000)
|
|
|
|
playMusic: ->
|
|
@musicPlayer = new MusicPlayer()
|
|
musicFile = '/music/music-menu'
|
|
Backbone.Mediator.publish 'music-player:play-music', play: true, file: musicFile
|
|
storage.save("loaded-menu-music", true) unless @probablyCachedMusic
|
|
|
|
checkForCourseOption: (levelOriginal) ->
|
|
return unless me.get('courseInstances')?.length
|
|
@courseOptionsChecked ?= {}
|
|
return if @courseOptionsChecked[levelOriginal]
|
|
@courseOptionsChecked[levelOriginal] = true
|
|
courseInstances = new CocoCollection [], url: "/db/course_instance/-/find_by_level/#{levelOriginal}", model: CourseInstance
|
|
courseInstances.comparator = (ci) -> return -(ci.get('members') ? []).length
|
|
@supermodel.loadCollection courseInstances, 'course_instances'
|
|
@listenToOnce courseInstances, 'sync', =>
|
|
return if @destroyed
|
|
return unless courseInstance = courseInstances.models[0]
|
|
@$el.find(".course-version[data-level-original='#{levelOriginal}']").removeClass('hidden').data('course-id': courseInstance.get('courseID'), 'course-instance-id': courseInstance.id)
|
|
|
|
preloadTopHeroes: ->
|
|
return if window.serverConfig.picoCTF
|
|
for heroID in ['captain', 'knight']
|
|
url = "/db/thang.type/#{ThangType.heroes[heroID]}/version"
|
|
continue if @supermodel.getModel url
|
|
fullHero = new ThangType()
|
|
fullHero.setURL url
|
|
@supermodel.loadModel fullHero
|
|
|
|
updateVolume: (volume) ->
|
|
volume ?= me.get('volume') ? 1.0
|
|
classes = ['vol-off', 'vol-down', 'vol-up']
|
|
button = $('#volume-button', @$el)
|
|
button.toggleClass 'vol-off', volume <= 0.0
|
|
button.toggleClass 'vol-down', 0.0 < volume < 1.0
|
|
button.toggleClass 'vol-up', volume >= 1.0
|
|
createjs.Sound.setVolume(if volume is 1 then 0.6 else volume) # Quieter for now until individual sound FX controls work again.
|
|
if volume isnt me.get 'volume'
|
|
me.set 'volume', volume
|
|
me.patch()
|
|
@playAmbientSound() if volume
|
|
|
|
onToggleVolume: (e) ->
|
|
button = $(e.target).closest('#volume-button')
|
|
classes = ['vol-off', 'vol-down', 'vol-up']
|
|
volumes = [0, 0.4, 1.0]
|
|
for oldClass, i in classes
|
|
if button.hasClass oldClass
|
|
newI = (i + 1) % classes.length
|
|
break
|
|
else if i is classes.length - 1 # no oldClass
|
|
newI = 2
|
|
@updateVolume volumes[newI]
|
|
|
|
onClickBack: (e) ->
|
|
Backbone.Mediator.publish 'router:navigate',
|
|
route: "/play"
|
|
viewClass: CampaignView
|
|
viewArgs: [{supermodel: @supermodel}]
|
|
|
|
onClickClearStorage: (e) ->
|
|
localStorage.clear()
|
|
noty {
|
|
text: 'Local storage cleared. Reload to view the original campaign.'
|
|
layout: 'topCenter'
|
|
timeout: 5000
|
|
type: 'information'
|
|
}
|
|
|
|
updateHero: ->
|
|
return unless hero = me.get('heroConfig')?.thangType
|
|
for slug, original of ThangType.heroes when original is hero
|
|
@$el.find('.player-hero-icon').removeClass().addClass('player-hero-icon ' + slug)
|
|
return
|
|
console.error "CampaignView hero update couldn't find hero slug for original:", hero
|
|
|
|
onClickPortalCampaign: (e) ->
|
|
campaign = $(e.target).closest('.campaign')
|
|
return if campaign.is('.locked') or campaign.is('.silhouette')
|
|
campaignSlug = campaign.data('campaign-slug')
|
|
Backbone.Mediator.publish 'router:navigate',
|
|
route: "/play/#{campaignSlug}"
|
|
viewClass: CampaignView
|
|
viewArgs: [{supermodel: @supermodel}, campaignSlug]
|
|
|
|
loadUserPollsRecord: ->
|
|
url = "/db/user.polls.record/-/user/#{me.id}"
|
|
@userPollsRecord = new UserPollsRecord().setURL url
|
|
onRecordSync = ->
|
|
return if @destroyed
|
|
@userPollsRecord.url = -> '/db/user.polls.record/' + @id
|
|
lastVoted = new Date(@userPollsRecord.get('changed') or 0)
|
|
interval = new Date() - lastVoted
|
|
if interval > 22 * 60 * 60 * 1000 # Wait almost a day before showing the next poll
|
|
@loadPoll()
|
|
else
|
|
console.log 'Poll will be ready in', (22 * 60 * 60 * 1000 - interval) / (60 * 60 * 1000), 'hours.'
|
|
@listenToOnce @userPollsRecord, 'sync', onRecordSync
|
|
@userPollsRecord = @supermodel.loadModel(@userPollsRecord, null, 0).model
|
|
onRecordSync.call @ if @userPollsRecord.loaded
|
|
|
|
loadPoll: ->
|
|
url = "/db/poll/#{@userPollsRecord.id}/next"
|
|
@poll = new Poll().setURL url
|
|
onPollSync = ->
|
|
return if @destroyed
|
|
@poll.url = -> '/db/poll/' + @id
|
|
_.delay (=> @activatePoll?()), 1000
|
|
onPollError = (poll, response, request) ->
|
|
if response.status is 404
|
|
console.log 'There are no more polls left.'
|
|
else
|
|
console.error "Couldn't load poll:", response.status, response.statusText
|
|
delete @poll
|
|
@listenToOnce @poll, 'sync', onPollSync
|
|
@listenToOnce @poll, 'error', onPollError
|
|
@poll = @supermodel.loadModel(@poll, null, 0).model
|
|
onPollSync.call @ if @poll.loaded
|
|
|
|
activatePoll: ->
|
|
pollTitle = utils.i18n @poll.attributes, 'name'
|
|
$pollButton = @$el.find('button.poll').removeClass('hidden').addClass('highlighted').attr(title: pollTitle).addClass('has-tooltip').tooltip title: pollTitle
|
|
if me.get('lastLevel') is 'shadow-guard'
|
|
@showPoll()
|
|
else
|
|
$pollButton.tooltip 'show'
|
|
|
|
showPoll: ->
|
|
pollModal = new PollModal supermodel: @supermodel, poll: @poll, userPollsRecord: @userPollsRecord
|
|
@openModalView pollModal
|
|
$pollButton = @$el.find 'button.poll'
|
|
pollModal.on 'vote-updated', ->
|
|
$pollButton.removeClass('highlighted').tooltip 'hide'
|