codecombat/app/views/play/common/LadderSubmissionView.coffee

108 lines
4 KiB
CoffeeScript

CocoView = require 'views/core/CocoView'
template = require 'templates/play/common/ladder_submission'
{createAetherOptions} = require 'lib/aether_utils'
module.exports = class LadderSubmissionView extends CocoView
className: 'ladder-submission-view'
template: template
events:
'click .rank-button': 'rankSession'
'click .help-simulate': 'onHelpSimulate'
constructor: (options) ->
super options
@session = options.session
@mirrorSession = options.mirrorSession
@level = options.level
getRenderData: ->
ctx = super()
ctx.readyToRank = @session?.readyToRank()
ctx.isRanking = @session?.get('isRanking')
ctx.simulateURL = "/play/ladder/#{@level.get('slug')}#simulate"
ctx.lastSubmitted = moment(submitDate).fromNow() if submitDate = @session?.get('submitDate')
ctx
afterRender: ->
super()
return unless @supermodel.finished()
@rankButton = @$el.find('.rank-button')
@updateButton()
updateButton: ->
rankingState = 'unavailable'
if @session?.readyToRank()
rankingState = 'rank'
else if @session?.get 'isRanking'
rankingState = 'ranking'
@setRankingButtonText rankingState
setRankingButtonText: (spanClass) ->
@rankButton.find('span').hide()
@rankButton.find(".#{spanClass}").show()
@rankButton.toggleClass 'disabled', spanClass isnt 'rank'
helpSimulate = spanClass in ['submitted', 'ranking']
@$el.find('.help-simulate').toggle(helpSimulate, 'slow')
showLastSubmitted = not (spanClass in ['submitting'])
@$el.find('.last-submitted').toggle(showLastSubmitted)
showApologeticSignupModal: ->
AuthModal = require 'views/core/AuthModal'
@openModalView(new AuthModal({showRequiredError: true}))
rankSession: (e) ->
return unless @session.readyToRank()
return @showApologeticSignupModal() if me.get('anonymous')
@playSound 'menu-button-click'
@setRankingButtonText 'submitting'
success = =>
@setRankingButtonText 'submitted' unless @destroyed
Backbone.Mediator.publish 'ladder:game-submitted', session: @session, level: @level
failure = (jqxhr, textStatus, errorThrown) =>
console.log jqxhr.responseText
@setRankingButtonText 'failed' unless @destroyed
@transpileSession (transpiledCode) =>
ajaxData =
session: @session.id
levelID: @level.id
originalLevelID: @level.get('original')
levelMajorVersion: @level.get('version').major
transpiledCode: transpiledCode
ajaxOptions =
type: 'POST'
data: ajaxData
success: success
error: failure
if @mirrorSession
# Also submit the mirrorSession after the main session submits successfully.
mirrorAjaxData = _.clone ajaxData
mirrorAjaxData.session = @mirrorSession.id
if @session.get('team') is 'humans'
mirrorAjaxData.transpiledCode = 'hero-placeholder-1': transpiledCode['hero-placeholder']
else
mirrorAjaxData.transpiledCode = 'hero-placeholder': transpiledCode['hero-placeholder-1']
mirrorAjaxOptions = _.clone ajaxOptions
mirrorAjaxOptions.data = mirrorAjaxData
ajaxOptions.success = ->
$.ajax '/queue/scoring', mirrorAjaxOptions
$.ajax '/queue/scoring', ajaxOptions
transpileSession: (callback) ->
submittedCode = @session.get('code')
codeLanguage = @session.get('codeLanguage') or 'javascript'
@session.set('submittedCodeLanguage', codeLanguage)
transpiledCode = {}
for thang, spells of submittedCode
transpiledCode[thang] = {}
for spellID, spell of spells
unless _.contains(@session.get('teamSpells')[@session.get('team')], thang + '/' + spellID) then continue
aetherOptions = createAetherOptions functionName: spellID, codeLanguage: codeLanguage
aether = new Aether aetherOptions
transpiledCode[thang][spellID] = aether.transpile spell
@session.save null, success: -> callback transpiledCode
onHelpSimulate: ->
@playSound 'menu-button-click'
$('a[href="#simulate"]').tab('show')