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ac47928131
- Assume we want to run a single level on only one core for accurate speed testing.
144 lines
4.9 KiB
CoffeeScript
144 lines
4.9 KiB
CoffeeScript
utils = require 'core/utils'
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RootView = require 'views/core/RootView'
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template = require 'templates/editor/verifier/verifier-view'
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VerifierTest = require './VerifierTest'
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SuperModel = require 'models/SuperModel'
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Campaigns = require 'collections/Campaigns'
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Level = require 'models/Level'
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module.exports = class VerifierView extends RootView
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className: 'style-flat'
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template: template
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id: 'verifier-view'
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events:
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'click #go-button': 'onClickGoButton'
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constructor: (options, @levelID) ->
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super options
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# TODO: sort tests by unexpected result first
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@passed = 0
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@failed = 0
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@problem = 0
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@testCount = 0
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defaultCores = 2
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@cores = Math.max(window.navigator.hardwareConcurrency, defaultCores)
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@careAboutFrames = true
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if @levelID
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@levelIDs = [@levelID]
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@testLanguages = ['python', 'javascript', 'java', 'lua', 'coffeescript']
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@cores = 1
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@startTestingLevels()
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else
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@campaigns = new Campaigns()
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@supermodel.trackRequest @campaigns.fetch(data: {project: 'slug,type,levels'})
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@campaigns.comparator = (m) ->
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['intro', 'course-2', 'course-3', 'course-4', 'course-5', 'course-6', 'course-8',
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'dungeon', 'forest', 'desert', 'mountain', 'glacier', 'volcano'].indexOf(m.get('slug'))
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onLoaded: ->
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super()
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return if @levelID
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@filterCampaigns()
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@filterCodeLanguages()
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@render()
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filterCampaigns: ->
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@levelsByCampaign = {}
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for campaign in @campaigns.models when campaign.get('type') in ['course', 'hero'] and campaign.get('slug') isnt 'picoctf'
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@levelsByCampaign[campaign.get('slug')] ?= {levels: [], checked: true}
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campaignInfo = @levelsByCampaign[campaign.get('slug')]
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for levelID, level of campaign.get('levels') when level.type not in ['hero-ladder', 'course-ladder', 'game-dev']
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campaignInfo.levels.push level.slug
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filterCodeLanguages: ->
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defaultLanguages = utils.getQueryVariable('languages', 'python,javascript').split(/, ?/)
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@codeLanguages ?= ({id: c, checked: c in defaultLanguages} for c in ['python', 'javascript', 'java', 'lua', 'coffeescript'])
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onClickGoButton: (e) ->
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@filterCampaigns()
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@levelIDs = []
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@careAboutFrames = @$("#careAboutFrames").is(':checked')
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@cores = @$("#cores").val()|0
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for campaign, campaignInfo of @levelsByCampaign
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if @$("#campaign-#{campaign}-checkbox").is(':checked')
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for level in campaignInfo.levels
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@levelIDs.push level unless level in @levelIDs
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else
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campaignInfo.checked = false
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@testLanguages = []
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for codeLanguage in @codeLanguages
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if @$("#code-language-#{codeLanguage.id}-checkbox").is(':checked')
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codeLanguage.checked = true
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@testLanguages.push codeLanguage.id
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else
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codeLanguage.checked = false
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@startTestingLevels()
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startTestingLevels: ->
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@levelsToLoad = @initialLevelsToLoad = @levelIDs.length
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for levelID in @levelIDs
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level = @supermodel.getModel(Level, levelID) or new Level _id: levelID
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if level.loaded
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@onLevelLoaded()
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else
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@listenToOnce @supermodel.loadModel(level).model, 'sync', @onLevelLoaded
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onLevelLoaded: (level) ->
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if --@levelsToLoad is 0
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@onTestLevelsLoaded()
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else
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@render()
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onTestLevelsLoaded: ->
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@linksQueryString = window.location.search
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#supermodel = if @levelID then @supermodel else undefined
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@tests = []
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@tasksList = []
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for levelID in @levelIDs
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level = @supermodel.getModel(Level, levelID)
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solutions = level?.getSolutions()
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for codeLanguage in @testLanguages
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if not solutions or _.find(solutions, language: codeLanguage)
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@tasksList.push level: levelID, language: codeLanguage
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@testCount = @tasksList.length
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console.log("Starting in", @cores, "cores...")
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chunks = _.groupBy @tasksList, (v,i) => i%@cores
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supermodels = [@supermodel]
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_.forEach chunks, (chunk, i) =>
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_.delay =>
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parentSuperModel = supermodels[supermodels.length-1]
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chunkSupermodel = new SuperModel()
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chunkSupermodel.models = _.clone parentSuperModel.models
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chunkSupermodel.collections = _.clone parentSuperModel.collections
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supermodels.push chunkSupermodel
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async.eachSeries chunk, (task, next) =>
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test = new VerifierTest task.level, (e) =>
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@update(e)
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if e.state in ['complete', 'error', 'no-solution']
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if e.state is 'complete'
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if test.isSuccessful()
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++@passed
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else
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++@failed
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else if e.state is 'no-solution'
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--@testCount
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else
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++@problem
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next()
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, chunkSupermodel, task.language, {dontCareAboutFrames: not @careAboutFrames}
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@tests.unshift test
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@render()
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, => @render()
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, if i > 0 then 5000 + i * 1000 else 0
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update: (event) =>
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@render()
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