codecombat/app/lib/surface
2014-02-24 16:42:37 -08:00
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Camera.coffee Fixed the camera to properly follow thangs again. Also tweaked the camera to center around the torso rather than the feet. 2014-02-22 11:31:31 -08:00
CameraBorder.coffee Ready for action, sir! 2014-01-03 10:32:13 -08:00
CastingScreen.coffee Added a screen darkener for when the spell is casting. 2014-02-24 14:40:28 -08:00
CocoSprite.coffee Not sure why beam behaves differently, but fixed its scaling. 2014-02-24 16:42:34 -08:00
CoordinateDisplay.coffee Sped up CoordinateDisplay hover based on Russ's feedback. 2014-02-23 09:55:40 -08:00
DebugDisplay.coffee Ready for action, sir! 2014-01-03 10:32:13 -08:00
Dimmer.coffee Refactored destroy functions to have super be the last thing. 2014-02-14 10:57:47 -08:00
Dropper.coffee Ready for action, sir! 2014-01-03 10:32:13 -08:00
IndieSprite.coffee A few tweaks to wizard floating. 2014-02-01 11:02:20 -08:00
Label.coffee final tweaks to dialogue text styling 2014-02-24 16:03:56 -08:00
Layer.coffee Tweaked layer order updating to fallback to sorting by x if y and z are the same. 2014-02-06 13:22:47 -08:00
Letterbox.coffee Ready for action, sir! 2014-01-03 10:32:13 -08:00
Mark.coffee Added a screen darkener for when the spell is casting. 2014-02-24 14:40:28 -08:00
MusicPlayer.coffee Refactored destroy functions to have super be the last thing. 2014-02-14 10:57:47 -08:00
path.coffee More memory fixes. 2014-02-11 12:54:08 -08:00
PointChooser.coffee Refactored destroy functions to have super be the last thing. 2014-02-14 10:57:47 -08:00
RegionChooser.coffee Refactored destroy functions to have super be the last thing. 2014-02-14 10:57:47 -08:00
sprite_utils.coffee Set up thang avatar views with the new db portraits. 2014-01-09 14:04:46 -08:00
SpriteBoss.coffee Added a screen darkener for when the spell is casting. 2014-02-24 14:40:28 -08:00
Surface.coffee Added a screen darkener for when the spell is casting. 2014-02-24 14:40:28 -08:00
WizardSprite.coffee Fixed #411. 2014-02-24 12:52:35 -08:00