codecombat/server/models/Achievement.coffee
Scott Erickson 139efe4cf7 Implement POST /db/user/:handle/check-for-new-achievement, couple tweaks
* Enforce being logged in for POST /db/earned_achievement
* Extend timeout for race condition user tests
2016-08-29 14:53:51 -07:00

121 lines
4.7 KiB
CoffeeScript

mongoose = require 'mongoose'
jsonschema = require '../../app/schemas/models/achievement'
log = require 'winston'
utils = require '../../app/core/utils'
plugins = require('../plugins/plugins')
AchievablePlugin = require '../plugins/achievements'
TreemaUtils = require '../../bower_components/treema/treema-utils.js'
config = require '../../server_config'
co = require 'co'
# `pre` and `post` are not called for update operations executed directly on the database,
# including `Model.update`,`.findByIdAndUpdate`,`.findOneAndUpdate`, `.findOneAndRemove`,and `.findByIdAndRemove`.order
# to utilize `pre` or `post` middleware, you should `find()` the document, and call the `init`, `validate`, `save`,
# or `remove` functions on the document. See [explanation](http://github.com/LearnBoost/mongoose/issues/964).
AchievementSchema = new mongoose.Schema({
userField: String
}, {strict: false,read: config.mongo.readpref})
AchievementSchema.index(
{
_fts: 'text'
_ftsx: 1
},
{
name: 'search index'
sparse: true
weights: {name: 1}
default_language: 'english'
'language_override': 'language'
'textIndexVersion': 2
})
AchievementSchema.index({i18nCoverage: 1}, {name: 'translation coverage index', sparse: true})
AchievementSchema.index({slug: 1}, {name: 'slug index', sparse: true, unique: true})
AchievementSchema.index({related: 1}, {name: 'related index', sparse: true})
AchievementSchema.methods.objectifyQuery = ->
try
@set('query', JSON.parse(@get('query'))) if typeof @get('query') == 'string'
catch error
log.error "Couldn't convert query string to object because of #{error}"
@set('query', {})
AchievementSchema.methods.stringifyQuery = ->
@set('query', JSON.stringify(@get('query'))) if typeof @get('query') != 'string'
AchievementSchema.methods.getExpFunction = ->
func = @get('function') ? {}
TreemaUtils.populateDefaults(func, jsonschema.properties.function)
return utils.functionCreators[func.kind](func.parameters) if func.kind of utils.functionCreators
AchievementSchema.statics.jsonschema = jsonschema
AchievementSchema.statics.achievementCollections = {}
# Reloads all achievements into memory.
# TODO might want to tweak this to only load new achievements
AchievementSchema.statics.loadAchievements = co.wrap ->
AchievementSchema.statics.resetAchievements()
t0 = new Date()
Achievement = require('./Achievement')
achievements = yield Achievement.find({collection: {$ne: 'level.sessions'}})
return if t0 < @lastReset # if a test has run resetAchievements during the fetch, abort
for achievement in achievements
collection = achievement.get 'collection'
AchievementSchema.statics.achievementCollections[collection] ?= []
if _.find AchievementSchema.statics.achievementCollections[collection], ((a) -> a.get('_id').toHexString() is achievement.get('_id').toHexString())
log.warn "Uh oh, we tried to add another copy of the same achievement #{achievement.get('_id')} #{achievement.get('name')} to the #{collection} achievement list..."
else
AchievementSchema.statics.achievementCollections[collection].push achievement
unless achievement.get('query')
log.error "Uh oh, there is an achievement with an empty query: #{achievement}"
return AchievementSchema.statics.achievementCollections
AchievementSchema.statics.getLoadedAchievements = ->
AchievementSchema.statics.achievementCollections
AchievementSchema.statics.resetAchievements = ->
delete AchievementSchema.statics.achievementCollections[collection] for collection of AchievementSchema.statics.achievementCollections
@lastReset = new Date()
AchievementSchema.statics.editableProperties = [
'name'
'query'
'worth'
'collection'
'description'
'userField'
'proportionalTo'
'icon'
'function'
'related'
'difficulty'
'category'
'rewards'
'i18n'
'i18nCoverage'
'hidden'
]
AchievementSchema.statics.postEditableProperties = []
AchievementSchema.statics.jsonSchema = require '../../app/schemas/models/achievement'
# Queries are stored as JSON strings, objectify them upon loading
AchievementSchema.post 'init', (doc) -> doc.objectifyQuery()
AchievementSchema.pre 'save', (next) ->
@stringifyQuery()
next()
# Reload achievements upon save
# This is going to basically not work when there is more than one application server, right?
AchievementSchema.post 'save', -> @constructor.loadAchievements()
AchievementSchema.plugin(plugins.NamedPlugin)
AchievementSchema.plugin(plugins.SearchablePlugin, {searchable: ['name']})
AchievementSchema.plugin plugins.TranslationCoveragePlugin
AchievementSchema.plugin plugins.PatchablePlugin
module.exports = Achievement = mongoose.model('Achievement', AchievementSchema, 'achievements')
AchievementSchema.statics.loadAchievements()